Advice on making a Terminator-Type Character for Iron Gods


Advice


Hi All,
It has been a couple year since I've been on this board but I know that you all have a slew of ideas and I am hoping you could help me with this one. Our DM will be starting Iron Gods in 6-10 months. Right away The Terminator popped into my head, and I was hoping you might have suggestions as to how I might build such a character. I think either Alchimist or Fighter might be the ideal class. It might be nice to make something Tank-like. Thoughts?
Thank you all in advance. Cheers!

Sovereign Court

Try the Savage Technologist barbarian. It's AC actually goes up when raging. Including touch AC (so good against guns). It's good with melee weapons and guns.

Feel free to blend with Alchemist of course, but the base archetype is already perfectly tailored to Numeria.

Grand Lodge

Android race would thematically fit, as well, though doesn't work with barbarian out of the box.


For rage bonuses to Str and Con, anyway. You still get everything else.


I built a Savage Technologist Barbarian/Bramble Brewer Alchemist for PFS, that combination can be extremely tanky. I spent most of my money/feats/discoveries on making it viable, but it works. My AC is insane due to medium armour, natural armour, and shield AC. I disregarded the gun element completely, but you could work with it. I eventually took more to the Alchemist side, but either side could work. Your INT doesn't need to be incredibly high if you want to hit stuff, so a 12 or 14 could totally work to start with (considering you're multiclassing, you'll never get full use of your spells, and your bomb DC will be meh).
Not sure how you'd implement the Terminator element. The gun works already in your favour, but I think most of it can come from flavour alone. Inquisitor could work as a "judge, jury, and executioner" vibe, but you can also solve that with backstory. In a Kingmaker campaign one guy in my party wanted to be a judge-type character. So he simply became a Wizard with a few ranks in Profession: Judge. That's solved easily enough.


For how to make a Terminator character in Pathfinder? I would say this is one of those times where you just can't. The Android is not an unfeeling machine. It is sorta alive and sapient. I don't think it can function just fine without any organic material. Really, the closest stuff might just be some kind of golem or really, one of the robot enemies.


Dreadnought Barbarian has all the required flavor, and has a higher AC (but lower other boosts) than other Barbarians while raging. It's definitely worse than Savage Technologist, unless you somehow just can't bear not having medium armor at 1st level. Mechanically, it's a fairly poor trade, but it would definitely fit the 1st movie description fine.


Jaçinto wrote:
For how to make a Terminator character in Pathfinder? I would say this is one of those times where you just can't. The Android is not an unfeeling machine. It is sorta alive and sapient. I don't think it can function just fine without any organic material. Really, the closest stuff might just be some kind of golem or really, one of the robot enemies.

"I know why you cry, but it's something I can never do."

-Arnold, in the second movie


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Android slayer.

Android, because obviously.

But the terminator always seemed more of a slayer than barbarian (as compared to other roles Arnold has had... wait, no...Conan is also called a slayer). Slayer is my suggestion because it is a class where you can cold evaluate your target, and then systematically hunt then down. Studied target as you do the red eye scanning over the target, and then it even lets you use survival to track them down.

Maybe go with some kind of hammer or other smacky weapon. I am not sure about android DR, but bludgeoning seems good. Also, it just seems to visually fit with Arnold's frame.


lemeres wrote:

Android slayer.

Android, because obviously.

But the terminator always seemed more of a slayer than barbarian (as compared to other roles Arnold has had... wait, no...Conan is also called a slayer). Slayer is my suggestion because it is a class where you can cold evaluate your target, and then systematically hunt then down. Studied target as you do the red eye scanning over the target, and then it even lets you use survival to track them down.

Maybe go with some kind of hammer or other smacky weapon. I am not sure about android DR, but bludgeoning seems good. Also, it just seems to visually fit with Arnold's frame.

The Terminator is basically an implacable but slow assassin. Lots of health, but also lots of bonuses against a single target would be best. I could see an argument for a LN Antipaladin or Ranger (FE Human) on top of the Slayer and Barbarian recommendations.

He's really skeletal, and the only thing that seems to hurt him are big explosions or getting pieces ripped off. To me, that says he has fairly high DR/- on top of good HP. He didn't need to self-buff or amp up to do this. Play a d10 or d12 class, definitely.

As for his weapons, almost definitely some sort of short-ranged, powerful gun, especially since you're in Iron Gods. In the series, Arnold most visibly used some sort of wacky, giant laser-sighed pistol, a lever-action shotgun, a pump action shotgun, and a minigun. However, if you want to mix and match, you could take a little Conan and give him a greatsword. When he wasn't shooting heads off, he mostly just punched people he didn't like, so bludgeoning is a valid choice. He didn't seem to concerned with careful targeting and definitely wasn't a flanker or team player, so Sneak Attack might not be the most representative damage bonus, but don't dump it if your class comes with it.


The Cyber Soldier fighter archetype works, but only at 19th level with lots of cyberware.

Sovereign Court

Slayer is a pretty well put together class anyway. Lots of skills, lots of combat feats and not so many annoying prerequisites.

In Iron Gods it's better to be nimble defender (with a lot of HP) than heavy armor defender.

Having a healthy Will save won't hurt either BTW. You could also consider a Sohei in mithral medium armor.


For the unstoppable warrior aspect I always found samurai to be best if only for its unique access to the resolve mechanic. Come rain or shine you will reach your target and kill them. Though you probably want to see about an archetype or something to switch out your mount for something.


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

I think the Unbreakable Fighter and Invulnerable Rager archetypes also do a nice job of capturing the idea of an extremely tough, hard to put down character. If you're thinking of primarily focusing on that aspect of the character, you might check out those archetypes too.


If it can feel emotion, it is not a terminator. You are closer to making Robocop.


Christopher Symons,

What is the Terminator to you? What do you want to emulate?

Sczarni

Ascalaphus wrote:

Slayer is a pretty well put together class anyway. Lots of skills, lots of combat feats and not so many annoying prerequisites.

In Iron Gods it's better to be nimble defender (with a lot of HP) than heavy armor defender.

Having a healthy Will save won't hurt either BTW. You could also consider a Sohei in mithral medium armor.

What is your fascination with Sohei?? :P


Carla the Profane wrote:
Ascalaphus wrote:

Slayer is a pretty well put together class anyway. Lots of skills, lots of combat feats and not so many annoying prerequisites.

In Iron Gods it's better to be nimble defender (with a lot of HP) than heavy armor defender.

Having a healthy Will save won't hurt either BTW. You could also consider a Sohei in mithral medium armor.

What is your fascination with Sohei?? :P

Well, it is a rather nice archetype. It simplifies monk AC (or at least makes it easy to survive early on without using turtle stats; you can switch to unarmored later when you would actually get good AC) and adds an attack/damage booster that brings them to an acceptable level. Plus, it gives you polearms as a flurry option, allowing for reach builds.

Sovereign Court

Yeah, I dig it in terms of style (warriors with a monastic attitude) and it can serve as both a dip or main meal for quite a few concepts.


Ascalaphus wrote:
Yeah, I dig it in terms of style (warriors with a monastic attitude) and it can serve as both a dip or main meal for quite a few concepts.

Well, it is certainly more multiclass friendly than most monks, since it uses rather nice weapons and some armor. I wouldn't 'dip it', since the nicer class features are a few levels in, but I can see branching out after level 8 when you get the fake ITWF.

You could then just grab a nice mithral breastplate (since you wouldn't be able to get scaling unarmored stuff) and you would be fine.

Sovereign Court

It's got something for dips of varying depths really.

1) A mounted feat from the distant future. Or just a bonus feat. Flurrying with a temple sword. A saving throw upgrade. IUS as a prerequisite for other stuff or just to be always armed. Always acting in the surprise round. Pretty front-loaded if you ask me.

2) Evasion, more saving throws. Bonus Feat.

3) Still Mind is a prerequisite for a few things.

4) Monastic Mount. Ki pool. More saves.

6) Weapon Training, Feat, (high jump the previous level), more saves.

Sovereign Court

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I'm as of now in the throes of considering how to build a dex-to-damage grippli tormented soul/[sohei or UnMonk]/Champion of Irori...


Scott Wilhelm wrote:

Christopher Symons,

What is the Terminator to you? What do you want to emulate?

I like the idea of the unfeeling terminator. I would like to make a character who to quote the phrase "Takes a licking but keeps on ticking."


Thanks for the advice everyone, I super appreciate it. I will take your suggestions, check em out, and probably post the final result. Cheers to you all! :-)
Chris


Christopher Symons wrote:
Scott Wilhelm wrote:

Christopher Symons,

What is the Terminator to you? What do you want to emulate?

I like the idea of the unfeeling terminator. I would like to make a character who to quote the phrase "Takes a licking but keeps on ticking."

If you get a Protector Familiar, It will give you a nearly full time +2 AC. By the time you are a level 5 Familiar-haver, your famililiar will have Shield Other. If you take 2 levels in Alchemist, you can take the Tumor Familiar Discovery, and your Familiar will have Fast Healing 5. Shield Other makes it so half the damage you take is suffered by the caster, in this case, the Familiar, and that will be offset by the Fast Healing 5. So, you just doubled your Hitpoints.

There is a Prestige Class, Living Monolith. You get immunity to Bleed, +2 Save vs. Death, +4 CMD vs. Bull Rush and Tripping, Immunity to Crits, and DR that goes up with levels.

There is another Prestige Class, Stalwart Defender, that also has a lot of what you are looking for, but it has a major drawback: you can't move!

I like the idea of playing a Dwarf and taking a level in Paladin, Magus, or something so I can cast or acquire a Wand of Swift Girding. The thing about being a Dwarf is that regardless of your encumberence, your Speed is still 20, so as a Dwarf it behooves you to plate on the heaviest armor possible. But the problem with very heavy armor is that sometimes, like when you are climbing a mountainside, on board or trying to board a ship, and a number of other situations, you really don't want heavy armor, and but when the time comes for you to put it on, you really don't want to take the time. The Swift Girding Spell fixes all that. Wear like an Armored Coat most of the time: donned and doffed as a Move Action, and when you are about to enter combat on steady ground, doff your armored coat, pull out your Wand of Swift Girding, and don your Deflecting, Jarring, Vital Guard Full Plate in 1 round.

I like the idea of layers of defense. Get a Miss Chance. For a Dwarf/Alchemist/Living Monolith, this would mean gaining Tremorsense, Blindfighting, and some Smoke Bombs. Blind Fighting lets you re-roll your Miss Chance. With Tremorsense, you can always find them.

If you are developing as a Alchemist, you can be a Grenadier and start shooting exploding arrows: a cannon for your tank.

That should do it.

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