A Kobold's plea to not be a "Halfling reskinned." (Tongue-in-Cheek)


Pathfinder Society


Hey all, just got a letter done from my Homebrew Campaign Character, A Kobold (Bushwhacker) named Pun-pun.

If the Kobold posted it in the wrong area, please move it: He only got it here because of a Nat 20 on his "Use Technological Device" Check.
_______________________________________________________________________

Deer Paf-finda Societee

I isa Pun-pun Kobold that cum 2 Societee 4 work (earn shinies, Lern Serf-vice Kulcha).

Pun-pun cry cuz Pun-pun told he'd hafta lie on application shiet, say tat I iz a smelly-feet Halfling who was raised by Kobolds! Mesa trigger'd by memories of Halflings killing Kobold pups 4 Sport!

I thort the Paf-findas were abuv dis Speciest *redacted*! Civilizatun droves mesa and kin from our denz, stealz the land above us b4 sending your lot down to raid, lute, and pillage our entire his-story!

Wesa Kobolds, as dragon-kin know that "Mite make Rite" and "can't beet'em, join'em", hence wesa wanta join ya!

Pun-pun may be one of the few who can speeks comun, but wesa lern others, work 4 shiniez...

Okey-Dey?

(Pun-Pun's hand print)

________________________________________________________________________

Liberty's Edge 4/5 5/5

1 person marked this as a favorite.

Is it possible that Pun-Pun could convince someone to translate his message from Kobold to Taldane (common)? I can't understand what's being asked here to even know if it's the right board...

Also, be aware that the name Pun-Pun has very loaded connotations in some circles.

Silver Crusade 5/5 5/55/5 **** Venture-Captain, Germany—Bavaria

1 person marked this as a favorite.

A: Any species that uses the word "Wesa" deserves a lightsaber to the face.
B: I remember the name Pun Pun, from a dark and terrible place (wizards of the coast character optimization board) and he is in the wrong setting.

Shadow Lodge 4/5

1 person marked this as a favorite.

Pun-Pun is broiling because he's not legal.

----

Yousa belong inna garbage bin!

4/5 **

Just to clarify (and maybe you already know this; if so, sorry for stating the obvious!) - the (in-game) Pathfinder Society as an organization probably does allow kobolds - in fact, they probably allow anyone who can pass the basic training. If you're looking for lore that supports kobold Pathfinders for a home game, there is no problem.

BUT...

The Pathfinder Society Organized Play Campaign puts limits on what players can play, because certain options are disruptive* at the table. As one example, evil characters encourage people to fight among the party instead of working together. As another, kobold have a racial enmity with gnomes, a core (and common) race. So, kobold Pathfinders might exist, but for the sake of the Organized Play environment, players don't get to be one.

And yes, I admit that you using "wesa" in your dialect biased me against kobolds forever. ;)

Silver Crusade 5/5 5/5 **

Also not sure what you actually want. But it may interest you to know that there is officially a tribe of Kobolds (The Sewer Dragons) that live in the sewers of Absalom that are allied with the Pathfinder Society.

Grand Lodge 4/5 **** Venture-Captain, California—Sacramento

1 person marked this as a favorite.
Paz wrote:

Is it possible that Pun-Pun could convince someone to translate his message from Kobold to Taldane (common)? I can't understand what's being asked here to even know if it's the right board...

Also, be aware that the name Pun-Pun has very loaded connotations in some circles.

Goes. Reads post. Backs away slowly.

I have no words.

Sczarni 5/5 5/55/5 ***

Did somebody not know who Pun Pun was?

Community Manager

Nefreet wrote:
Did somebody not know who Pun Pun was?

Not everybody has been gaming for the last decade plus.

And a moderator warning: trying to bypass the censorship filters is not cool—please don't do it.


4 people marked this as a favorite.

I think Chdmann has set kobold-mammal relations back a hundred years just by posting this thread. And we were already trying to kill each other.

Grand Lodge 4/5 **** Venture-Captain, California—Sacramento

Liz Courts wrote:
Nefreet wrote:
Did somebody not know who Pun Pun was?

Not everybody has been gaming for the last decade plus.

And a moderator warning: trying to bypass the censorship filters is not cool—please don't do it.

I've been gaming for the last 3 decades plus. :)

But I spent the last decade in WoD, GURPS*, and HERO. I went straight from D&D 2.0 to Pathfinder.

*Yes, I have actually designed liquid fueled earth to orbit vehicles using GURPS Vehicles (Third edition) and if you know why that is funny, you too spent too much time on Usenet.

4/5

Jared Thaler wrote:
Liz Courts wrote:
Nefreet wrote:
Did somebody not know who Pun Pun was?

Not everybody has been gaming for the last decade plus.

And a moderator warning: trying to bypass the censorship filters is not cool—please don't do it.
I've been gaming for the last 3 decades plus. :)

So have I, much of it in versions of D&D. But I've never done any organized play before PFS, never played pre-written modules, never read any of the D&D novels, and never played any kind of MMO*.

So I never have any idea who/what these various things are. I'm probably the oddest NOOB who's been playing since original AD&D...

*Nothing against them at all: I just have a vision problem that makes me very susceptible to motion sickness, and most first- and third-person computer games literally make me throw up. :-(

4/5

4 people marked this as a favorite.
Sebastian Hirsch wrote:
A: Any species that uses the word "Wesa" deserves a lightsaber to the face.

Also note that Jar-Jar Binks was resoundingly criticized as thinly-veiled racism, and many people will cringe at that dialog from that aspect alone.

The Exchange 5/5

Dorothy Lindman wrote:
Jared Thaler wrote:
Liz Courts wrote:
Nefreet wrote:
Did somebody not know who Pun Pun was?

Not everybody has been gaming for the last decade plus.

And a moderator warning: trying to bypass the censorship filters is not cool—please don't do it.
I've been gaming for the last 3 decades plus. :)

So have I, much of it in versions of D&D. But I've never done any organized play before PFS, never played pre-written modules, never read any of the D&D novels, and never played any kind of MMO*.

So I never have any idea who/what these various things are. I'm probably the oddest NOOB who's been playing since original AD&D...

*Nothing against them at all: I just have a vision problem that makes me very susceptible to motion sickness, and most first- and third-person computer games literally make me throw up. :-(

I'm in the boat too.

No idea what they are talking about, and l have played RPGs sense before Thieves were a class...

Liberty's Edge

Jared Thaler wrote:
*Yes, I have actually designed liquid fueled earth to orbit vehicles using GURPS Vehicles (Third edition) and if you know why that is funny, you too spent too much time on Usenet.

Ugh. 90s flashbacks.

'What if we lifted the rocket into the atmosphere with a dirigible first?'

4/5 ****

Here's a quick Pun-Pun walkthrough for those of you on the lawn.

The Exchange 5/5

Sorry, every time I see the name, I think of Bun Bun from Sluggy Freelance


Punpun wrote:


GM Lamplighter wrote:
Just to clarify (and maybe you already know this; if so, sorry for stating the obvious!) - the (in-game) Pathfinder Society as an organization probably does allow kobolds - in fact, they probably allow anyone who can pass the basic training. If you're looking for lore that supports kobold Pathfinders for a home game, there is no problem.

Yup,yip,yup!

GM Lamplighter wrote:

The Pathfinder Society Organized Play Campaign puts limits on what players can play, because certain options are disruptive* at the table. As one example, evil characters encourage people to fight among the party instead of working together. As another, kobold have a racial enmity with gnomes, a core (and common) race. So, kobold Pathfinders might exist, but for the sake of the Organized Play environment, players don't get to be one.)

Dis here is Pun-pun problem; Kobolds no Evil, Kobolds defending our den from surface and gnome invasion, like surface dweller defend there dens! We easily out-numba Baldy gnomes 300 times, we even out-numba Rat-tails, yet we no get to be called Common Race?

Enough out of you Punpun! Your name is too distracting, along with your lipless speech Paterns!*

I would argue that there is greater Enmity between Elves and Dwarves, or Ratfolk and Kitsune, yet they are still playable in Organized Play.

As "Paul Jackson" has said, it isn't unheared of In Character, so why not let us play kobolds!

*There is actually a scientific reason both Jar-Jar and Pun-pun speak like they are inhaling every few syllibles: They are. To Mimic the resonance larger cheek hollows give (Required for non-reptilian spoken language,) the palatal valve partially opens and closes, just like a crocadile's. While Jar-Jar and Crocadiles use theirs to hold their breath underwater, Kobolds have it as a evolutionary leftover from their draconic ancestors (Who close their palatal valve to prevent respiritory damage from breath weapons, as well as to speak common.)


1 person marked this as a favorite.

Uh, did he just say we're a mere "Common Race"? Take off that guy's mask, he's clearly a gnome agent! Or a hypnotized gully dwarf. Either way.

Kobold enmity against gnomes isn't actually a big deal in Golarion. We just don't get along because we tend to share the same turf and it is a widely-known fact that gnomes are delicious (seriously, it's in the cookbook "To Serve Sapient Mammal", p. 12). It's really because kobolds are underpowered not reliant on petty cherry-picking "statistics", evil differently moral, and really work better as a trapbuilding mook boss encounter anyways.

And to be honest, it's mainly the first one.

EDIT: At least, those are the good reasons. There's also the fact that a lot of people in Paizo just don't like monstrous races (or even nonhuman races) as PCs that much, which...yeah, don't care for that. But that's not the only reason. There are plenty of excellent ones, listed above.


and this why there is no re skinning in pfs

3/5 5/5

Yeah no. Not as a regular race. Convention boons, maybe.

Grand Lodge 4/5 **** Venture-Captain, California—Sacramento

Are there any APs that start in Absolom? Because it could be a cool way to "play kobolds in PFS" Just take an AP set in or starting in absolom, run it in campaign mode, and everyone can (or better yet has to!) play a Kobold from the Sewer Dragon tribe.


It would be kind of fun if Paizo did a "We Be Goblins"-style event more often. Do more adventures on the, er, evil side of things!

#truthisinthemiddle

RPG Superstar 2009 Top 32

Kobold Cleaver wrote:
It would be kind of fun if Paizo did a "We Be Goblins"-style event more often. Do more adventures on the, er, evil side of things!

Are Kobolds actually evil? Or are they victims of Gnome propaganda?


We are evil, thanks!

RPG Superstar 2009 Top 32

Kobold Cleaver wrote:
We are evil, thanks!

Good, then I can slaughter Kobolds without remorse. ;)


Did I say "evil"? I meant "even", as in, "We are even more good than paladins."

Grand Lodge 4/5 **** Venture-Captain, California—Sacramento

Lord Fyre wrote:
Kobold Cleaver wrote:
We are evil, thanks!
Good, then I can slaughter Kobolds without remorse. ;)

Nah, you will have remorse. If you slaughter all the kobolds, you won't have any more kobolds to kill, and then you will be sad.

Community Manager

Kobold Cleaver wrote:

It would be kind of fun if Paizo did a "We Be Goblins"-style event more often. Do more adventures on the, er, evil side of things!

#truthisinthemiddle

Like this?

3/5

Lord Fyre wrote:
Kobold Cleaver wrote:
We are evil, thanks!
Good, then I can slaughter Kobolds without remorse. ;)

/passes Will save vs alignment debate

... My desire to play a kobold in PFS from 1-20 cannot be overstated. I would sideline every character I currently have if it meant getting to play one of the squeaky buggers for more than just what True Dragons of Absalom allows for.

I won't ask for them to be generally released akin to how Nagaji/Kitsune/Wayang/Tengu were, but something like a GM boon batch or two, something I can obtain for less than ludicrous amounts of money for charity or the sum total of my boons + a lung... Man... That'd make for a swell 2016-2018.

Paizo Employee 4/5 Developer

Liz Courts wrote:
Kobold Cleaver wrote:

It would be kind of fun if Paizo did a "We Be Goblins"-style event more often. Do more adventures on the, er, evil side of things!

#truthisinthemiddle

Like this?

Or this, for fans of kobolds

4/5

Liz Courts wrote:
Kobold Cleaver wrote:

It would be kind of fun if Paizo did a "We Be Goblins"-style event more often. Do more adventures on the, er, evil side of things!

#truthisinthemiddle

Like this?

They're not evil they're just misunderstood!

4/5

Kobold Cleaver wrote:
There's also the fact that a lot of people in Paizo just don't like monstrous races (or even nonhuman races) as PCs that much, which...yeah, don't care for that. But that's not the only reason. There are plenty of excellent ones, listed above.

If you compare the monstrous races to the PC races, you will see that the monster races are mechanically stronger. (You can use the race points, or whatever you like.)

- Small monster races still get 30 feet of movement, but small PC races do not.
- Almost all monster races get darkvision, compared to only a few PC races.
- Most monster races have a natural attack for free; very few PC races have the option, and those usually have to trade out another racial feature.
And so on.

Sure, I'd love to have my halflings get 30 feet of movement (without trading out other racial benefits) and darkvision--who wouldn't?

Silver Crusade 5/5

don't listen to the little buggers "plea to not be a 'Halfling reskinned'" - I tell you the tricksy little beasties are not to be trusted.

And EVIL with a capital "E", they do nasty things just for the shear fun of doing evil deeds. Take it from someone who knows! I've worked with the dirty, scheming, black-hearted little weasels for years. "Monstrous race" doesn't half describe them, the list twits. I know their ways better than most people and I know...

...wait, did you say "Kobolds" or "Kids"... my hearings not what it used to be you know...

Kobolds. Ops! Moving on now...

Grand Lodge 4/5 **** Venture-Captain, California—Sacramento

1 person marked this as a favorite.

I am now picturing a Kobold skinning a halfling, stitching the pieces (badly) back to together as a suit, and then running around.

"Hey, this not bad... Neva Mind, I fine with it! Lets do it again! Next I play reskinned elf!"

Grand Lodge 4/5 5/55/55/55/5 ***** Venture-Agent, Minnesota

Thank you for posting the Pun-Pun primer link. As a person who did most of my gaming in other systems (GURPS, Champions) I missed that phenomena...

Liberty's Edge 4/5 *** Venture-Lieutenant, Indiana—Northwestern Indiana

Another problem with using monster races is that a PC may attract the wrong sort of attention from others. In many towns, guards may have orders to shoot members of some monstrous races (kobolds, orcs, goblinoids) on site.

A few exceptions can exist, but they are likely best off for boons.

5/5

William Ronald wrote:

Another problem with using monster races is that a PC may attract the wrong sort of attention from others. In many towns, guards may have orders to shoot members of some monstrous races (kobolds, orcs, goblinoids) on site.

A few exceptions can exist, but they are likely best off for boons.

Like Absalom, where the Society is headquartered. And...oh, hey, kobolds!

That might out a damper on things.


John Compton wrote:
Liz Courts wrote:
Kobold Cleaver wrote:

It would be kind of fun if Paizo did a "We Be Goblins"-style event more often. Do more adventures on the, er, evil side of things!

#truthisinthemiddle

Like this?
Or this, for fans of kobolds

I knew about the Apis Consortium stuff, but oh my gosh I am so hyped for that kobold adventure. It's exactly what a kobold adventure should be, in my opinion: They aren't the good guys, but they're generally a lesser evil (when they aren't serving the greater one, I mean).

Dorothy wrote:
If you compare the monstrous races to the PC races, you will see that the monster races are mechanically stronger. (You can use the race points, or whatever you like.)

What "monstrous races" are you discussing, exactly? They kind of vary, just like the Core and "non-Core PC" races. Some, like orcs and goblins, are excellent. Others, like hobgoblins, are mediocre. And then there are kobolds.

RPG Superstar 2009 Top 32

Kobold Cleaver wrote:
What "monstrous races" are you discussing, exactly? They kind of vary, just like the Core and "non-Core PC" races. Some, like orcs and goblins, are excellent. Others, like hobgoblins, are mediocre. And then there are kobolds.

Kobolds are exactly as they should be. Weak and easy to kill.

Shadow Lodge 4/5

Great feats though. They're like geniekin in that their point total is abysmal, but get great stuff in turn. Kobold sorcerer bloodline as well.

1/5

Jared Thaler wrote:
Liz Courts wrote:
Nefreet wrote:
Did somebody not know who Pun Pun was?

Not everybody has been gaming for the last decade plus.

And a moderator warning: trying to bypass the censorship filters is not cool—please don't do it.

I've been gaming for the last 3 decades plus. :)

But I spent the last decade in WoD, GURPS*, and HERO. I went straight from D&D 2.0 to Pathfinder.

*Yes, I have actually designed liquid fueled earth to orbit vehicles using GURPS Vehicles (Third edition) and if you know why that is funny, you too spent too much time on Usenet.

That worked and were legal?

Grand Lodge 4/5 **** Venture-Captain, California—Sacramento

Jessex wrote:
Jared Thaler wrote:
Liz Courts wrote:
Nefreet wrote:
Did somebody not know who Pun Pun was?

Not everybody has been gaming for the last decade plus.

And a moderator warning: trying to bypass the censorship filters is not cool—please don't do it.

I've been gaming for the last 3 decades plus. :)

But I spent the last decade in WoD, GURPS*, and HERO. I went straight from D&D 2.0 to Pathfinder.

*Yes, I have actually designed liquid fueled earth to orbit vehicles using GURPS Vehicles (Third edition) and if you know why that is funny, you too spent too much time on Usenet.

That worked and were legal?

They were built in game mechanics, not in real life. But the irony is that to build a rocket in GURPS Vehicles, you needed to either spend *a lot* of time playing guess and check games. Or you needed to understand real world rocket science. (GURPS rules used the actual real world physics of rocket design, but had not performed the differential equations that converted those rules into useful formulas.)

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