Zwordsman |
That'd be nice. Purely so they don't suffere from the "i can't do jack" at low levels thing..
I always try to avoid low levels as a caster, since they get maybe 2-3 castings a day. Warlock gets a less. maaybe close to the same if they're super duper int focused.
Though unlimited shots are a bit dangerous.. but bolts don't cost much either.. so it probably wouldn't be a terrible issue
Zwordsman |
Thats a grand idea! I utterly forgot they could get bombs to be honestly. I dont' remember seeing any mention of fast bombs.. but doesn't surprise me if i missed it since I forgot they had bombs too
haha I'd so flavor this..
"Throw the vial and right before impact super charge it with my blast" sorta thign
pixierose |
Thats a grand idea! I utterly forgot they could get bombs to be honestly. I dont' remember seeing any mention of fast bombs.. but doesn't surprise me if i missed it since I forgot they had bombs too
haha I'd so flavor this..
"Throw the vial and right before impact super charge it with my blast" sorta thign
Yeah there is a talent to get bombs... and once you do you can us eyour talents to get alchemist discoveries pertaining to bombs
Gisher |
Thats a grand idea! I utterly forgot they could get bombs to be honestly. I dont' remember seeing any mention of fast bombs.. but doesn't surprise me if i missed it since I forgot they had bombs too
haha I'd so flavor this..
"Throw the vial and right before impact super charge it with my blast" sorta thign
No fast bombs, but you can use your Talents to select bomb-related discoveries. A one level dip into Alchemist would let you add INT to damage. Alternatively the Alchemist VMC would double your number of bombs starting at 7th level plus get you Mutagen at 11th level.
Blakmane |
Probably just the danger of low level being able to at range unlimited touch attacks. Since sorcerer and wizard abilities are limited to 3+stat usually (though honestly i wouldn't mind if they altered those to unlimited use.. Gosh that would make them useful a lot longer)
Cantrips are unlimited range touch attacks, albeit damage limited.
Mark Seifter Designer |
QuidEst |
Zwordsman wrote:Probably just the danger of low level being able to at range unlimited touch attacks. Since sorcerer and wizard abilities are limited to 3+stat usually (though honestly i wouldn't mind if they altered those to unlimited use.. Gosh that would make them useful a lot longer)Cantrips are unlimited range touch attacks, albeit damage limited.
Low-level touch attacks that you can Rapid Shot. You'll actually make the Gunslinger jealous.
graystone |
graystone wrote:Check the playtest doc; you can qualify for any of the bomb discoveries with an *. Fast Bombs doesn't have one.Gisher wrote:Isn't fast bombs a bomb-related discovery?
No fast bombs, but you can use your Talents to select bomb-related discoveries.
I missed that. That is disappointing... So I can change it's damage type but I can't take talents to improve my use of bombs like fast/directed/delayed/precise/rocket/strafe/underwater... I have to say, if I'm spending a talent on it, I'd rather get a bomb improvement instead of a damage swap.
It seems VERY odd that I can buff a siege engine (Siege Bomb*) but I can't figure out how to avoid hitting innocent bystanders with my bombs (Precise bombs). What was the reasoning behind excluding the non-'*' bomb discoveries?
Tristram |
I agree that the list could stand to be improved, though I imagine that the reason it's "*" only is because it seems very straight forward and text minimal.
If there's concern that it might tread on the Alchemist's toes too much to give level equivalent access, maybe lvl-X or some minimum level requirements could be tossed out there.
James Gibbons |
James Gibbons wrote:Nah, the kinetic blast takes that place I think.I wonder why they felt a level restriction was nesessary?
It would be the most powerful unlimited ammunition low level option i guess (the other being sling?)
What is kinetic blast? I've seen it referenced a few times across these forums but I can't find what it is anywhere.
KageCM |
Milo v3 wrote:What is kinetic blast? I've seen it referenced a few times across these forums but I can't find what it is anywhere.James Gibbons wrote:Nah, the kinetic blast takes that place I think.I wonder why they felt a level restriction was nesessary?
It would be the most powerful unlimited ammunition low level option i guess (the other being sling?)
It's a Kineticist ability, from the Occult Playtest.
Extra Anchovies |
Milo v3 wrote:What is kinetic blast? I've seen it referenced a few times across these forums but I can't find what it is anywhere.James Gibbons wrote:Nah, the kinetic blast takes that place I think.I wonder why they felt a level restriction was nesessary?
It would be the most powerful unlimited ammunition low level option i guess (the other being sling?)
It's a class feature of the Kineticist, from Occult Adventures (it'll be out this summer). It's basically the 3.5 Warlock with an elemental fluff (think avatar: the last airbender). Kinetic Blast is a ranged touch that deals 1d6 per odd Kineticist level (1d6 at 1st, 2d6 at 3rd, etc). No iteratives with it, though, which is dumb.
Milo v3 |
It's a class feature of the Kineticist, from Occult Adventures (it'll be out this summer). It's basically the 3.5 Warlock with an elemental fluff (think avatar: the last airbender). Kinetic Blast is a ranged touch that deals 1d6 per odd Kineticist level (1d6 at 1st, 2d6 at 3rd, etc). No iteratives with it, though, which is dumb.
Having no iteratives is why it scales, also there was an form infusion that separated your blast into iterative attacks in the end.