
Pixie, the Leng Queen |
1 person marked this as a favorite. |

Ok, I know these poor guys tend to get a lot of flak but you know what? LETS GIVE THEM SOME LOVE! So what if your favorite?
Imma put a reply for each martial type, just favorite the ones you like! Let see who is the popular football players here lol.
EDIT: Oh and FYI, Chained and Unchained are kept seperate due to thigns like both chained nd unchained monks being effective but different.
Oh and its not just base class. You are free to consider arcehtypes as well for this decision

alexd1976 |

I don't consider anybody with casting to be a martial.
So Swashbuckler.
If we include casters like Warpriest (up to 6th level spells)...
Hunter.
I've always preferred divine casting over arcane, I like healing and status removal effects... (trying to keep a party of crazy players alive is like herding cats, at least with divine spells I can heal them up a bit).

Pixie, the Leng Queen |

Generally speaking I tend to consider
Martials as anyone who focuses primary on hitting rhings with weapons ot items (for those.improvized weapon people lol)
So even though a summoner is a.6 level caster, he is a caster and a.magus is a martial (sinces his focus is still.hitting things woth a stick).

alexd1976 |

Generally speaking I tend to consider
Martials as anyone who focuses primary on hitting rhings with weapons ot items (for those.improvized weapon people lol)So even though a summoner is a.6 level caster, he is a caster and a.magus is a martial (sinces his focus is still.hitting things woth a stick).
Interesting.
Would you then consider a Wizards specializing in melee as a martial?
If so, my answers still don't change. I abhor arcane casters. :D

HWalsh |
I don't consider anybody with casting to be a martial.
So Swashbuckler.
If we include casters like Warpriest (up to 6th level spells)...
Hunter.
I've always preferred divine casting over arcane, I like healing and status removal effects... (trying to keep a party of crazy players alive is like herding cats, at least with divine spells I can heal them up a bit).
Paladins and Rangers are absolutely Martials. They get spells, yes, at higher levels, but they absolutely aren't casters.

Knitifine |

alexd1976 wrote:Paladins and Rangers are absolutely Martials. They get spells, yes, at higher levels, but they absolutely aren't casters.I don't consider anybody with casting to be a martial.
So Swashbuckler.
If we include casters like Warpriest (up to 6th level spells)...
Hunter.
I've always preferred divine casting over arcane, I like healing and status removal effects... (trying to keep a party of crazy players alive is like herding cats, at least with divine spells I can heal them up a bit).
I too, do not consider 4+ level casters to be martial. Only a character with no spellcasting is martial in my eyes. Though not all of them qualify either (Hello Kineticist).

Azraiel |

Magus and Bards blur the lines between martial and magical, sure, but they rely upon their weapons to be effective. But for Paladins and Rangers a handful of utilitarian spells is icing on the cake, not a core or even important feature. They neither depend upon those abilities nor miss them when they are absent; the weapons they wield are their true tools.

Pixie, the Leng Queen |
1 person marked this as a favorite. |

Magus and Bards blur the lines between martial and magical, sure, but they rely upon their weapons to be effective. But for Paladins and Rangers a handful of utilitarian spells is icing on the cake, not a core or even important feature. They neither depend upon those abilities nor miss them when they are absent; the weapons they wield are their true tools.
They even have archetypes that remove spellcasting

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I tend to leave full casters because they often end up getting measured for their casting ability even if they are "martial focused" and tend to skew things toward themselves un just aboutevery instance. That and they enough love already -.-
A sorcerer even straight into DD might count by that definition, but it doesn't look like prestige classes are being included.

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Combat Focused Bards (i.e. not bards focused on spells and OOC utility)
I'm a big fan of combat bards - but even a tanky melee bard has a very different role in combat than a martial and probably shouldn't be on this list.
My melee bard is usually the tankiest in the group, but while he usually leads the charge, he doesn't do that much damage. He relies upon OOC buffing (generally burns most of his spells on Heroism etc) and Inspire Courage to pull his weight in combat.
If you just include all of the extra damage caused by Inspire Courage including hits that would have otherwise missed, his damage becomes very solid. But personally he's lucky to do 1/2 the DPR of a well built martial (especially after he finishes buffing them).

HWalsh |
HWalsh wrote:I too, do not consider 4+ level casters to be martial. Only a character with no spellcasting is martial in my eyes. Though not all of them qualify either (Hello Kineticist).alexd1976 wrote:Paladins and Rangers are absolutely Martials. They get spells, yes, at higher levels, but they absolutely aren't casters.I don't consider anybody with casting to be a martial.
So Swashbuckler.
If we include casters like Warpriest (up to 6th level spells)...
Hunter.
I've always preferred divine casting over arcane, I like healing and status removal effects... (trying to keep a party of crazy players alive is like herding cats, at least with divine spells I can heal them up a bit).
Its not just 4+ level casters... Have you ever looked at a Paladin's spellcasting?
Level 6... 2 level 1 spells, if they have bonus spells.
Even in PFS you will never even get a 4th level spell. (Because you can't get a 4th level spell until level 13.)
If you are going for any "normal point of entry" prestige class then you have 1, maybe 2, spells tops. Then, depending on archetype (Warrior of the Divine Light) you may never get any spells at all.