| Fuzzy-Wuzzy |
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There is a poisonous blood defensive ability in the Universal Monster Rules. Searching for it on d20pfsrd (restricted to bestiary entries) finds
Lizardfolk, Fungal
Medusa, Greater
Ophiotaurus
Fungal Creature template
Poison Dragon Creature template
which doesn't mean there aren't more.
There doesn't seem to be a universal "acid/corrosive blood" ability, and I couldn't find anything that sprays the person with acid on a strike, though the Death Worm and Seps both have acid blood that damages weapons that strike them.
| Meirril |
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Hungerer comes to mind. I believe there are other creatures in Pathfinder that do similar things, but no universal ability. Probably because each creature does a different amount of damage? That would largely be dependent on the CR of the creature. Probably.
Anyways, most of those creatures are probably buried in modules and APs. This one is from the RotRL AP. Good luck finding more.
| blahpers |
blahpers wrote:I don't happen to own Inner Sea Gods. Does the text associate that spell with a particular deity (maybe Ydersius or a demon lord or archdevil)?Nope, it's one of the deityless ones, considered appropriate for a range of gods.
Nice! I may have to rig this up as some sort of failsafe for my reincarnated druid.
| Asmodeus' Advocate |
That spell looks really overpowered, considering fire shield is the same level but does a lot less damage.
Caustic blood should be the stronger spell, it's a level higher. Fire shield is fourth level, caustic blood is fifth.
Besides, merely being better than a different option isn't enough to make an option overpowered. Greater invisibility is a far better defensive ward than fire shield or caustic blood.
Point of fact, I'm not even convinced that caustic blood is much better than fire shield, despite being a higher level spell. Remember, fire shield halves all damage taken from either fire or cold sources, a powerful effect in itself. If the damage from fire shield is enough to deter weak or mutiple-attack dependent foes from targeting a caster, is there any reason to prepare the higher level and less versatile caustic blood?
Of course, there's nothing stopping a wizard from casting both spells on themself. That would be a powerful deterrent, perhaps enough to let a wizard frontline with impunity against intelligent foes.
| Asmodeus' Advocate |
Oh my mistake, I thought they were both level 5. Also could a lich cast caustic blood? Not sure they have enough blood in them.
That's a big part what makes tabletop games different from video games; the ability for people to adjudicate whether something should work.
As a player, I wouldn't expect an undead caster to use such a spell. As a DM, I wouldn't have an undead caster use such a spell. Though, it could be easily reflavored as "caustic shield", so I see nothing wrong with people running it differently.
| Asmodeus' Advocate |
Don't most undead still have blood, even if they don't need it to survive?
Like their heart isn't beating but for the most part they would still have blood int heir veins, unless they're a skeletal champion or something.
Inert blood congeals pretty quickly. Not great for spraying people with.
Taja the Barbarian
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Is there a monster with acid or poison blood that sprays on you if you damage it in melee?Generally speaking, this sort of ability shouldn't be used very often:
- It really hurts players who invested in melee dual-wielding.
- It still hurts single weapon attackers (sword and board, 'offhand must be empty', or two-handed weapon user) enough to be annoying, and
- It makes ranged characters laugh so hard they hurt themselves.
| Kayerloth |
Yqatuba wrote:Is there a monster with acid or poison blood that sprays on you if you damage it in melee?Generally speaking, this sort of ability shouldn't be used very often:Basically, if you use creatures with this ability frequently, don't be surprised when no one wants to play a melee character anymore.
- It really hurts players who invested in melee dual-wielding.
- It still hurts single weapon attackers (sword and board, 'offhand must be empty', or two-handed weapon user) enough to be annoying, and
- It makes ranged characters laugh so hard they hurt themselves.
Then I'd be running Wind Wall and or Fickle Winds (and probably Blur and/or Displacement and/or Mirror Image) on top of everything. Down side, of course, being I've devoted quite a few spells/resources to doing all that only to be hit by Acid Arrow or a giants boulder. But layered defense is what I'd aim for none the less particularly against a boss/BBEG type encounter.
| The Sideromancer |
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There's also this thing, though it does come with a few other abilities as well.
| Kayerloth |
Kayerloth wrote:Then I'd be running Wind Wall and or Fickle Winds (and probably Blur and/or Displacement and/or Mirror Image) on top of everything.Yeah, screw these suckers for not playing full casters!
And not just full casters either but Schrodinger full casters!
To be fair I probably wouldn't be using the spell, too specific. I like more widely useful spells like the aforementioned Blur etc., that don't care whether the attacker is in your face or 1000ft away and don't care if you or a companion is the target. Unless all Schrodinger mode I knew I'd be hip deep in melee mooks on my wizard then by all means stack Caustic Blood and Fire Shield for giggles.
And while they don't spray acid blood there are any number of monsters that are anti-melee in various sorts of offensive ways. Rust Monsters and Caryatid Columns come to mind.
| Asmodeus' Advocate |
Kayerloth wrote:Then I'd be running Wind Wall and or Fickle Winds (and probably Blur and/or Displacement and/or Mirror Image) on top of everything.Yeah, screw these suckers for not playing full casters!
Not sure I follow you there. It’s usually the martials who’ll be doing the damage, so if an enemy is going to have defensive wards they’re going to be against the people doing the damage.
I mean, fire shield is as much a countermeasure to the haste wielding wizard as it is to the sword wielding paladin. There’s not much you can do to protect yourself from battlefield control before the fight starts, so the best preparations the enemies can make are defensive buffs to counter the PC’s offensive buffs.
The game full casters play is the game of making sure the martials prevail. Since directly influencing the casters is nigh impossible, prepared enemies will protect themselves from the martials. Especially if the GM wants the fight to last more than two rounds.
| Kayerloth |
It was a reference to the bullet points in the previous post. In particular the point about making range characters laugh so hard they hurt themselves. So yes a wizard using Caustic Blood is making life especially difficult for melee attackers as is a wizard using Fickle Winds making life particularly difficult for ranged attackers. While I would use Greater Invisibility, Displacement and Mirror Image cause they just make life difficult for attackers in general because I am not a relative of Schrodinger.
| Myrryr |
Oh my mistake, I thought they were both level 5. Also could a lich cast caustic blood? Not sure they have enough blood in them.
A smart lich would cast restore corpse on themselves and then gentle repose to last for 11+X days and look and feel entirely alive for the low low cast of a 1st and 2nd level spell last week. So yeah, they could easily use caustic blood.
Not sure why they would, except to pretend to be alive (which is an entirely legitimate reason), but they're certainly capable of it.