cavalier advice-ghost Rider


Advice


so..... i REALLY like the Ghost rider idea.
but have several dilemmas .

Ghost Rider add 2 special effects :
1. a "cant be killed" (at least not for good) mount
2. a "go away and return when needed" pocket mount.

the main issue is medium VS large mounts (small VS medium character)
Large : (human \ 1/2 orc) will have several advantage :
1. "can" charge, but very good with out charging.
2. intimidate addons effects
3. STR 18, power attack and smite = very good melee without the mount. add the large mount and you are a killer.

Small :
1. much lower STR, and damage, but able to charge (with wheeling charge) 50% of the time for decent boost
2. small + medium mount = tank as option #2, mount takes bodygaurd and add great buff to the area around it.
3. allow the usage of the mount a lot more hours per day.

i want to be able to charge, but i don't wont to be gimp when i cant.
i want to do great melee, but also "other" stuff.

thoughts?

Grand Lodge

Much lower strength?

Human
18/12/14/10/12/12

Gnome
16/12/15/10/10/10

Halfling
16/12/14/10/10/10

Wayang
17/12/14/12/10/10

Obviously, these are not super min-maxed stats you can modify them further as you like but they show that small characters can get perfectly serviceable arrays from a 20 pint buy.

These differences end up being really minor on these builds. The small builds are equal in accuracy with a 3-8 points deficit in damage each round. If you play a halfling with risky striker or a wayang you actually end up a lead with regard to damage. The smaller characters also have better AC. Though in this case the human has a better will save. Halfling though is response have halfling luck.

Large mounts can be a pain depending on what you play. There are however APs for which there are few drawbacks to a large mount.

Mobility is key to these builds. For everyone of the builds a full attack, and a full attack from the animal companion, especially hasted, will out preform the charge, but the charge keeps your two characters out of danger. That's is really the point of the build.


thanks.
small can be used into intimidate build as well, there is a feat that allow no minus due to size and bluff using for intimidate.

Gnome has indeed a better Stat than halfing, but risky stinker and the fact i cant picture a gnome "knight" - works for the halfing as well.

inn into charges VS other stuff?
order of the sword charger will eat all your feats until 9.
1 : power attack
3: mounted combat
5: ride by attack
6: lunge
7: wheeling charge
9: spirited charge
11: dazing assault

VS option 2:
1: power attack
3: bluff using for intimidate
5: enforcer


Grandlounge wrote:

Much lower strength?

Human
18/12/14/10/12/12

Gnome
16/12/15/10/10/10

Halfling
16/12/14/10/10/10

Wayang
17/12/14/12/10/10

I can't duplicate your human array off a 20pt buy.

Also, if the gnome and halfling are going that array why not human's going something like that too for the 20 str?

Grand Lodge

My wis or cha was one too high. My bad.

The human with a starting 18+2 has to dump cha, to 7.

20/12/14/10/10/7

I was trying to give a decent build with acceptable stats for small characters and show comparable arrays. The point is, if the human stats I gave are acceptable to a player than every other array I gave should reasonably be as well. That is not to say that the character is perfectly optimized but the trade from this human array to a halfling is not crippling.

Even is the other comparison 1 point of accuracy and 9 points of damage vs Risky Striker is still a reasonable trade.

I was reacting to "much lower STR, and damage" which is an accidental exaggeration or not true depending on the build and level.

Scarab Sages

I must say, of the races mentioned thus far, Ghost Rider seems particularly appropriate for a Wayang, who, being a Small race without a Strength penalty, might make particularly good Cavaliers (or Samurai, being an 'Oriental' race and all).


I’d recommend looking at the Order of the Hero as your Cavalier order if you’re going to be a small cavalier. You get a damage bonus against enemies that are bigger than you, and you get some nice benefits if you invest in Charisma.


Grandlounge wrote:

My wis or cha was one too high. My bad.

The human with a starting 18+2 has to dump cha, to 7.

20/12/14/10/10/7

I was trying to give a decent build with acceptable stats for small characters and show comparable arrays. The point is, if the human stats I gave are acceptable to a player than every other array I gave should reasonably be as well. That is not to say that the character is perfectly optimized but the trade from this human array to a halfling is not crippling.

Even is the other comparison 1 point of accuracy and 9 points of damage vs Risky Striker is still a reasonable trade.

I was reacting to "much lower STR, and damage" which is an accidental exaggeration or not true depending on the build and level.

True, and I agree that some loss of damage isn't the end of the world or even something you need be concerned about, the overall builds you gave are comparable. But the builds that are putting everything into str aren't as much, that's still 1 points of accuracy and 3 damage plus the damage die difference to start off at a disadvantage for. And risky striker is only for halflings and only against large or larger enemies, so situational, especially early.

Grand Lodge

You likely won't take risky striker until later as you want 3 mounted combat feats and power attack first. I had made clear risky striker was halfing only in my previous post where I discribe why halfling and wayang were the better options but it never hurts to clarify.

An additional loss worth considering is losing much of the benifit of order of the sword as medium mounts have worse strength.

Community / Forums / Pathfinder / Pathfinder First Edition / Advice / cavalier advice-ghost Rider All Messageboards

Want to post a reply? Sign in.