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p. 109 Elder Wyrm
Special Ability:
Synchronized Strike (ex) An elder wyrm's two heads work in perfect concert when making attacks, snaking apart to strike targets from opposite directions. Once per round, the elder wyrm can perform two bite attacks as an attack action, such as when performing a charge or making an attack or opportunity. When an elder wyrm uses both bite attacks against a creature that is at least one size category smaller than it is, the elder wyrm s treated as if both heads were flanking the target for the purposes of resolving the attacks.
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p. 100 YOUNG HAVOC DRAGON
Skill Over HD Max:Perform [comedy]: Computed: 17 HD: 14
Skill Points Exceeded : -3
Skills Ranks: 126 = 0 class skills +126 race skills
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Bluff +21 = +14 ranks, +4 Cha, +3 class skill
Fly +14 = +14 ranks, +3 Dex, +3 class skill -2 Large -4 poor
Perception +19 = +14 ranks, +2 Wis, +3 class skill
Perform (comedy) +21 = +17 ranks, +4 Cha
Sense Motive +19 = +14 ranks, +2 Wis, +3 class skill
Spellcraft +20 = +14 ranks, +3 Int, +3 class skill
Use Magic Device +21 = +14 ranks, +4 Cha, +3 class skill
Knowledge (local) +20 = +14 ranks, +3 Int, +3 class skill
Knowledge (planes) +20 = +14 ranks, +3 Int, +3 class skill
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p. 100 Adult Havoc Dragon
Melee Attack Bonus-Bite: Computed: 26 Stat Block: 27
20 BAB +8 AbilityBonus -2 SizeMod -2 Multiattack
Melee Attack Bonus-Tail Slap: Computed: 24 Stat Block: 25
20 BAB +8 AbilityBonus -2 SizeMod -2 Multiattack -2 Secondary
Skill Over HD Max:Perform [comedy| sing]: Computed: 23 HD: 20
Skill Points Unused : 17
Skills Ranks: 220 = 0 class skills +220 race skills
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Bluff +29 = +20 ranks, +6 Cha, +3 class skill
Diplomacy +29 = +20 ranks, +6 Cha, +3 class skill
Fly +17 = +20 ranks, +2 Dex, +3 class skill -4 Huge -4 poor
Perception +27 = +20 ranks, +4 Wis, +3 class skill
Perform (comedy| sing) +29 = +23 ranks, +6 Cha
Sense Motive +27 = +20 ranks, +4 Wis, +3 class skill
Spellcraft +28 = +20 ranks, +5 Int, +3 class skill
Use Magic Device +29 = +20 ranks, +6 Cha, +3 class skill
Knowledge (local) +28 = +20 ranks, +5 Int, +3 class skill
Knowledge (planes) +28 = +20 ranks, +5 Int, +3 class skill
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Plausible Pseudonym |
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Pg. 244, Ximtal Sakhil.
When transmitted via contact with another victim, the save DC to resist the disease decreases by 4, so that only a successful DC 27 Fortitude save is needed to resist contracting the sickness from an infected host or to avoid its ongoing ravages.
Forsaken Agony: Bite—injury; save Fort DC 29; onset immediate; frequency 1/day; effect 1d6 Wisdom drain plus sensory loss; cure 2 consecutive saves.
These are inconsistent. Either the penalty is only to decrease the DC by 2, or either the original or modified DC is wrong.
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Pg. 244, Ximtal Sakhil.
Quote:These are inconsistent. Either the penalty is only to decrease the DC by 2, or either the original or modified DC is wrong.When transmitted via contact with another victim, the save DC to resist the disease decreases by 4, so that only a successful DC 27 Fortitude save is needed to resist contracting the sickness from an infected host or to avoid its ongoing ravages.
Forsaken Agony: Bite—injury; save Fort DC 29; onset immediate; frequency 1/day; effect 1d6 Wisdom drain plus sensory loss; cure 2 consecutive saves.
Is it including the despoil ability?
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Plausible Pseudonym |
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Plausible Pseudonym wrote:Is it including the despoil ability?Pg. 244, Ximtal Sakhil.
Quote:These are inconsistent. Either the penalty is only to decrease the DC by 2, or either the original or modified DC is wrong.When transmitted via contact with another victim, the save DC to resist the disease decreases by 4, so that only a successful DC 27 Fortitude save is needed to resist contracting the sickness from an infected host or to avoid its ongoing ravages.
Forsaken Agony: Bite—injury; save Fort DC 29; onset immediate; frequency 1/day; effect 1d6 Wisdom drain plus sensory loss; cure 2 consecutive saves.
It shouldn't for either, and it would be especially wrong to apply it to the transmission, which obviously could happen more than 1,000 feet from the Ximtal. But yeah, maybe that's why the author did it wrong.
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p. 54 Charnel God - Is the severance ability supposed to interfere with divine spell casting and supernatural abilities? The phrasing "must attempt a DC 35 Will save to avoid being cut off from the divine" suggests an effect like that, but the ability instead simply stuns and staggers them, which doesn't sound like "being cut off from the divine" to me. It certainly sounds like a secondary effect of BEING cut off from the divine, but nothing about this actually cuts them from any divine abilities as written.
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p. 64 Conqueror Worm - shouldn't it have the grab special ability on its bite (and the associated bonus to CMB for grapple)? Without this, it can never actually swallow whole, since that ability only triggers when "a creature with this special attack beings its turn with an opponent grappled in its mouth (see Grab)."
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Plausible Pseudonym |
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p. 64 Conqueror Worm - shouldn't it have the grab special ability on its bite (and the associated bonus to CMB for grapple)? Without this, it can never actually swallow whole, since that ability only triggers when "a creature with this special attack beings its turn with an opponent grappled in its mouth (see Grab)."
If this is true it also applies to several other monsters. I'm weak on grapple rules, but it certainly seems to be true that Swallow Whole is supposed to come with Grab on the bite, there's not provision I can see for transferring a normal grapple or claw Grab to the mouth through any kind of action.
Here are monsters in this book with Swallow Whole who do not have Grab on their bite attack:
Atuikakura
Conqueror Worm
Giant, Mountain (no bite attack or Grab at all!)
Horseman, Trelmarixian
Kaiju, Vorgozen (no bite attack at all)
The assumption of the developer seems to be that any sort of grab transfers to the mouth on the next turn as a free/no action if they have Swallow Whole, and as a free action on this turn if they have Fast Swallow. Compare Starfish, Giant:
Stomach (Ex) The giant starfish can invert its stomach to attack prey up to 20 feet away. The hook-lined opening to the starfish’s stomach is a primary attack that deals piercing damage. If a giant starfish successfully grapples a foe with its stomach, it gains the benefit of the fast swallow universal monster rule and can swallow the target immediately rather than waiting until the start of its next turn. It does not trigger a fast swallow effect if it grapples a foe with a slam attack.
The implication here and in the above block sis that a normal grapple, combined with Swallow Whole or Fast Swallow, allows it to trigger, but that's not reflected in the actual Swallow Whole rules, which don't explain how it ever gets into the mouth if something other than the mouth initiates the grapple via another appendage Grab or a regular grapple attempt.
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p. 130 Fungus Queen
Skill Over HD Max:Disguise: Computed: 15 HD: 12
Skill Over HD Max:Sense Motive: Computed: 15 HD: 12
Skill Over HD Max:Use Magic Device: Computed: 15 HD: 12
Skill:Knowledge (dungeoneering): Computed: 4 Stat Block: 10
Skill:Knowledge (planes): Computed: 4 Stat Block: 10
Skills Ranks: 72 = 0 class skills +72 race skills
Total Ranks Used 72
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Bluff +22 = +15 ranks, +7 Cha
Disguise +28 = +15 ranks, +7 Cha +3 SkillFocus+3 SkillFocus-Disguise 10 ranks
Perception +18 = +12 ranks, +3 Wis, +3 class skill
Sense Motive +18 = +15 ranks, +3 Wis
Use Magic Device +22 = +15 ranks, +7 Cha
Knowledge (dungeoneering) +4 = +0 ranks, +4 Int
Knowledge (planes) +4 = +0 ranks, +4 Int
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Plausible Pseudonym |
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p. 238 Qlippoth Lord, Thuskchoon
Nearly Mindless (Ex) Thuskchoon’s limited intellect and his
overwhelming hunger combine to make the creature nearly mindless in his actions. Unless he uses his intellectual flash ability or gains the benefit of false intellect, he cannot activate any spell-like abilities and his tactical choices in combat are those of a violent animal. While in his nearly mindless state, Thuskchoon gains a +8 bonus on all saving throws against mind-affecting effects.
Thuskchoon always has immunity to mind-affecting effects, this is redundant unless you're worried about the rare demigod or artifact that can overcome such immunity.
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p.198 Naga, Dream
Skill Over HD Max:Knowledge (planes): Computed: 16 HD: 13
Skills Ranks: 104 = 0 class skills +104 race skills
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Acrobatics +22 = +13 ranks, +6 Dex, +3 class skill
Bluff +16 = +13 ranks, +3 Cha
Fly +20 = +13 ranks, +6 Dex, +3 class skill -2 Large +0 average
Knowledge (arcana) +17 = +10 ranks, +4 Int, +3 class skill
Knowledge (planes) +20 = +16 ranks, +4 Int
Perception +24 = +13 ranks, +2 Wis, +3 class skill +3 SkillFocus+3 SkillFocus-Perception 10 ranks
Sense Motive +15 = +13 ranks, +2 Wis
Survival +18 = +13 ranks, +2 Wis, +3 class skill
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Isabelle Lee |
2 people marked this as a favorite. |
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p. 225 Qlippoth, Cataboligne
you included +20 natural for Touch AC when you shouldn't have
AC Value Touch : Computed: 11 Stat Block: 31
You may wish to reference the cataboligne's deflective carapace ability. As the saying goes: it's not a bug, it's a giant engine of Abyssal destruction feature.
In related news, I finally got my copies and everything looks amazing. ^_^
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Eric Hinkle |
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p. 127 Fen Mauler - why does the trophy hunter ability allow them to select pounce as a special ability since they already have that. Alternatively, should pounce not be listed and is possibly an artifact from a stat block that did include trophy hunter abilities assigned?
I am unsure, but I think the statted-up Fen Mauler is supposed to be using his trophy hunter ability to get pounce.
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JoelF847 wrote:p. 127 Fen Mauler - why does the trophy hunter ability allow them to select pounce as a special ability since they already have that. Alternatively, should pounce not be listed and is possibly an artifact from a stat block that did include trophy hunter abilities assigned?I am unsure, but I think the statted-up Fen Mauler is supposed to be using his trophy hunter ability to get pounce.
That's what I thought, but the text of the trophy hunter ability indicates it's not in the stat block.