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So I'm currently working on a goddess for my home game and need some help on finding an appropriate 5th domain. The story for her is that she began life as a goddess of love and winter, helping guide people to through the blizzards of life and find the warmth of love with the person they were meant to be with. Unfortunately she ends up falling in love with someone who can never love her back and ends up being used and abused by the very thing she cared about the most. In response she decides to seek bitter revenge upon the world and those who have harmed her going as far as carving out her heart so that she may never feel the pain of love ever again. Now the problem is that I can't decide if I want her last domain to remain charm and keep the domains as love corrupted or if it would be better to have had her lose Charm and gain trickery after her transformation and focus on the cold deception/love is a lie angle through that domain. She's meant to be a lot like the winter spirits from Japanese lore and often sends them as her favored heralds. The rest of her portfolio is water, death, evil, and law.

SteelDraco |

Winter spirits from Japanese lore were both very charming and deceptive, weren't they? I'd be tempted to drop Law from the list of domains and go with Charm, Death, Evil, Water, and Trickery. Revenge-fueled bitterness doesn't scream Lawful to me, not enough to have it be an important part of her portfolio, and being deceptive in your methods is generally not indicative of a lawful alignment. From your description I would assume she started NG and is now NE. Love goddesses can tend toward Chaotic (passion/lust) or Lawful (domesticity/fate kind of angle); yours sounds more Lawful to start, but I'd still usually put them in the middle if they're not full-on Chaotic.

SteelDraco |

Part of the reason I wanted law is I liked the idea of her having made close connections with devils especially ice devils who share similar mindsets and the cold rigidity with which she handles herself and what she expects from her followers.
Gotcha, that makes sense. I'd go with Trickery over Charm, then, and focus on the "love is a lie" philosophy.