Calling all experts of weapon-related feats!!


Advice


I'm looking for feats that are often used for, related to, or associated with weapons of these weapon groups.
Axes, Light Blades, Heavy Blades, Bow, Close, Crossbows, Double, Flails & Whips, Hammers, Polearms, Thrown

For example: Two-Weapon fighting is often used with Light Blades, and Improved Trip with Polearms

The related feats could be anything like style feats, combat maneuver feats, and even normal combat feats like power attack(which are most commonly seen with, but are not limited to, 2-handed weapons).

Wasn't sure if this was the right section, hope it's right!


Bludgeoner for Hammers seems rather basic.
Quick Draw for Thrown?
Definitely Power Attack for Heavy Blades.
Rapid Reload for Crossbows, Precise Shot for bows?


Oh yeah, I completely forgot about Bludgeoner.
Power Attack is related to many diff categories, yeah.

Keep the feats coming!


Improved X - Weapons that have the X property


deuxhero wrote:
Improved X - Weapons that have the X property

I wonder what would the Improved Reach feat do xD


It's called Lunge (which is another anwser to the question. Reach weapons work fairly well with it as they can meet or beat most common reaches with it)


weapon focus/weapon specilization, power attack/deadly aim/piranastrike cluster shot, two weapon fighting, rapid reload precise shot/improved, improved critical are all basic ones there are many more that can be added based on your fighting style


Crossbow master so you can full attack with crossbows


style feats for fists... well most styles at least. ther's one for gaunlets and ascetic style which for other weapons.


Combat reflexes - polearms

Piranha strike - light blades, close

Point blank shot, rapid shot, precise shot, deadly aim - bows, thrown

Manyshot, clustered shot, point blank master, empty quiver style - bows

Close quarters thrower, false opening - thrown

Deflect arrows - unarmed


Weapon focus/spec is pretty common for most weapon types, so they don't quite fit the theme I'm looking for.(Power attack is too, but is more heavily associated with two-handed weapons due to the bonus)

Style feats do fit close weapons very well, particularly with Ascetic style.
Piranha strike for close weapons is interesting, I was so focused on the weapon's theme that I forget they're usually light weapons.
I never even heard of false opening but it seems like a good feat for thrown weapons.

MOAR FEATS, GIMME MOOAAAAR

Feats that are decent but usually get heavy feat taxes are fine as well.
For example Whirlwind Attack isn't TERRIBLE(maybe not super awesome, but not TERRIBLE), but has heavy feat taxes that make it not worth it.
P.S. Would anyone recommend any particular weapon group ti fit Whirlwind Attack's theme? Maybe heavy blade and polearms?


Spear Dancing Spiral works for all polearms, making them finessable and unlocks quarterstaff feats for them.

Martial Focus works for an entire weapon group. +1 damage is not much, but unlocking and boosting weapon mastery feats is nice.

Human's Martial Versatility allows to apply a feat to a weapon group instead of a single weapon, can be upgraded to Martial Mastery later.


Martial focus and martial versatility isn't quite what I'm looking for. Spear dancing spiral doesn't quite fit either, but it might work.


All the whip mastery stuff. Kind've makes me want to make a Cleric of Calistria with a Monk Dip and feats to destroy with combat maneuvers and maybE Ki Throw.

All the equipment tricks work too.


RandomReverie wrote:

Weapon focus/spec is pretty common for most weapon types, so they don't quite fit the theme I'm looking for.(Power attack is too, but is more heavily associated with two-handed weapons due to the bonus)

Style feats do fit close weapons very well, particularly with Ascetic style.
Piranha strike for close weapons is interesting, I was so focused on the weapon's theme that I forget they're usually light weapons.
I never even heard of false opening but it seems like a good feat for thrown weapons.

MOAR FEATS, GIMME MOOAAAAR

Feats that are decent but usually get heavy feat taxes are fine as well.
For example Whirlwind Attack isn't TERRIBLE(maybe not super awesome, but not TERRIBLE), but has heavy feat taxes that make it not worth it.
P.S. Would anyone recommend any particular weapon group ti fit Whirlwind Attack's theme? Maybe heavy blade and polearms?

i run a house rule were whirlwind useing power attack weapon focus and dodge as prerequisites instead of the normal feats


In my group combat expertise isn't a feat just a combat option and dodge and mobility are combined into 1 feat, so in our game you need dodgability and spring attack before getting whirlwind attack.

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