| Rex Cronos |
i bump in the Alchemy Sub-domain: is a new sub-domain that replace the first power of magic or artefice domains; so i remembered of the very good feat Potion Glutton. That should allow to cast two spells in one round: one, in potion form, with the swift action (providing to start with the potion in one hand, or to retrive the potion with a move action); and the other with the typical standard action.
Yeah, i know: worship Urgathoa is the only way to obtain Potion Glutton (unless HR); but i was thinking that the separatist cleric archetype still allow to use both the feat and the domain.
I think a nerf would be in order.
Any thought?
| Prof. Löwenzahn |
Potion Glutton is broken (both in terms of power level and mechanics).
The feat states that normally drinking a potion is a move action. It is however a standard action.
The trait "Accelerated Drinker" makes it a move action, which would mechanically justify potion glutton. But as it has almost the effect of Quicken Spell without any drawbacks, it is still overpowered.
| Derklord |
So it only works on a seperatist cleric, only works with self buffs, does not work for your your highest spells (except at levels 1, 2 and 4), only works a few times per day, and requires you to get (or already hold) the potion in hand. So, it's basically worse than what a Warpriest can do since 1979 August 2014. Yeah, that will really break the game!
If you want some nasty stuff, have a Bard or Magus dip into Brewkeeper from Paths of the Righteous and hand out droughts (which count as potions) of Bladed Dash (or a wiz/sorc with droughts of Telekinetic Charge) to party members with Potion Glutton.
| _Ozy_ |
The real fun happens when you get delayed consumption.
Then you can swift action drink, immediate action DC and cast all in the same round. 3 buffs up in 1 round, or 2 buffs and another spell.
You forgot a monkey tumor familiar with Poisoner's Gloves loaded up with 2 different infusions.
| Pounce |
Was there an official ruling on extracts and that potion glutton thing? There were two distinct parties of thought and since the OP is choosing something that acts as an extract I remembered that discussion.
It shouldn't matter too much, as the "potions" created by Divine Alchemy are treated only as extracts for the purpose of his domain spells. Which, funnily, means that Amplify Elixir won't be able to be used in tandem with his "potions", since for the purposes of the spell, they are extracts.
Means that Accelerated Drinker works with them, though!
Ferious Thune
|
PFS made a campaign clarification that Potion Glutton is a move action and doesn't work with extracts. So if you're looking to use it there, it won't work. Other than that, there's no larger FAQ on it.
EDIT: Just read the full text of the domain, so if it's treated as a potion, then it would work. But it would be a move action (in PFS).
| Pounce |
Well it seems that they are extracts in the sense that you can go above 3rd level for your domain spells for this particular domain power, as normally you couldn't.
How are you getting that understanding? I mean, I understand that potions are normally limited to 3rd level spells or below, but the only place it says the word extract is in regard to domain spells, so it seems more to me as if the domain is a thorough exception to the rule, and it explains itself how it works.
You can perform a 1-minute ritual that infuses a flask of water with one of your prepared spells, creating an improvised potion that lasts until consumed or the next time you prepare spells.You can use this ability only with spells that target one or more creatures, and the maximum spell level you can infuse in this way is equal to 1 + 1 for every 4 cleric levels you have. These potions are treated as alchemist extracts for the purpose of your domain spells. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
Personally, I like the thought of a potion of Plane Shift. Or Geas.