| ---GM Shadowtail24--- |
I'm Hiding In Your Closet
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It appears unfinished, am I correct? It certainly doesn't give 140 options yet.
Also, I didn't like the one where two choices out of four were "prepared magic VS spontaneous magic" - I've grown acclimatized to Vancian magic for the purposes of playing D&D/Pathfinder, but I don't know of anyone who actually likes it enough for "which form of Vancian casting do you prefer" to be a compelling question in and of itself (at least not when asked so directly). I think it would be better not to make that detail a criterion in its own right and steer quiz-takers to their "favored class" by other means.
| Rub-Eta |
| 1 person marked this as a favorite. |
I find that way too many options lead to Rogue and different Rogue builds (at least when you don't pick Combat at first but no magic later). In other words, your quiz gives bad recommendations.
I also have to say that having spell casting categories such as "Healing, Support and/or Combat Controll" is way to wide.
Rysky
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I find that way too many options lead to Rogue and different Rogue builds (at least when you don't pick Combat at first but no magic later). In other words, your quiz gives bad recommendations.
I also have to say that having spell casting categories such as "Healing, Support and/or Combat Controll" is way to wide.
Yeah, I picked Combat+Adventuring > own strength over magic > intelligence isn't everything = Rogue.
Wut.
| ---GM Shadowtail24--- |
It appears unfinished, am I correct? It certainly doesn't give 140 options yet.
By options I mean possible results, of which there are 140+. None of the paths take longer than 7 questions though.
Also, I didn't like the one where two choices out of four were "prepared magic VS spontaneous magic"
Yeah. I built this so far as a method of splitting classes that works. This is one I want to go back and look at again, though when I combined them, the next question didn't have a natural break with less than 8 options. I appreciate the feedback though, and I'll certainly be looking to update it.
@Rysky and Rub-Eta
Yeah, the Intelligence isn't everything break is probably my least favorite in the bunch. I chose builds based on unique play styles within reason, and I do feel that you play a scout or investigator (the INT based rogues) different than a standard rogue, but I didn't find a good option to differentiate them.
I have 6 rogue builds in here, but 5 of them are adventuring or adventuring combat, so they are a large percentage of the outcomes in those two. I think I was too biased in assigning builds to combat over adventuring. of the 140+ options, only around 20 are adventuring or adventuring combat, and almost all of them are rogue or investigator.
I appreciate the feedback.
Just a Mort
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It pointed me to divine strategist. Which is damn weird since I never used that archtype before(I prefer evangelist clerics), and I never thought I was that fond of clerics in the first place. I personally see myself as more of an arcane caster type.
Again, I occasionally enjoy a good melee scrap...so maybe part of that sub-conscious attitude seeped in.