Lesser Ring of Wizardry Limited to 66%


Magic Items


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The Ring of Wizardry allows you to prepare or cast three arcane spells. It also has the addendum that only two can be the same level. The lesser variety has a maximum spell limit of 1st level. You can't deviate up, and since there are no 0-level spells (cantrips count as the highest spell level you can cast), you can't deviate down, either.

So is the lesser Ring of Wizardry supposed to effectively only allow you two additional prepared or cast spells, or is this an oversight?


I unfortunately don't have an answer for this, it's chiming in that I noticed the same thing the other day and had the same question.


I think it should/ is intended to work with Cantrips, although there may be wording issues with that currently. I think status of Cantrips does need to be cleared up in general (e.g. auto-heightening should not let them bypass Globe of Invulnerability). As I see it, there is no need for Cantrips to ACTUALLY be Heightened to Max Spell Level, they just need to scale effects with Max Spell Level, they don't need to count as actual high level spells.

Silver Crusade

As written no character can fully use it, seems like an error to be honest.


Bit of a necro, but I'm digging into a part of the forums I didn't while the playtest was active.

Quandary wrote:
I think it should/ is intended to work with Cantrips, although there may be wording issues with that currently.

What would be the point, though? You can already cast a cantrip as many times as you want.


Draco18s wrote:

Bit of a necro, but I'm digging into a part of the forums I didn't while the playtest was active.

Quandary wrote:
I think it should/ is intended to work with Cantrips, although there may be wording issues with that currently.
What would be the point, though? You can already cast a cantrip as many times as you want.

The point {for a Wizard anyway} is, it would allow them to prepare more cantrips per day. In the current from a Wizard can prepare 5 different cantrips {with the cantrips not being used on upon casting} so they would have 5 different spells. With the ring {if it worked on cantrips} an additional 2 for a total of 7 different spells could be prepared.

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