Eldritch Guardian Mauler Familiar choice?


Advice


As the title: I'm building an eldritch guardian fighter. Going with the mauler archetype and high con, I'm looking for a battlebuddy. What are some good choices for a familiar?

So far, it looks like Crab or Fox are the best. Both have a high starting str to benefit from the +10 they get from battle form. But the Fox only has 1 attack and the crab needs to be watered constantly like a frickin' ficus or it dies.

Are there other choices I should consider? I'm playing a human with Eye for Talent, because I think it will be more worthwhile in the longrun.


The flying dinosaur that starts with an R... Has a Str of 6 and keeps Sudden Swoop.


IIRR Goat & Wallaby are the highest str familiars w/ the Pig 1 less. There's no STR increase from tiny to medium (due to the size increase chart you're supposed to use) so a Fox & Crab will be lower str overall.


Which chart is this? Cause it's not the one we're using in my home games.

Designer

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You actually do get an increase from Tiny to Medium (+4), just not Small to Medium, when using the size increase from special effects chart in the polymorph section on page 212. This then stacks with the +2 and the modified Int->Str increases.


Mark Seifter wrote:
You actually do get an increase from Tiny to Medium (+4), just not Small to Medium, when using the size increase from special effects chart in the polymorph section on page 212. This then stacks with the +2 and the modified Int->Str increases.

I swear you need to be an actual wizard to remember all the polymorph rules. Thanks for the clarity Mark! +8 including Eye for talent is pretty good still.


Too late to edit, but, it looks to me that with the new info from mark, the Wallaby and goat lose out on a +4 from growing to medium, making them less great. A shame too. A Wallaby of Death was entertaining me.

Any other suggestions? I think I'll have to go with the Fox familiar. A bonus to saves is nice, and it gets iteratives when I do at least.

Edit: Actually, looking at the Compsognathus now.

Silver Crusade

Compsognathus is king. It's a dinosaur, has huge strength for its size, gives a huge initiative boost, and a decent bite.


I'd go with the crab, which is literally king.

It also gets a great strength increase and is superb for grappling, with two natural attacks with grab and constrict. It even provides a bonus to your grapples so that you can join in the fun, and you can share a bunch of grapple-related combat feats (don't forget to get it armor spike proficiency at some point for some free damage on every grapple). The water thing probably won't be as much of a deal as you think it will - it only needs to be submerged once every 12 hours, and it can do so while Tiny sized. It only becomes a difficulty if you get captured or something and it is left in the air, in which case it could have easily been killed anyway.


So water dependency is every 12 hours. Neat, choosing between Crab and Chicken-dino then. Does constrict benefit from an Amulet of Mighty Fists?

Edit: God, these familiars are getting me hungry.


Mark Seifter wrote:
You actually do get an increase from Tiny to Medium (+4), just not Small to Medium, when using the size increase from special effects chart in the polymorph section on page 212. This then stacks with the +2 and the modified Int->Str increases.

That's what I get for going from months old memory :) The +4 from Tiny to Small and no small to medium bonus got jumbled in my gulliver and also why I scrapped the my Battle Pig idea.


Actual build, you go monkey/raccoon/otter/sloth.

You do this because you can argue that they have hands that can grab stuff, like a Katana (hint hint)

Start with Katana Proficiency.

go great weapon fighter

The pet gets your feats

Samurai Raccoon

Google it... your welcome


Avoron wrote:
Does constrict benefit from an Amulet of Mighty Fists?

Sadly, no.


It requires worshipping Callistria, but Wasp Familiar is a rather strong feat for EGs. It's not PFS legal though.


If you are a Halfling with the alt racial trait that is the same as eye for talent, then you definitely want a goat so that you can ride it. Plus, any familiar with a gore attack can get attachments made of special materials.


Don't Raccoons have like 8 strength and are tiny sized? Seems like a solid choice

Grand Lodge

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Fox has a 9 Str and is Tiny.

Dinosaur, Compsognathus Tiny and Str of 8

Hawk Tiny with Flight and a Str of 6

Crab, King with a STR of 7 and GRAB & Constrict. Water dependency tho can be a hassle sometimes.

Ioun Wyrd- Str of 4 but Construct Traits, Blind Sight, Flight. Sure the 4 str hurts some but Construct traits and flight are pretty amazing.

Go human and Do Eye for Talent @ level 1 to help boost that familiar. Might want to look into Spirit's Gift. It has been nerfed but still DR/ 5 Adamantine is really good up to level 12. Even for 1 fight you know you will/can use it. Evolved Familiar is a Nice feat but requires you not to dump your mental stats. It gets better if your DM lets you use the Original summoner evolution points.


A rhamphorhynchus isn't terrible. Just 6 Str, but flight, +2 damage on a charge and 17 dex, 14 wis are decent.


I don't know if you've considered it or not, but you could take both Eldritch Guardian and Mutation Warrior. With Feral Mutagen you'd be able to take Weapon Focus and Weapon Specialization with your Bite or Claw attack, which your familiar would also get, assuming you have a familiar with a bite or claw.

Grand Lodge

Quote:
If you are a Halfling with the alt racial trait that is the same as eye for talent, then you definitely want a goat FLYING FOX, so you can ride it.

Flying Fox from Bestiary 5, is quite competitive with the Compsognathus. More Str, FLIGHT, and +2 Fort vs +4 Init. Plus they're just less weird than dinosaurs.

My halfling Duettist riding one has been sweet.

Scarab Sages

My favorite Eldritch Guardian trick is to take Improved Unarmed Strike and Ascetic Style (Unarmed Strike), and then take weapon training in the monk group. Your familiar end up with increased unarmed damage as a monk, any creature can use unarmed strikes, and will be able to take iterative attacks. You will get the Ascetic Style feats with all monk weapons, allowing you to use one of the better monk weapons like a sansetsukon or urumi.


logan grayble wrote:
I don't know if you've considered it or not, but you could take both Eldritch Guardian and Mutation Warrior. With Feral Mutagen you'd be able to take Weapon Focus and Weapon Specialization with your Bite or Claw attack, which your familiar would also get, assuming you have a familiar with a bite or claw.

I've not only considered that, but I'm using Eldritch guardian, mutation warrior, and martial master together for amusement. I've decided to make it a challenge to myself to integrate abilities from all 3 into my backstory.

The Exchange

Why, the Honey Badger, of course!

Here's my builds
The route I chose to go with is instead to take only two levels of Eldritch Guardian and take the Dervish Dance feat.

Eldritch Heritage (Arcane) and/or a VMC into a Magus/Witch/Wizard will give you more beefy familiars.

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