Storyteller Shadow's Multi Game Recruitment Thread


Recruitment

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Kender, tinker gnomes ... there's a lot, to be honest. Knights of Solamnia ... a whole passel-load.

And I hear ya, STShadow.

"A kender family heirloom is anything that's been in the house for longer than three weeks."

"A kender is likely to take anything that's not nailed down, though kender with claw hammers will get those too."

"Given a choice between a big chunk of purple glass and a diamond worth 10,000 steel" (steel pieces, the Krynn equivalent of GP) "a kender will take both - but he'll get rid of the diamond first."


And they all share the same Uncle by the way. ;-)

By the way, my personal favorite in Dragonlance are the Orders of High Sorcery and the Test. Love that stuff.


One reason I brought them (Towers, and somewhat the Orders) over to my own homebrew.

As Uncle Trapspringer said to me just the other day ... "An adventuring party consisting of five kender and a Knight of Solamnia? Sign me up!!"


I weep for the Knight...

Dark Archive

Ah... so Kender are kleptomainiac Halflings... who don't care much about gold... yup that's about what I'd do!

... perhaps a counterfeit mage rouge then. That would be interesting.
As long as no-one minds loosing a pot, hat, ring, or amulet every now and then ;)

Edit: and any mage in the group better watch his wands.


Don't forget the fact that Kender is completely and utterly fearless. Like, literally, only a Death Curse by a Black Mage has ever made a Kender feel fear.

I would be careful honestly. As Kender as like Marmite. You either Love it or you Hate it.


Storyteller Shadow wrote:
I have gotten nothing done tonight, this election is just f!#+ing riveting...

By riveting, you mean terrifying and depressing all at the same time?


rungok wrote:
Storyteller Shadow wrote:
I have gotten nothing done tonight, this election is just f!#+ing riveting...
By riveting, you mean terrifying and depressing all at the same time?

I can't believe he won, then I look at his opponent and I can believe he won. So yeah, your statement pretty much sums it up!


Okay. So. I'm just going to be straight up here.

For the Lycan game. I can see two options for a Moonlight Meditant.

A. Moonlight Meditant with Gifted Blade Manifesting, even through that only kicks in at level 3.

B. Moonlight Meditant with Advanced Template. It's simple, easy to manage, and the stat boosts can be managed easily.

DM. Which do you prefer?


Fury of the Tempest wrote:

Okay. So. I'm just going to be straight up here.

For the Lycan game. I can see two options for a Moonlight Meditant.

A. Moonlight Meditant with Gifted Blade Manifesting, even through that only kicks in at level 3.

B. Moonlight Meditant with Advanced Template. It's simple, easy to manage, and the stat boosts can be managed easily.

DM. Which do you prefer?

I need to dig in and look at both options, won't get a chance to do that till Thursday night. But I will give you a definitive answer that night.


Alright. I'll wait until then. No rush on my part.


All right, I believe Gerwyn is ready for the PF Greyhawk game now. I built him using the default Pathfinder lycanthrope template, because I figured him having a 3rd-party class was enough non-Paizo stuff for one character, but I can easily change him around to use the Bite Me or Lords of the Wild rules. Let me know if you have any questions or issues.

I did leave his background rather short to be able to fit in with whatever we decide we want to do if he's chosen.


Taladas kender would be very different from those of Ansalon, They are more like afflicted kender in the Age of Mortals.

Dark Archive

Please see my application for 5e Ravenloft


I have to admit that an Ansalon-based game is rather more preferable to a Taladas-based one, if for no other reason than the fact that I am infinitely more familiar with the former rather than the latter continent. That and the classics (Chronicles, Legends), which are my first love, take place in Ansalon.

But this is just my two cents of course.


Castor, nice to see you again!

Part of the problem, I think, and I dont want to speak for Shadow, is that there is not always alot of DL stuff from the WotL to Age of Mortals.


There are actually a few modules in Ansalon, and more if you want to use the World of Krynn and Mists of Krynn, which could take place right after or during War of the Lance.

Dark Archive

Well, halfling do have the fearless trait... at least for Paizo.
so the Paizo halfing is pretty Kender if you think about it... I may take the human shadow racial trait. so long as at least one of you is a human i get a +2 to stealth and slight of hand :P ... oh yeah, that's if you are 30 ft from me... as well as I'm able to hide simply by being by you.


I would be fine with either. I just love DL!


I will have the DL recruitment up last night was, well it was what it was an I could not pull my eyes away from that slow moving train wreck of an election here in the States.

My idea is to run Taladas mostly because I have never seen it done and I have had the boxed set and a few modules forever so I figure I might as well use them.

Is there an overwhelming desire to play on Ansalon? If there is I would have to consider what I would run, not the War of the Lance. Maybe something pre-cataclysm?

I do not want to run ion the Age of Despair as Clerics are essentially nerfed. Though I suppose it would be interesting to play that game as more of a low to no magic setting.

Thoughts? :-)


Going to take some time to create my Ao. Turtle Mokole for the WtA game.


You could do after the War to the Blue Lady War or from that time to the Second Cataclysm.


william Nightmoon wrote:

Well, halfling do have the fearless trait... at least for Paizo.

so the Paizo halfing is pretty Kender if you think about it... I may take the human shadow racial trait. so long as at least one of you is a human i get a +2 to stealth and slight of hand :P ... oh yeah, that's if you are 30 ft from me... as well as I'm able to hide simply by being by you.

Regular kender are immune to fear.

Dark Archive

wow, really? there goes the paladin's usefulness in that matter.

well just let me know what needs altered before i make a Kender... i'm very interested in a counterfeit mage rouge Kender.


Depending on the Time period that is played though, kender would not be allowed to study wizardy. He would have to be careful to not show that he is using arcane magic as he would be considered a renegade by the Towers of High Sorcery and might be hunted down by members of the Order.


Kender take things because they are curious about things, like little kids, they don't steal for profit or gain, they might find a pile of money or a few pieces of shiny glass, they would much rather have the glass because it is sparkly.


Greyhawk Lycanthropes,

What are we thinking alignment wise? Would you be OK with my being evil? Or at least using an evil discipline? thinking about *maybe* getting Black Seraph via the Unorthodox Method trait.


Vaki wrote:

Greyhawk Lycanthropes,

What are we thinking alignment wise? Would you be OK with my being evil? Or at least using an evil discipline? thinking about *maybe* getting Black Seraph via the Unorthodox Method trait.

My guy is N so he is good with anyone that is good with him. Less concerned with morality and more with practicality, such is nature. So likely has good leanings but far from a help anyone in need type. :)


Terevalis Unctio of House Mysti wrote:
Depending on the Time period that is played though, kender would not be allowed to study wizardy. He would have to be careful to not show that he is using arcane magic as he would be considered a renegade by the Towers of High Sorcery and might be hunted down by members of the Order.

That's the fun part, isn't it? :-)


Vaki wrote:

Greyhawk Lycanthropes,

What are we thinking alignment wise? Would you be OK with my being evil? Or at least using an evil discipline? thinking about *maybe* getting Black Seraph via the Unorthodox Method trait.

Yes, that would be fine. Certain character goals depending on alignment may be different from other character goals, in fact I expected it.


Vaki wrote:

Greyhawk Lycanthropes,

What are we thinking alignment wise? Would you be OK with my being evil? Or at least using an evil discipline? thinking about *maybe* getting Black Seraph via the Unorthodox Method trait.

Gerwyn is Chaotic Good, so he'd be less than fond of evil pack-mates, but as long as you aren't actively murdering people in cold blood in front of him or something like that, it probably wouldn't come to physical conflict.


Vaki wrote:

Greyhawk Lycanthropes,

What are we thinking alignment wise? Would you be OK with my being evil? Or at least using an evil discipline? thinking about *maybe* getting Black Seraph via the Unorthodox Method trait.

No major concerns on my end. Pauwell, while not outright evil, will certainly be somewhat brutal. Related: Black Seraph is, I've found, an incredibly fun discipline.


Vaki wrote:

Greyhawk Lycanthropes,

What are we thinking alignment wise? Would you be OK with my being evil? Or at least using an evil discipline? thinking about *maybe* getting Black Seraph via the Unorthodox Method trait.

my character will likely be in the neutral range in the beginning. i'll play it by ear from there.

Dark Archive

Well that's why I'm rouge... not mage... and what's shinier and more explosive than magic? counterfeit mages can't really cast spells,they use wands and scrolls with UMD. I'll swipe a scroll or wand from people so that I can use the spell myself. They flasher the spell the more likely the theft.


william Nightmoon wrote:
wow, really? there goes the paladin's usefulness in that matter.

Well ... the standard paladin (like the standard cleric) isn't exactly common in Dragonlance. More like 'very rare to unique'. Clerics get rolled into their holy Orders thing (close to cleric, but not exactly, don't remember the details), mages and sorcerers get absorbed by the Orders of the Magi (renegades, as said above, get hunted down and either exterminated, have their magic sealed, or are forced to join and thus be held accountable), and the paladin-analogue are the Knights of Solamnia - the three orders of which have several paladin-like attributes.


The world of Dragonlance (at least where the main continent of Ansalon is concerned) tends to be pretty regulated with the Orders of High Sorcery, the Knights of Solamnia (and later on the Legion of Steel and the Knight of Takhisis or Neraka) and the various Holy Orders.

Wizards and possibly Arcanists get absorbed by the Orders of High Sorcery and are supposed to take the (sometimes deadly) Test of High Sorcery before they become able to cast 3rd level spells. A Magus (especially the more spellcasting-oriented archetypes) would also fall under the purview of the Orders, since he is a prepared spellcaster and there have been members of the Orders trained in both fighting and magic (those are the ones who were sent to hunt renegades by the way). Depending on the era Witches and Sorcerers and maybe Summoners and Bloodragers could probably be branded as renegades, while Bards and Skalds... actually, I am not so sure about Bards and Skalds. Alchemists are a bit odd as well, though I am sure gnomes would have quite a few of those. Generally speaking and fluff-wise, the Orders allowed their members to use only staves and daggers as weapons, at least in the older eras.

Paladins and Cavaliers and Antipaladins would probably belong to one of the knightly orders, though that is not as "obligatory" as it is with the Orders of High Sorcery.

Clerics and Warpriests and probably Inquisitors I am guessing would belong to one of the priesthoods, but that is hardly different from what happens in Golarion and other worlds. Oracles as spontaneous divine spellcasters are a bit trickier and depend on the era. Not sure what happens with Druids and Shamans but I am guessing they exist in forests and small settlements and tribes without needing to be a part of an organized priesthood if they do not want to.

Gunslingers you might find among the gnomes perhaps.

Ninjas and Samurais I do not think exist in Dragonlance, at least in Ansalon, though I could be wrong.

Barbarians, Fighters, Monks, Rangers, Rogues, Vigilantes, Brawlers, Hunters, Investigators, Slayers and Swashbucklers are probably the same way they are in Golarion more or less.

No idea about the Occult Classes.


It also depends on the era. Spontaneous casters use th3 magic of chaos and thus don't appear until after the summer of chaos. Not every class is going to fit into every gaming world


Good point.

On a related note, depending on the character creation guidelines and especially the point buy, and especially if it is in Ansalon (with the Towers and the Orders and Wayreth and Palanthas oh my!), I think I will be trying out a N Male Human Magus with the Hexcrafter and Staff Magus archetypes. So not so much an actual warrior mage, but more like a mage who can fight a bit if need be. Definitely focusing on the spellcasting aspect with him.


That would be fun! A Red Robe?


Quite possibly. At least until a certain Test clarifies things.

Besides I rather like how Neutral is described in the Pathfinder rules. He can be a nice and kind and even good guy without actually being Good with a capital G and thus not be defined by Goodness but rather common sense and courtesy and human nature. That and it means his dedication will be to Magic rather than the philosophical aspects of Good or Evil, Law or Chaos.


Tonight I will have some time to sift through some rules for the Lycanthrope game, review submissions for the 5E and Werewolf game , and finalize the DL recruitment.

For DL:

Taladas is quite different from Ansalon in many ways. No Knights of Solamnia, No Orders of High Sorcery (though the moons still effect wizards).

Lizard Men and Goblins are playable races.

Gnomes build devices that work.

Kender are not afflicted but rare.

There is a special order of Wizards that are closer to Druids/Sorcerers so that could be interesting for someone to play.

Humans are essentially the same.

Pre-War of the Lance Mishkal has secret clerics that still retain magic but have to stay low key.

So I was thinking Taladas pre-War of the Lance OR Ansalon pre-Cataclysm though I did not decide on a time period. The Blue Lady War was suggested earlier but I would prefer to do something where there is not so much canon detail i.e. an entire book dedicated to it tied to it.

So maybe just at the rise of Ishtar or just before the Third Dragon War?

So I need some preferences:

1) Taladas Pre-War of the Lance,
2) Ansalon Pre-Rise of Ishtar,
3) Ansalon Pre-Third Dragon War.


Between the three I think I prefer Ansalon before the Third Dragon War, it being the closest chronologically to the era I am most familiar with. It even has some personalities such as Huma and Magius that are more or less familiar, although it would be before they became legends.


3 would be fun, raising of the Towers or seeing the Dragon Orbs made. It might be fun to play a White Robe?


A battle mage?


As an idea and so that you might not have to do alot of planning, you might use the Dragon's Demand 1-7th and just have in DL as opposed to Golarion.


Terevalis Unctio of House Mysti wrote:
As an idea and so that you might not have to do alot of planning, you might use the Dragon's Demand 1-7th and just have in DL as opposed to Golarion.

Tempting but I have a rough outline in my head for all 3 of these chronicles so I'll just keep my money in my pocket and run them :-)


Damn did I miss the Hell's Rebels recruitment?

The Dragonlance one sounds cool though.


That Sean fellow wrote:

Damn did I miss the Hell's Rebels recruitment?

The Dragonlance one sounds cool though.

I recruited for Hells' Vengeance a while back, Hells' Rebels I never recruited for, just started running that for a group cast off by a DM.

Sure, once I open DL Recruitment feel free to submit. It seems like Option 3 in DL is the one that shows interest though I have only heard from a few of you on the subject.


Storyteller Shadow wrote:
That Sean fellow wrote:

Damn did I miss the Hell's Rebels recruitment?

The Dragonlance one sounds cool though.

I recruited for Hells' Vengeance a while back, Hells' Rebels I never recruited for, just started running that for a group cast off by a DM.

Sure, once I open DL Recruitment feel free to submit. It seems like Option 3 in DL is the one that shows interest though I have only heard from a few of you on the subject.

Ah nuts. Dying to get into a Hell's Rebels game, but with that said I do have a huge amount of nostalgia for Dragonlance so you can totally sign me up for it. Gosh I dunno what I would play. Some kind of Dragon Rider would be cool, I did always think playing a knight would be rad as well or a minotaur.


Character is done. =^^= now just for GM to look it through and see if i made mistakes

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