[Roll20 / Google+]*CORE* #3-09: The Quest for Perfection Series - 10, 17, & 24 June 2015 @ 6:00PM MDT(UTC-6)]


Online Play

Lantern Lodge 4/5

Special Note: The Quest for Perfection series is broken down into three parts that are intended to be played consecutively. I will be running them in order on Wednesdays three weeks in a row. There is a special boon for playing all three of them on the same character.

When: Wednesday June 10th, 2015 at 6:00pm MDT (UTC-6)

Where: Roll20 + G+ Hangout

Who: Level 1-5 Core characters

What: In the distant land of Tian Xia, the Pathfinder Society's Lantern Lodge sends a team of agents high into the mountains of the Wall of Heaven to an abandoned Iroran monastery in search of a powerful relic to assist them in ensure victory in the upcoming Ruby Phoenix Tournament. Though the monastery has long laid unused by the faithful of the Master of Masters, it is not completely devoid of danger, and the PCs soon discover that merely retrieving the ancient artifact is but the beginning of a much larger quest.

Please sign up on Warhorn if you're interested.

Warhorn

Lantern Lodge 4/5

When: Wednesday June 17th, 2015 at 6:00pm MDT (UTC-6)

Where: Roll20 + G+ Hangout

Who: Level 1-5 Core characters

What: With an ancient Iroran relic in hand, the Pathfinders must make a long river voyage to the inland nation of Shokuro to return it to the only person who can reactivate the long-dormant artifact. Whether dangers take the form of goblinoid menaces on the shores of Kaoling to the north or the powerful armies of Lingshen to the south, the Pathfinders' journey will be anything but a pleasure cruise. Can the PCs survive hostile waters to safely reach their destination, or will they fall victim to the perils of river travel in Tian Xia?

Please sign up on Warhorn if you're interested.

Warhorn

Lantern Lodge 4/5

When: Wednesday June 24th, 2015 at 6:00pm MDT (UTC-6)

Where: Roll20 + G+ Hangout

Who: Level 1-5 Core characters

What: As the Pathfinders approach the village of Nesting Swallow in the Tian nation of Shokuro, they find it besieged by a gang of tengu bandits. Before their contact in the village will aid them in restoring the Iroran relic that brought them hundreds of miles to the isolated town, the PCs must repulse the attackers, using every ounce of tactical mettle and military strategy they possess to train the villagers, augment their defenses, and ultimately face off against the bandits' charge.

Please sign up on Warhorn if you're interested.

Warhorn

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