Aziraya Zhwan
|
I would say that they do stack. Otherwise there would be no reason to have the "In addition, you ignore the still mind class feature prerequisite for the Monastic Legacy feat" stuff at the bottom of the Ascetic Strike feat. If they didn't stack, then why would one of the feats specifically point you toward taking the other?
There's still the potential RAW "no" answer due to things from the same source not stacking (in this case you're getting effective levels in Monk due to overall character level from both feats), but I feel that RAI is very clear in this regard.
| KunoichiSong |
I would say that they do stack. Otherwise there would be no reason to have the "In addition, you ignore the still mind class feature prerequisite for the Monastic Legacy feat" stuff at the bottom of the Ascetic Strike feat. If they didn't stack, then why would one of the feats specifically point you toward taking the other?
There's still the potential RAW "no" answer due to things from the same source not stacking (in this case you're getting effective levels in Monk due to overall character level from both feats), but I feel that RAI is very clear in this regard.
Would Monk's Robes stack on top of this, then?
| Claxon |
This is a very weird situation, because the damage calculation could get very weird on a multiclass monk or brawler character.
The only good things is that the damage table does not scale above 20th level, capping out at 2d10 for medium creatures.
A 10th level character with 5 levels in monk would have:
5 actual monk levels + 2 effective levels from monastic legacy + 6 effective levels from ascetic strike. Making you count as 13th level monk for determining damage with your weapon.
I think they're probably ought to be some sort of caveat about not having effective level go above character hit dice.
| KunoichiSong |
This is a very weird situation, because the damage calculation could get very weird on a multiclass monk or brawler character.
The only good things is that the damage table does not scale above 20th level, capping out at 2d10 for medium creatures.
A 10th level character with 5 levels in monk would have:
5 actual monk levels + 2 effective levels from monastic legacy + 6 effective levels from ascetic strike. Making you count as 13th level monk for determining damage with your weapon.
Don't forget +5 from Monkcs Robe
| Scott Wilhelm |
It feels weird agreeing with both Chess Pwn and James Risner, but
You can use the unarmed strike damage of a monk 4 levels lower than your character level
That's already better than Monastic Legacy.
Add half the levels you have in classes other than monk to your monk level to determine your effective monk level for your base unarmed strike damage.
Monastic Legacy, though is all about Unarmed Strike Damage, and Ascetic Strike is all about your Chosen Weapon.
for the chosen weapon.
I would say that Monastic Legacy stacks with Ascetic Strike the same way Weapon Focus Longsword stacks with Weapon Focus Dagger.
| Claxon |
Yeah, after thinking on it more I think Monastic legacy only affects monk level for unarmed strike damage, and ascetic strike only affects the monk level to determine weapon damage.
As such, the two end up not actually affecting the same thing. Because each only applies to specific kinds of weapons.
| Ridiculon |
Bit of necro here cause i've run into the same issue.
You all missed something, the first feat in the ascetic style feat chain lets you apply unarmed strike augmentations to the chosen monk weapon.
So in the case of the level 10 character with 5 monk levels you would get:
Monastic Legacy: +2 effective monk levels for unarmed strike
Ascetic Style: add unarmed augmentations (including Monastic Legacy) to chosen monk weapon: +2 effective monk levels to chosen monk weapon
Ascetic Strike: +6 effective monk levels for chosen monk weapon
Actual monk levels +5
For a total of +13 monk levels, as long as effective and real levels stack? I'm actually not sure if they do or not.
| Ridiculon |
Bashing and spikes both affect the same thing, but they cancel out the other by setting the damage dice to a specific value instead of adding damage dice, i can see why they don't stack because of that.
I'm not sure what you're going for with the strong jaw / impact reference, those don't even target the same things and thus could never interact.
The Monk's robe specifically sets your effective monk level to level 5, it doesn't give a relative increase so I can see right off the bat why it wouldn't stack with anything.
But none of those seem to apply in this case, the ascetic abilities are giving you bonus effective levels, not setting you specifically to level 5. Furthermore they are in the same style chain, which given the effects of style chains in general seems like they should stack. I'm still not saying that they do, i'm just asking for a rules/faq/dev/blog reference that says they don't.
If you or I can't find one then I have to take that +2 to mean "add 2 effective monk levels to your total".
EDIT: woops, they totally set your level instead of adding levels
| SheepishEidolon |
Assuming it would stack, a nonmonk with Ascetic Strike and Monastic Legacy would make it to an effective monk level of 16 + 10 = 26 at level 20. That would qualify for two damage increases, from 2d8 to 4d6 for a Medium sized creature - respective +5 damage (2*4.5 average damage vs. 4*3.5). This comes at the cost of a feat (Monastic Legacy), and is weaker at lower levels, e.g. 1d8 to 2d6 at level 10, meaning just +2.5.
Increasing real and effective size would increase the difference somewhat. But you could end up with a GM telling you that they don't count effective size increases - because Ascetic Strike sets the damage to a certain value.