| Gisher |
A Reliquarian Occultist might fit the bill.
Or an Evangelist Cleric with a stealthy-type Domain can give a Bard-like Cleric.
| Brew Bird |
Inquisitor can be played a number of different ways. I certainly wouldn't call it a melee class, as judgements work just as well at a range (if not a little better).
The Preacher archetype gives you more party support abilities.
The Sanctified Slayer gives you sneak-attack and a Slayer's studied target.
The Relic Hunter gives you Occultist implements, which can be handed out to the party to provide static buffs.
The Monster Tactician (published in the Monster Summoner's Handbook) gets summoning as a spell-like ability, allowing you to sit back and send your monsters after the bad guy.
Ultimate Intrigue also introduced a new Inquisitor archetype called the Vigilant Defender, which allows you to share your judgements with the party (though not for very long).
| HyperMissingno |
For support based 6th level divine class I'd give a ]Divine Hunter a try. With the right domain you can become a support master who also comes with a great tank that gets DR/Evil and energy resistance. Glory (heroism) is a bit of a bardish one, and you can grab druid and ranger spells to cast at any point you want.
| avr |
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From Paizo the Medium class, when it channels the heirophant spirit, is a 6-level divine caster using the cleric list. Only 4 base skill points but it does have a bonus to wis-based skills, and the option of changing to the trickster spirit on the next day. Or sooner with the spirit dancer archetype.
On d20pfsrd there's the adept godling class from a product by Rogue Genius/Super Genius Games, author Owen K. C. Stephens. Likely overpowered but it does everything you want exactly.
I'm reminded that d&d 3.5's unearthed arcana had a divine bard variant which adds a bunch of the important cleric spells to its list. It can be found on d20srd.org
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| master_marshmallow |
I second dandy ranger.
It only gets up to 4th level spells, but it gets cantrips which is awesome.
It's a political class though, you pick enemy nations to gain benefits against rather than favored enemies.
There's a lot of synergy with VMC bard, you essentially turn into a full BAB bard, who happens to cast divine spells.
Plus you're naturally skilled and have up to medium armor. It's awesome.
| cavernshark |
To be more specific, I'd be looking for a class supporting the following:
Casting divine spells up to level 6
Light Armor
Many Skills
Stealthy
Some nice features like inspire courage but not necessarry exactly that
Onmoyoji Spiritualist.
Casts 6th level spells off a decently broad/versatile spell list
Can cherry pick a few missing situational cleric spells
Casts divine instead of psychic because of the archetype
Light armor proficiency
4+ int skill points on the main character + 2 and bonus on the phantom.
Phantom is an amazing scout with bonded senses -- not exactly stealthy, but a good scout nonetheless.
Zeal and Dedication phantoms generate buffing auras for your team at 7th level.