NPC Codex 2 Request


Product Discussion

Silver Crusade

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Pathfinder Adventure Path Subscriber

Hi Paizo,

As a regular player and Game Master of your RPG, I find my players will often go off the expected path in your various Adventure Paths and Modules.

As a GM, I always want to facilitate my player's choices and nurture their instinct for exploration. Sometimes though, that means I need to come up with NPCs on the fly. These members of the supporting cast will sometimes be little more than a name, and a couple of social skill check DCs. Sometimes though they can be a bit more robust.

Wandering through a forest, my PCs might encounter some cannibal barbarians (Axe Warriors, replace Intimidating stare with Bite), or my players might stumble upon a cruel cult transmogrifying monster blood into people lead by a Wrath Priest, supported by a cadre of Whiteclaw Sorcerers.

But what about when they visit a pirate ship? I could use some rogues, but what I'd really like is a swashbuckler. And what about when they want to visit the local alchemist for some potions only to discover his cruel experiments later?
WITCHES! I have so much need for some handy witches. And what's a tavern brawl without a brawler in the fray?

Please consider an NPC Codex 2, because stat blocks are so time consuming for a busy GM on the go, and it can be so useful to have Advanced, Ultimate and Occult statblocks in an easily referenced format.

Kind regards,

DM_aka_Dudemeister


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I'd love for NPC Codex to become a regular product like the Bestiary is.

Or even if they were somehow incorporated into it.


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Sure, no problem. Considering that they cleared all NPC classes as well, that leaves some space for more classes.


We certainly have a bunch of new classes to cover. Maybe it could even delve into some of the archetypes.


I would love to see a new NPC Codex covering all the new classes.


A new NPC Codex with the missing classes would be awesome!


They did NPC Codex II, they just put orcs in it and called it Monster codex


Nathanael Love wrote:
They did NPC Codex II, they just put orcs in it and called it Monster codex

yeah but that is not what people are requesting...


There are some great 3PP products that can be of use here. One of these (not saying which because edit) has over 100 NPCs from the base classes, all of them built by Paizo freelancers. (Edited: Realized a bit late where this forum was located!)


MMCJawa wrote:
Nathanael Love wrote:
They did NPC Codex II, they just put orcs in it and called it Monster codex
yeah but that is not what people are requesting...

No, but it happened and it seems to have set up the every other year Bestiary/ NPC Codex pattern. I'd say next year we would expect to see one.


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NPC Codex 1:
11 core classes
6 NPC classes
10 prestige classes
11 iconics

So...

11 core classes
Alchemist
Cavalier
Gunslinger
Inquisitor
Magus
Oracle
Summoner
Witch
Antipaladin
Ninja
Samurai

10 prestige classes
Battle Herald
Holy Vindicator
Horizon Walker
Master Chymist
Master Spy
Nature Warden
Rage Prophet
Stalwart Defender

11 iconics
Damiel (Alchemist)
Alain (Cavalier)
Lirianne (Gunslinger)
Imrijka (Inquisitor)
Seltyiel (Magus)
Alahazra (Oracle)
Balazar (Summoner)
Feiya (Witch)
??? (Antipaladin)
Reiko (Ninja)
Hayato (Samurai)

Sample Archetypes
To fill the space that was taken by the NPC classes

So... for NPC Codex 3

17 core classes
Arcanist
Bloodrager
Brawler
Hunter
Investigator
Shaman
Skald
Slayer
Swashbuckler
Warpriest
Kineticist
Medium
Mesmerist
Occultist
Psychic
Spiritualist
Vigilante

17 iconics
Enora (Arcanist)
Crowe (Bloodrager)
Kess (Brawler)
Adowyn (Hunter)
Quinn (Investigator)
Shardra (Shaman)
Hakon (Skald)
Zadim (Slayer)
Jirelle (Swashbuckler)
Oloch (Warpriest)
Yoon (Kineticist)
Erasmus (Medium)
Meligaster (Mesmerist)
Mavaro (Occultist)
Rivani (Psychic)
Estra (Spiritualist)
??? (Vigilante)

Sample Archetypes
To fill the space that was taken by the NPC classes and PrC... if the Core Classes and Iconics don't take as much ;)


I would definitely purchase a new NPC codex with all the new classes in it. I like this idea.


I suspect we might be needing 2 NPC codexes to adequately cover all the new classes without having to skimp on levels or have an overly bloated book.


MMCJawa wrote:
I suspect we might be needing 2 NPC codexes to adequately cover all the new classes without having to skimp on levels or have an overly bloated book.

Well, that's well I split the list in two. A 2nd Codex would cover APG, UM and UC, while a 3rd Codex would cover ACG, OC and UI.


Don't forget the Pathfinder Unchained classes as well.

Definitely would need two books, but as these are primarily GM books the demand would not be as great.


I concur for the need of a product like this. The third party are indeed filling a vacuum here with statbloks written for the occult characters.


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Vigilantes are possibly my most anticipated group for a NPC codex :)

20 vigilantes with secret identities, probably with different archetypes? Yes please! :D

Silver Crusade

Pathfinder Adventure Path Subscriber

Respectfully, I still want this.

Dark Archive

Me too! :D


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Adventure Path Charter Subscriber

If they did a NPC Codex 2 and then 3. I would purchase both. Also if they also did a Monster Codex 2, I would purchase that also!


Need want give


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Just hook it to my vein!!!


Would purchase #2. Would purchase #3.

Heck, I'd purchase #4 if 4 were necessary to fit in all the new classes. APG? ACG? Occult? Those other classes that came in mostly on their own? I'd definitely pay for books of stat blocks for all of them!


Loved NPC Codex, #2 would be an automatic buy for me.


I'd throw my money at these. Loved the NPC Codex and Monster Codex, I'd buy a second one of either of those in a heartbeat.


I would buy it even if it doubled in price.

Silver Crusade

Pathfinder Adventure Path Subscriber

Is it too early to bump this thread, so that more people can add their love for an NPC Codex 2.


Good thing you bumped it... I'd buy both a well, and I am pretty sparing in my purchases.


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I'd buy it too, Paizo!


Apparently, this book didn't seel that well :(

Still for completion's sake, it would be a good thing to round up the other classes.


That's weird, everyone I know bought a copy.

Silver Crusade Contributor

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I didn't. I haven't really been buying Bestiaries either. Can't buy everything. ^_^

(Plus, in this case, a lot of it is easily usable from the PRD.)

It's possible that these are more costly to make, as well (though I don't have data on that). Art is a major expense, and the NPC Codex has a lot of it.


Wouldn't it have been obvious though? It has been more than 5 years since NPC Codex was released.


And they've released two more codex since then.

Silver Crusade

Pathfinder Adventure Path Subscriber

Sometimes I need Inquisitor NPCs to hunt my player character witches. Or alchemists to brew up the drugs in my homebrew campaigns. My players will often sail upon the high seas and there is nary a swashbuckler to be found to buckle their swashes!

Help me Paizo-Wan-Kenobi you're my only hope.


DM_aka_Dudemeister wrote:

Sometimes I need Inquisitor NPCs to hunt my player character witches. Or alchemists to brew up the drugs in my homebrew campaigns. My players will often sail upon the high seas and there is nary a swashbuckler to be found to buckle their swashes!

Help me Paizo-Wan-Kenobi you're my only hope.

If Paizo-Wan-Kenobi is helping you, then who am i going to have a light saber duel with, myself?

Silver Crusade

Pathfinder Adventure Path Subscriber

Good luck pal


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Still want.

Occult classes, shifters, fighters using feats from weapon and armour masteries....


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Pathfinder Adventure Path, Lost Omens, Maps, Starfinder Adventure Path Subscriber

I'd absolutely be in favor of an NPCC2. I love using the original and since I know many of my players have or have access to the original, I tend to mix and match the art based on what I want for the story flavor and then find the stat block based on what I need for future encounters.

There were plenty of unassuming looking characters in there that I had much more massive stats waiting for when the PCs got to them. Wasn't hard to do at the table and my notes either, just kept notes on which page the art I showed was and where the stat block I needed was at.


Pathfinder Roleplaying Game Superscriber

I'm holding out for Undead Codex. I've got like 4 catfolk but only 2 skeletons. WTF?

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