Blue whale animal companion


Advice


This line from the bestiary 5 society rules

Pathfinder Roleplaying Game: Bestiary 5
Animal Companions: The blue whale, cameroceras, ceratosaurus, chalicotherium, digmaul, kaprosuchus, moa, narwhal, plesiosaurus, therizinosaurus, troodon, and uintatherium are legal for play.

I can't find the stats for a blue whale animal companion. Where is it man I want one!

Shadow Lodge

Hahahahahahahagahagahahahahaha
They probably meant to say killer wale but that's still hilarious


*grumble grumble* your probably right. *grumble grumble* still want one. *grumble grumble*


If you can figure out how to transport it through a dungeon, you can have it.


Paladin of Baha-who? wrote:
If you can figure out how to transport it through a dungeon, you can have it.

I don't want one but challenge accepted!


Paladin of Baha-who? wrote:
If you can figure out how to transport it through a dungeon, you can have it.

It's very simple, just flood the dungeon before you go inside.


PossibleCabbage wrote:
Paladin of Baha-who? wrote:
If you can figure out how to transport it through a dungeon, you can have it.
It's very simple, just flood the dungeon before you go inside.

pup shape gets it IN easily enough...


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Fins to Feet

Do I get the Blue Whale?


I could totally see a Druid whale-surfing in a nautical campaign. Or strap on a howdah; it's like a much larger, sea-going elephant. Who needs a boat?

Grand Lodge

Carry Companion is another option to give you a nice whale-bomb. It's free to get a new companion, crunch all you want!


Hostiling shield on a sword and board ranger was my idea.


Dr Styx wrote:

Fins to Feet

Do I get the Blue Whale?

First I was all, then I was all...


Now I want to play a class with an animal companion in our S&S campaign coming up...


Why would you want one?

Aside from maybe capsizing a boat or three, they're not very aggressive and not well built for combat. You know, since they really can't bite anything nor can they swallow anything bigger than a fly. In fact, other than maybe teleporting them above your enemies and dropping them onto them for crushing damage, they seem like a very lame option.

Using them for transports sounds like an awesome idea, but I'd look for ways to do that without having to play a druid with a gimpy AC.


DM_Blake wrote:

Why would you want one?

Because my vision of PF Aqua-Man just isn't complete without it.

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