
Wheeljack |
I only play Pathfinder once in a while and often make a Magus, as it's a class unique to the game.
The last time I made one, it was right in the middle of the Slashing Grace errata, cutting off that method of having a character do dexterity damage, so Devish Dance and a scimitar is the only way to do it. But I'm also seeing talk that Dervish Dance might not work with spell combat either.
Is that the case? None of the build guides I've found are recent enough to address the issue.

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Dervish Dance isn't under the PDT purview
So the Slashing Grace Errata may or may not key into the line of thinking.
In general, they have consistently made attacking with two weapons and dex to damage something not possible or very difficult. I don't think anyone should expect the difference in the wording to prevent Dervish Dance from being errata to make it clear you can't TWF (including Spell Combat) and gain the benefits.
So use it until it's changed, and it may never be changed by virtue of too many people required to be involved to make the change.

taks |

thorin001 wrote:Why not? Different feats do different things.Not when they all do the same thing with different weapons. It would be bad form if one worked for two weapons and the others didn't.
No, they don't. DD is limited to ONE weapon and it carries a 2-point skill penalty. The others are limited to a range of weapons (either slashing or piercing).

Azten |

Drahliana Moonrunner wrote:The Two-Weapon Grace feat allows Slashing Grace to be used with Spell Combat. That said, it isn't approved for PFS play.Magi CAN do dexterity damage and take slashing grace.
They simply can't do that AND use Spell Combat in the same round.
Yup. The old "errata to sell new books" strategy.

PossibleCabbage |

I think the only way they're going to change Dervish Dance is if they reprint that feat in an RPG-line book, since they don't seem to do FAQ/Errata for anything else.
If they decide to start, there are other things more in need of the PDT's intervention (Ascetic Style, Shielded Gauntlet Style) etc. and if they were inclined to change it, they've had since 2011 for Dervish Dance.
So however your GM thought Dervish Dance interacted with the Magus in 2012, that's how it works now unless they've changed their mind for some reason.

BigNorseWolf |
2 people marked this as a favorite. |

I think the only way they're going to change Dervish Dance is if they reprint that feat in an RPG-line book, since they don't seem to do FAQ/Errata for anything else.
Or a PFS campaign clarification, which exists partially to clarify /errata things they don't issue clarifications and errata on.

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Str 16
DEX 14
Int 16
Cha 7
Wis / con rest
Str/DEX/Int bonus race with neg on cha/wis/con
Kensai for Int/DEX to ac
+1 kiko armor
+1 Long sword or temple sword
5x pearl of power 1st
Shocking grasp
Spell component that gives +1damage on energy spell and a different one if there is an electricity one
RoP, AoNA, ioun dusty rose in wayfinder, cop
Belt of str
Headband of Int

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Str 16
DEX 14
Int 16
Cha 7
Wis / con restStr/DEX/Int bonus race with neg on cha/wis/con
Kensai for Int/DEX to ac
+1 kiko armor
+1 Long sword or temple sword
5x pearl of power 1st
Shocking grasp
Spell component that gives +1damage on energy spell and a different one if there is an electricity one
RoP, AoNA, ioun dusty rose in wayfinder, cop
Belt of str
Headband of Int
Ok so I went with a sylph. Here's what I've got after racial mods:
Str: 16
Dex: 14
Con: 12
Int: 16
Wis: 12
Cha: 7
I took proficiency in the Temple Sword. First level feat is Spell Focus (Evocation). Looking at taking Spell Specialization, Intensified Spell, and all the usual shocking grasp crit fishing goodness.
You said to get kikko armor, but I don't have any armor proficiencies. Will making it out of mithral get rid of the ACP? I can never remember how many mithral lowers it by.

PossibleCabbage |

Or a PFS campaign clarification, which exists partially to clarify /errata things they don't issue clarifications and errata on.
It has been possible to put Dervish Dance on a Magus for like 5.5 years now and that interaction has not changed, is there any reason to think that PFS is going to suddenly change course on that now for some reason?

BigNorseWolf |

It has been possible to put Dervish Dance on a Magus for like 5.5 years now and that interaction has not changed, is there any reason to think that PFS is going to suddenly change course on that now for some reason?
Because the slashing grace interaction shows they don't want it working.
Why on earth would you get rid of dex to damage except to the one weapon magi are using anyway?

taks |

Playing a swishy-pokey investigator (rapier) also helped me get into the idea of strength based caster builds. The investigator doesn't get anything but light armor, however, so defense is an issue. The investigator doesn't have an intensified shocking grasp at his disposal, either.

Darksol the Painbringer |

PossibleCabbage wrote:
It has been possible to put Dervish Dance on a Magus for like 5.5 years now and that interaction has not changed, is there any reason to think that PFS is going to suddenly change course on that now for some reason?
Because the slashing grace interaction shows they don't want it working.
Why on earth would you get rid of dex to damage except to the one weapon magi are using anyway?
And the Fencing Grace hardcover implementation is yet another subject that shows they don't want Dexterity to Damage working.
To be fair, Dexterity builds are a trap anyway. The only things that they are better at than a Strength build are Reflex Saves (which are meh half the time) and Initiative, which is really only crucial in the mid-to-late game, which PFS doesn't expand on.

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Playing a swishy-pokey investigator (rapier) also helped me get into the idea of strength based caster builds. The investigator doesn't get anything but light armor, however, so defense is an issue. The investigator doesn't have an intensified shocking grasp at his disposal, either.
After getting AC 37 + Discplacement going at level 9, I no longer believe investigators are fragile, even if you do focus on strength :)
Dex 14 +2
Mutagen (dex; was gonna face a scary boss) +2+2
Barkskin +4
Alchemical Allocation on a L12 potion of Shield of Faith (chronicle) +4
Jingasa (the good old days) +1
Shield spell +4
Combat Expert trait, Mithral Breastplate +2 -> +8