| Reksew_Trebla |
So you can always just say you have a little of everything, but this doesn’t transfer to a mechanical recognition that you have that heritage, so what is the most amount of heritages you can have mechanically?
2: Oread with Mostly Human
1: Racial Heritage
2: Crossblooded Sorcerer
1: Eldritch Heritage
1: Half-Dragon template
1: Dwarf Blooded feat
1: Half-Celestial or Half-Fiend
6: Leadership (NPC Human grandparent cause you’re a second generation Oread, who has Racial Heritage for a race other than your’s or Dwarf, is a Crossblooded Sorcerer for two bloodlines other than your’s, Eldritch Heritage for another bloodline you don’t have, Half-Janni template, and Half-Celestial or Half-Fiend, whichever one you don’t have)
That is 15 mechanically represented heritages right there. I plan on having this be a joke recurring NPC in the next game I run who will always change what heritage he says he is every time he appears. I know I can just have him say he is whatever I want, but that is no fun. Any way I can increase this?
| Ventnor |
So you can always just say you have a little of everything, but this doesn’t transfer to a mechanical recognition that you have that heritage, so what is the most amount of heritages you can have mechanically?
2: Oread with Mostly Human
1: Racial Heritage
2: Crossblooded Sorcerer
1: Eldritch Heritage
1: Half-Dragon template
1: Dwarf Blooded feat
1: Half-Celestial or Half-Fiend
6: Leadership (NPC Human grandparent cause you’re a second generation Oread, who has Racial Heritage for a race other than your’s or Dwarf, is a Crossblooded Sorcerer for two bloodlines other than your’s, Eldritch Heritage for another bloodline you don’t have, Half-Janni template, and Half-Celestial or Half-Fiend, whichever one you don’t have)That is 15 mechanically represented heritages right there. I plan on having this be a joke recurring NPC in the next game I run who will always change what heritage he says he is every time he appears. I know I can just have him say he is whatever I want, but that is no fun. Any way I can increase this?
Don't forget to make one of your Sorcerer Bloodlines the orc bloodline, which rules-wise makes you count as an orc for all intents and purposes.
| The Sideromancer |
1: Half-Celestial or Half-Fiend
Technically, there isn't anything stopping a creature from having both of these templates, since they both apply to "any living corporeal creature with an int score of 4 or more," and the templates don't invalidate that. You could even theoretically throw in Half-dragon while you're there, though that can produce some strangeness when it comes to creature type (i.e. order matters for whether you end up with an outsider or a dragon)
| LordKailas |
The Mongrel Mage archetype for sorcerers makes you all bloodlines. But not the mutated ones, but to be fair the mutated bloodlines don't represent different races, just different variations of the bloodlines they are based on. So that would give you 47 different heritages. Then you could take the feat exotic heritage if there's a mutated bloodline you really want. Is there a race that's not covered by these? then you could take the feat racial heritage and be that race as well. So that would be 49. To be honest, I think the bloodlines broadly cover all creature types as well as many specific races, so I'm not sure what you would even pick with that feat. I mean, one of the bloodlines is normally human only. Also, with mongrel mage you're not just a type of dragon you are all types of dragons.
Don't take racial heritage, instead be a vigilante with that talent which lets you use something like martial flexibility on racial feats. You can change it every time and have a literally infinite number of heritages.
Disappointingly this doesn't give you extra heritages. It just lets you temporarily use racial feats that you would normally already qualify for. So, if you were a dwarf, you could temporarily gain any feat that has the prerequisite "dwarf". It doesn't let a halfling be an ogre one day and an orc the next.
| The Sideromancer |
avr wrote:Don't take racial heritage, instead be a vigilante with that talent which lets you use something like martial flexibility on racial feats. You can change it every time and have a literally infinite number of heritages.Disappointingly this doesn't give you extra heritages. It just lets you temporarily use racial feats that you would normally already qualify for. So, if you were a dwarf, you could temporarily gain any feat that has the prerequisite "dwarf". It doesn't let a halfling be an ogre one day and an orc the next.
I think they were going for starting as a human, and selecting Racial heritage (a feat with prereq "Human") to count as whatever.