Favorite Martial types


Pathfinder First Edition General Discussion

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Ok, I know these poor guys tend to get a lot of flak but you know what? LETS GIVE THEM SOME LOVE! So what if your favorite?

Imma put a reply for each martial type, just favorite the ones you like! Let see who is the popular football players here lol.

EDIT: Oh and FYI, Chained and Unchained are kept seperate due to thigns like both chained nd unchained monks being effective but different.

Oh and its not just base class. You are free to consider arcehtypes as well for this decision


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Fighter


4 people marked this as a favorite.

Ranger


2 people marked this as a favorite.

Barbarian


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Paladin


4 people marked this as a favorite.

Gunslinger


1 person marked this as a favorite.

RaNGER


Rogue


3 people marked this as a favorite.

Chained Monk


3 people marked this as a favorite.

Unchained monk


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Cavalier


Combat Focused Bards (i.e. not bards focused on spells and OOC utility)


4 people marked this as a favorite.

Brawler


3 people marked this as a favorite.

Slayer


7 people marked this as a favorite.

Magus


2 people marked this as a favorite.

Unchained Rogue


4 people marked this as a favorite.

Hunter


Swashbuckler


4 people marked this as a favorite.

Inquisitor


2 people marked this as a favorite.

Anti-Paladin


2 people marked this as a favorite.

Ninja


1 person marked this as a favorite.

Samurai


3 people marked this as a favorite.

Bloodrager


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Warpriest


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Druid


2 people marked this as a favorite.

Skald


1 person marked this as a favorite.

Mutagen Focused Alchemist


I don't consider anybody with casting to be a martial.

So Swashbuckler.

If we include casters like Warpriest (up to 6th level spells)...

Hunter.

I've always preferred divine casting over arcane, I like healing and status removal effects... (trying to keep a party of crazy players alive is like herding cats, at least with divine spells I can heal them up a bit).


Generally speaking I tend to consider
Martials as anyone who focuses primary on hitting rhings with weapons ot items (for those.improvized weapon people lol)

So even though a summoner is a.6 level caster, he is a caster and a.magus is a martial (sinces his focus is still.hitting things woth a stick).


Pixie, the Leng Queen wrote:

Generally speaking I tend to consider

Martials as anyone who focuses primary on hitting rhings with weapons ot items (for those.improvized weapon people lol)

So even though a summoner is a.6 level caster, he is a caster and a.magus is a martial (sinces his focus is still.hitting things woth a stick).

Interesting.

Would you then consider a Wizards specializing in melee as a martial?

If so, my answers still don't change. I abhor arcane casters. :D


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I tend to leave full casters because they often end up getting measured for their casting ability even if they are "martial focused" and tend to skew things toward themselves un just aboutevery instance. That and they enough love already -.-


alexd1976 wrote:

I don't consider anybody with casting to be a martial.

So Swashbuckler.

If we include casters like Warpriest (up to 6th level spells)...

Hunter.

I've always preferred divine casting over arcane, I like healing and status removal effects... (trying to keep a party of crazy players alive is like herding cats, at least with divine spells I can heal them up a bit).

Paladins and Rangers are absolutely Martials. They get spells, yes, at higher levels, but they absolutely aren't casters.


Lol it appears the magus is leading so far with 4 likes lol


I'm partial to the brawler for whatever reason.
Also Mutagen Alchemists.


Pixie, the Leng Queen wrote:
Magus

for me it would be a blade bound kensai magus using an aldori dueling blade


Pixie, the Leng Queen wrote:
Paladin

If I could like this more than once... I wouldn't. Dishonour is for the weak!


HWalsh wrote:
alexd1976 wrote:

I don't consider anybody with casting to be a martial.

So Swashbuckler.

If we include casters like Warpriest (up to 6th level spells)...

Hunter.

I've always preferred divine casting over arcane, I like healing and status removal effects... (trying to keep a party of crazy players alive is like herding cats, at least with divine spells I can heal them up a bit).

Paladins and Rangers are absolutely Martials. They get spells, yes, at higher levels, but they absolutely aren't casters.

I too, do not consider 4+ level casters to be martial. Only a character with no spellcasting is martial in my eyes. Though not all of them qualify either (Hello Kineticist).


Magus and Bards blur the lines between martial and magical, sure, but they rely upon their weapons to be effective. But for Paladins and Rangers a handful of utilitarian spells is icing on the cake, not a core or even important feature. They neither depend upon those abilities nor miss them when they are absent; the weapons they wield are their true tools.


Warlord.

Liberty's Edge

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I can't believe no one has mentioned cavaliers. Animal companion, team work feats, challenging foes to duels, flavorful orders, and cool archetypes. There's a lot to love.


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Azraiel wrote:
Magus and Bards blur the lines between martial and magical, sure, but they rely upon their weapons to be effective. But for Paladins and Rangers a handful of utilitarian spells is icing on the cake, not a core or even important feature. They neither depend upon those abilities nor miss them when they are absent; the weapons they wield are their true tools.

They even have archetypes that remove spellcasting

Liberty's Edge

Yeah, most of the casting that rangers do is casting things luke gravity bow a few times a day. They don't have the spells per day to be true gishes, and they can't really do other caster roles like control and blasting.

Sovereign Court

Pixie, the Leng Queen wrote:
I tend to leave full casters because they often end up getting measured for their casting ability even if they are "martial focused" and tend to skew things toward themselves un just aboutevery instance. That and they enough love already -.-

A sorcerer even straight into DD might count by that definition, but it doesn't look like prestige classes are being included.

Sovereign Court

Pixie, the Leng Queen wrote:
Combat Focused Bards (i.e. not bards focused on spells and OOC utility)

I'm a big fan of combat bards - but even a tanky melee bard has a very different role in combat than a martial and probably shouldn't be on this list.

My melee bard is usually the tankiest in the group, but while he usually leads the charge, he doesn't do that much damage. He relies upon OOC buffing (generally burns most of his spells on Heroism etc) and Inspire Courage to pull his weight in combat.

If you just include all of the extra damage caused by Inspire Courage including hits that would have otherwise missed, his damage becomes very solid. But personally he's lucky to do 1/2 the DPR of a well built martial (especially after he finishes buffing them).

Liberty's Edge

You could also do the reverse and build an order of the tome cavalier with an optimized UMD bonus and have a "spell caster" cavalier with access to a lot of spells. Would this character still be considered "martial"?


I like fighters. I find the number of feats lets you assemble interesting mechanical interactions at an early level while allowing for a range of at least moderately effective character concepts. The only thing that makes me sad about them is lack of skill points.

Liberty's Edge

Agreed. They are a versatile class in combat, but they need more to do outside of combat. The 4 skill points per level is why I prefer cavaliers, brawlers, and etc.


Knitifine wrote:
HWalsh wrote:
alexd1976 wrote:

I don't consider anybody with casting to be a martial.

So Swashbuckler.

If we include casters like Warpriest (up to 6th level spells)...

Hunter.

I've always preferred divine casting over arcane, I like healing and status removal effects... (trying to keep a party of crazy players alive is like herding cats, at least with divine spells I can heal them up a bit).

Paladins and Rangers are absolutely Martials. They get spells, yes, at higher levels, but they absolutely aren't casters.
I too, do not consider 4+ level casters to be martial. Only a character with no spellcasting is martial in my eyes. Though not all of them qualify either (Hello Kineticist).

Its not just 4+ level casters... Have you ever looked at a Paladin's spellcasting?

Level 6... 2 level 1 spells, if they have bonus spells.

Even in PFS you will never even get a 4th level spell. (Because you can't get a 4th level spell until level 13.)

If you are going for any "normal point of entry" prestige class then you have 1, maybe 2, spells tops. Then, depending on archetype (Warrior of the Divine Light) you may never get any spells at all.


I've got a thing for the Fighter archtype Sensate, just cos it seems cool. however I've never gotten the chance to play it so I don't know if I'd actually like it


So by martial do you mean 'doesn't cast spells' or 'fights in melee'

Because if its the latter I'm going to have to say my favorite martial is a druid.

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