| Fury of the Tempest |
Submit what YOU want to play! :-)
If that's the case then... I just want to double check the rulings here.
We are playing as Lycanthope characters, or the Werewolf Template, which gives us CR +1. However, the Moonlight Meditant soulknife, makes it impossible for me to have them, and suggests that I repalce the levels lost as a werewolf, with class levels instead.
So, does that mean I can start as a level 2 Moonlight Meditant? Or can I have a different CR+1 template instead, if starting level 2 compared to everyone else being level one seems like a bad idea to you?
| DM Lycan |
DM Lycan wrote:Submit what YOU want to play! :-)If that's the case then... I just want to double check the rulings here.
We are playing as Lycanthope characters, or the Werewolf Template, which gives us CR +1. However, the Moonlight Meditant soulknife, makes it impossible for me to have them, and suggests that I repalce the levels lost as a werewolf, with class levels instead.
So, does that mean I can start as a level 2 Moonlight Meditant? Or can I have a different CR+1 template instead, if starting level 2 compared to everyone else being level one seems like a bad idea to you?
Take a different CR +1 Template that will lead to the closest party parity starting out I believe.
| Fury of the Tempest |
Hmmm... well the question there is, what template should I have? I mean, the CR+1 Templates are horribily unbalanced. You have templates which are reasonable, like the Fortune-Blessed template through I want to avoid that, as I use it a bit too often. And then you have crazy s!+% like the Green Warden which gives me Leadership and Regeneration, along with a Stat increase nearly equal to the Advanced Simple template, AND more!
Urg... maybe I should just go with something else, fiddling around with templates it just asking for trouble.
| Fury of the Tempest |
That could work as well honestly. That, or allowing me to the take the War Souls' reduced maneuver progression instead. I might start off pretty slow on the power curve if we do things that way, but I might end up beating people on the long run...
Unless people that DSP's Werewolf Template, which scales fantastically.
| Loup Blanc |
Onfroi wrote:Damn it Ravenloft... what is your party looking for as far as character?No preferences :-)
As one of the players there, I'll voice a preference! We've got a solid group together with a mix of abilities and skills, but one thing we don't have so much is someone who can do dedicated damage at range. Honestly, we don't have a hugely focused combatant at all--the Rogue and Cleric are both strong in a fight, but the classes only give them so much, and my Monk is a bit more skill-focused than fighting (Path of Shadow). Of course, 5E is pretty forgiving and not too strict on party balance, so in the end we're just hopeful to get a good, dedicated character willing to work with our ragtag group of investigators.
| Tenro |
Tenro wrote:OK, when you narrow it down to your favorite choice let me know!DM Lycan wrote:As far as my idea goes (werecreature that obtains blood from others) i have a few ideas. Vampire bat, Vampire Frog, or maybe even a Kenyan Jumping Spider would be cool as a starting were-blood-type.So far I have seen:
Werewolf,
Werehawk,
Werecroc,
Wererat
EDIT: and a Shifter proposed.Once I see a few more ideas I will consider them all and adjust the base stats from the Lycan Template to more appropriately match the creature type.
Besides Bite Me any other books you all think I should look at for consideration as we build these submissions out? There may have been other suggestions but I do not recall and am about to head to bed so I don't want to do a thread dive ATM.
I'll drop Werefrog as i could just play a grippli if i wanted to do that. That said, bat and spider are haaaard to choose from. I suppose bat, since a fly speed (even if not at first level) would be cool. I can pull off some spider stuff with shifter if i want.
| Pauwell Bas |
I've got some ideas, but nothing remotely set in stone. If selected, I'd like to pursue the Greater Werewolf prestige class presented in the Lords of the Wild playtest.
I'll have more of the fluffy, cuddly bits of wolf sometime in the next day or two. For now, is just the munch and crunch.
Edit: I also need to pick up gear, which shouldn't take terribly long. If we're using the Pack stuff from LotW, I'm itchin to be that Alpha, though I'm certainly not a shoo-in for the position.
| Storyteller Shadow |
How many interested players would you need?
From last page and this page, I think I have seen enough interest to start recruitment.
Want to take a spin through my boxed set and see what character options I will allow. Pathfinder rules to be sure. Unless anyone wants to play a 2ed game :-)
| Fury of the Tempest |
Excellent!
Going to be waiting until I have confirmation what to do if I'm playing a Moonlight Meditant. Templates are very unbalanced and have been very badly managed. Most of them aren't really a good idea for players either. So I agree that I should have the Gifted Blade Manifesting or Warsoul Manuverers instead of a template.
| Pauwell Bas |
Excellent!
Going to be waiting until I have confirmation what to do if I'm playing a Moonlight Meditant. Templates are very unbalanced and have been very badly managed. Most of them aren't really a good idea for players either. So I agree that I should have the Gifted Blade Manifesting or Warsoul Manuverers instead of a template.
My comment on the matter wasn't really a "You deserve to have the gifted blade progression tacked on" statement; I always think that SKs should have Gifted Blade tacked on, but moreso when the campaign is high-magic or high-power in general.
That said, I think War Soul is a bit much to get for free. For their stuff, they give up not just psychic strike, but also the blade skills at Levels 4 and 10. Between psychic strike and two blade skills, War Soul is a really hefty investment, and I think it's a bit much to get for free, even in this sort of campaign.
In any case, I'm not the GM, so none of what I've said, for or against LotW or any options contained therein, really matters too much.
| Fury of the Tempest |
Huh, I thought you were suggesting that I don't have a template, and instead get Gifted Blade, because the Moonlight Meditant can't actually ahve the werewolf template. My bad.
And Gifted Blade gives up Psychic Strike anyway. It's not like the extra two blade skills are THAT much of an extra sacrifice. Plus, the Maneuver Progression, is entirely combat focused. Gifted Blade Manifesting would be able to help me in combat yeah. But it also has a lot of other tools to help me elsewhere as well.
So in my opinion, it's an even swap.
| Pauwell Bas |
I was absolutely suggesting you receive Gifted Blade, but I don't believe I mentioned War Soul. In my experience, soul knives are strong enough in combat already, even moreso the Moonlight Meditant with its class features and heavily sped up Enhanced Mind Blade progression, that it doesn't need extra combat power from War Soul.
By the way, I highly recommend the trait from Soulknives Augmented II that lets you pick a weapon ability from off the regular list, and take a look at Lifesurge. Even if you don't take that, there are some really neat, flavorful effects you can add on, like Limning or Heartseeker.
| Fury of the Tempest |
I was absolutely suggesting you receive Gifted Blade, but I don't believe I mentioned War Soul. In my experience, soul knives are strong enough in combat already, even moreso the Moonlight Meditant with its class features and heavily sped up Enhanced Mind Blade progression, that it doesn't need extra combat power from War Soul.
Okay, now you have said it like that, I can pretty much agree with you on that account. The Soulknife, whilst not the best in melee combat, is pretty effective at it I will admit. Plus the Moonlight Meditant is just absolutely awesome for it. So the War Soul isn't needed for combat power.
If the aim is to help balance out my character when it comes to non-combat situations, I do agree that the Gifted Blade would probably be the best way to give my character a little boost here and there.
By the way, I highly recommend the trait from Soulknives Augmented II that lets you pick a weapon ability from off the regular list, and take a look at Lifesurge. Even if you don't take that, there are some really neat, flavorful effects you can add on, like Limning or Heartseeker.
Well, I was hoping to take some of the extra Blade Skills from the Augmented Playtest anyway. Psychic Platform really captures my interest, especially if combined with Psionic Meditation. Psychic Toolkit is just good utility and very much worth picking up. And the idea of making a blanket out of psychic energy makes me laugh. Plus Power Reserve for +2 Power Points level is hardly a bad feat.
Still, I do have very limited blade skills due to the Moonlight Meditant, and only a certain number of feats. If I want to go Formless Master, I'll have to very carefully manage to feats out... through, I will already have one Shifter feat due to Moonlight Meditant, so picking up the other two Shifter Feats, and getting 3 extra from the Formless Master won't exactly hurt either...
Eh, thoughts for later. For now, Lifesurge... eh, not entirely sure. It would work well, allowing me to add my enchantment bonus to the THP from In Wolves’ Clothing... but eh, I don't think it's worth a +2 and a trait to get, especially as the other abilities are very undead focused.
| Pauwell Bas |
Pauwell Bas wrote:I was absolutely suggesting you receive Gifted Blade, but I don't believe I mentioned War Soul. In my experience, soul knives are strong enough in combat already, even moreso the Moonlight Meditant with its class features and heavily sped up Enhanced Mind Blade progression, that it doesn't need extra combat power from War Soul.Okay, now you have said it like that, I can pretty much agree with you on that account. The Soulknife, whilst not the best in melee combat, is pretty effective at it I will admit. Plus the Moonlight Meditant is just absolutely awesome for it. So the War Soul isn't needed for combat power.
If the aim is to help balance out my character when it comes to non-combat situations, I do agree that the Gifted Blade would probably be the best way to give my character a little boost here and there.
Pauwell Bas wrote:By the way, I highly recommend the trait from Soulknives Augmented II that lets you pick a weapon ability from off the regular list, and take a look at Lifesurge. Even if you don't take that, there are some really neat, flavorful effects you can add on, like Limning or Heartseeker.Well, I was hoping to take some of the extra Blade Skills from the Augmented Playtest anyway. Psychic Platform really captures my interest, especially if combined with Psionic Meditation. Psychic Toolkit is just good utility and very much worth picking up. And the idea of making a blanket out of psychic energy makes me laugh. Plus Power Reserve for +2 Power Points level is hardly a bad feat.
Still, I do have very limited blade skills due to the Moonlight Meditant, and only a certain number of feats. If I want to go Formless Master, I'll have to very carefully manage to feats out... through, I will already have one Shifter feat due to Moonlight Meditant, so picking up the other two Shifter Feats, and getting 3 extra from the Formless Master won't...
The way I was reading the ability, as well as the DM in the game I'm playing one in, read it to apply to the THP regained via Natural Attacks for In Wolf's Clothing, as well, which makes it much more efficient. It's not exactly guaranteed that that's the way it works, however.
Psychic Platform is one of my favorite of the new blade skills from the Augmented line. I've gotten into a habit of making all of my soulknives Humans for the Favored Class Bonus, +1/6 Extra Blade skill feat.
| Fury of the Tempest |
The way I was reading the ability, as well as the DM in the game I'm playing one in, read it to apply to the THP regained via Natural Attacks for In Wolf's Clothing, as well, which makes it much more efficient. It's not exactly guaranteed that that's the way it works, however.
Psychic Platform is one of my favorite of the new blade skills from the Augmented line. I've gotten into a habit of making all of my soulknives Humans for the Favored Class Bonus, +1/6 Extra Blade skill feat.
Okay, I had honestly forget that the In Wolf's Clothing actually lets you regain THP when you hit someone with a Natural Weapon. If the Lifesurge ability DOES work that way, and the DM here agrees with it, then I am most DEFINENTLY picking it up, because damn will it really pick up my ability to take a hit!
Heh, I had already been planning to go human so I can start with Feral Vitality (I don't think there is any races that lets you start with Toughness...), but now you pointed out the +1/6 of an Extra Blade Skill FCB? I am very much interested in picking them as well.
Through you forget that Half-Orcs and Half-Elves (and I suppose Half-Giants as well?) can actually pick the Human and their other species FCB. At least, I'm pretty sure that is the case, I don't remember where the ruling came from...
| Pauwell Bas |
That is the case, but the extra feat really helps things along, I find. I'm not a huge fan of either of the Half-races, in pathfinder, to be honest.
I'm still not really set on whether I'm going to start with Toughness or a Shifting feat. I'd really like to do some Shifting, but I need Feral Vitality for my Prestige of choice. Worse comes to worst, if chosen (and we get that far), I can select some shifting feats using my bloodline feats, I suppose.
On my phone at the moment, so can't easily check, but I'm pretty sure shifting feats get added to the bonus feat lists of shapeshifters, right?
| Pauwell Bas |
Neat, thank you! I'll probably end up delaying Shifting feats for Toughness and Feral Vitality. It's not a lot of healing in combat, but it gets rid of the need for out of combat worry about healing, at least on the part of those with it. It's really good at patching up. Not to mention, it's a pre-requisite for the prestige class I'd like to enter.
| Storyteller Shadow |
Hey,Darkin here, you said you where recruiting? Where is that exactly?
Oh... dragonlance...
Heard about the world, have some interest in playing older worlds.
I may do a wizard... or perhaps a witch... a halfling likely... no-one ever plays a halfling. So why not?
Plus Greyhawk plus Werewolf the Apocalypse...
| F. Castor |
I do not particularly like Age of Mortals either. I am much much more a Chronicles and Legends kind of guy myself, primarily due to the characters active during those periods. Of course Taladas is another continent entirely than the one those events took place but that does not mean fun stuff could not have been going on there during the War of the Lance. Not all that familiar with it though I must admit.
Generally speaking I really like a Krynn with Gods rather than without, be it before their disappearance or after their return.