| MidsouthGuy |
One of my players wants an ooze, slime, or pudding to replace a deceased animal companion. The player has taken feats to make this work, but I can't find any stats for ooze type companions. If anyone knows where I could find such a thing or has suggestions for creating it, I would greatly appreciate the help.
| EvilMinion |
One of the more current PFS player boons allows for a sapphire ooze companion, I believe.
Unsure if that particular boon details the specifics of it, or just points to the sapphire ooze bestiary entry.
But someone who has it might be able to provide some details on how that works, as a guideline for you.
Gray Warden
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If it's only about having a ooze companion (and not specifically an Animal Companion), there is the Torble familiar. Pick the Mauler archetype and you get a medium-sized intelligent ooze that doesn't require awkward Handle Animal checks to be directed as you can just talk to it.
| blahpers |
Ooze companion feat. First party and everything.
Edit: I should read first! The archives don't have the animal companion stat blocks for those monsters as that feat is from 3.5E. I don't know of a Pathfinder RPG version, sadly. Since it's your player, . . . make something up!
| LordKailas |
I haven't worked out the specific numbers to confirm this is what's been done, but a cursory glance suggests it will put you in the right direction.
To get the stats for an animal companion
1. Start with the base creature and record all of it's stats and abilities.
2. Decrease it's size to medium. If it's already medium or less then lower it by one size category. Applying modifications to stats, natural attacks etc. as per the normal monster rules.
3. Decrease it's HD to 2, modifying Saves and skills to reflect the new HD and stats.
4. It loses all feats, special abilities and special qualities except those granted by beast shape 1 (or in this case Ooze shape 1).
5. If you had to decrease it by more then one size category it gains it's size advancement at level 7, otherwise it gains it's size advancement at level 4.
6. When it advances it increases by 1 size category and gains any special abilities that it had that can be gained via beast shape II. It also regains any monster feats and/or special qualities it had.
I'm sure there are exceptions to what I've written above but it seems to follow the general trend I saw. You can of course tweek things as needed.
| Dave Justus |
My suggestion would be that rather than starting from an Ooze and trying to make an animal companion, start from an animal companion and try to make it an Ooze.
For example, the Giant Centepede's stats and abilities work pretty well as an Ooze already, it could work with just reflavoring, not mechanical adjustment.
If you wanted to go a bit further, giving it blindsight (I'd be inclined to 30') and trading out a 1d4 acid damage instead of the poison would work. This would probably be a bet better than the centipede, but still not as powerful as the best animal companions, so it would work out fine.
| Aaron Bitman |
Sorry for getting off-topic, as this post does nothing to answer the OP's question, but when I saw this thread, I had to comment for anyone who might be interested in the idea of an Ooze companion. The best fantasy comic book of the last few years that I've discovered is Rickety Stitch and the Gelatinous Goo, about a skeletal bard and his Ooze companion. I read the first book...
...and just now, when I went to that URL just to post the link, I was surprised to discover that Book 2 came out! Ooh, I should check that out!