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Silver Crusade

Vidmaster7 wrote:
I might have asked that before >.> I'm to young for dementia to be setting in darn it!

*headpats*

Ish okay.


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Rysky the Dark Solarion wrote:
space master7 wrote:
Forgot about this but just remembered I was going to ask now that star finder has been out a bit how do you feel about it? I remember you had concerns.

I've pretty much given up on it. I was trying to force myself to post on the Dead Suns PBP (which I was having fun with, and liked playing with the others), but I literally could not force myself to post ;_;

There was a lot of stuff that whittled me down about the setting until it was too much. I'm keeping the subscriptions for the Core and AP lines for the art and inspirations, but i doubt I'll ever play any of it.

Once the PF2E beta comes out, I'd like to loot it to write up a rules "service pack" update for Starfinder.


That sounds good.


Rysky wrote:
Selene Spires wrote:
Rysky wrote:
Selene Spires wrote:

Greeting Wonderful and Enlightened Mistress,

So in a game I am playing I get to play a succubus...it is really great fun (it is 3.5 D&D game so we are using the rules from Savage species)

Any advice on playing a succubus?

Yay!

And hmmm, have fun!

But more seriously, it would depend on what type of character you're wanting to play as your succubus :3

Well it is a evil campaign...so she is very naughty.

Also for combat I decided to focus on archery eventually going for the Deerwood Sniper PrC.

Nice! Deerwood Sniper?

(sorry it took me so long to respond, I wasn't getting alerts for this board)

Deepwood Sniper...stupid autocorrect


An Evil campaign? Let's see. I'd have been a Human Half-Dragon (Red) Barbarian with a Pyromania disorder. He'd set things on fire just to watch them burn. He'd also hear voices, and he believes that the fires that he starts speak to him.


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*wheels in a lab set wearing a little lab coat, black rubber gloves, and tiny goggles*

Right, let’s get this project underway! There are some people on these boards that need a taste of GremGob PEACH pits! *

*starts analyzing standard peach pits in hopes of maximizing the alchemical burn*

*Gremlin/Goblin Pyrotechnicly Explosive, Alchemically Concentrated Hellfire


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Don't Peach pits have small amounts of Cyanic acid? Don't forget to add Poison effects.

Silver Crusade

Selene Spires wrote:
Rysky wrote:
Selene Spires wrote:
Rysky wrote:
Selene Spires wrote:

Greeting Wonderful and Enlightened Mistress,

So in a game I am playing I get to play a succubus...it is really great fun (it is 3.5 D&D game so we are using the rules from Savage species)

Any advice on playing a succubus?

Yay!

And hmmm, have fun!

But more seriously, it would depend on what type of character you're wanting to play as your succubus :3

Well it is a evil campaign...so she is very naughty.

Also for combat I decided to focus on archery eventually going for the Deerwood Sniper PrC.

Nice! Deerwood Sniper?

(sorry it took me so long to respond, I wasn't getting alerts for this board)

Deepwood Sniper...stupid autocorrect

Oh Cool.

Flirt with marks while your sniping them.


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Master Pugwampi wrote:

*wheels in a lab set wearing a little lab coat, black rubber gloves, and tiny goggles*

Right, let’s get this project underway! There are some people on these boards that need a taste of GremGob PEACH pits! *

*starts analyzing standard peach pits in hopes of maximizing the alchemical burn*

*Gremlin/Goblin Pyrotechnicly Explosive, Alchemically Concentrated Hellfire

Lowers goggles, rolls up sleeves, and starts drilling holes into selected peach pits.

Needs more boom...


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Wanders in, pipe in hand, spots pugwampi/gremlin cooperation, turns on his heel, and leaves without a word.


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Wilkins, Goblin Scholar wrote:
Wanders in, pipe in hand, spots pugwampi/gremlin cooperation, turns on his heel, and leaves without a word.

Hunh. Wilkins seemed so non-plussed that he remarked "pugwampi/gremlin" instead of "pugwampi/goblin."

I wonder what was unnerving him?

*shrugs and gets back to work*


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Lab Log: Day 1 — April 14, 2018 (Golarion Calendar (GC): Gozran 14, 4813)

Taking the samples Mimdel Boom cored out of the peach pits, we have begun analysis of the materials we have to alchemically augment to create an appropriate level of explosiveness. Spirits are high and got a quick boost from our discovery that cyanic acid is an isomer of a fulminic acid, a notoriously unstable substance often used in blasting caps! This makes the alchemical process of transforming this substance into an unstable explosive very easy!

Sadly, the more cyanic acid we transform into explosives—and thus a bigger boom—depletes the cyanide poison. It is a trade off—the bigger the boom, the less poison; the more poisonous, the smaller the boom. John Napier 698’s suggestion had merit, but if we go that route the explosion from each pit would be markedly lessened.

Deciding which route to take has led to our first major debate on the project, with gremlins favouring a balanced approach or more emphasis on the poison and the goblins favouring as big a boom as possible, without poison if necessary. It got quite heated, with knives, rocks, and pickles* being thrown at various points. Fortunately, it was decided that poison works too slowly and was lacking too much flare to have a proper humorous effect and so the goblins stand was eventually universally accepted.

So our course is now set:

  • First, we find an alchemical formula for transmuting cyanic acid into fulminic acid.
  • Second, we find a way to add alchemical fire into the pits so the initial blast and resulting shrapnel have a spectacular fire flash.
  • Third, we test the alchemically modified pits with the pugwampi pit trap and as alternate sling stones on lab rats we will get from Gary the Grimple Gremlin**.

Hopefully our second day will be as productive.

*the pickles were salvaged afterwards, with many goblins commenting on the benefits of “added flavour” apparently picked up from wherever they landed.

**Gary has agreed to gift the rats gratis in return for a generous helping of PEACH pits. He also says this will cover the outstanding bill for the Christmas gag of ’15. Man, that guy just won’t let things go!


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Awakens from drinking moldy pickle brine with a hangover and hallucinations.

Is therefore not at all disturbed by the events going on around him, not even a stray flask of alchemist's fire gives him a momentary hotfoot.

Secure in the knowledge that no goblin would willingly cooperate with the hated rival Pugwampi and that he is therefore clearly still asleep and dreaming, Captain Killjoy wanders out in blissful ignorance.

So a typical day for him, really.


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Lab Log: Day 2 — April 15, 2018 (GC: Gozran 15, 4813)

At first we seemed to be making great progress with the alchemical transformation of the cyanic acid, especially when Timothy Pugwampi blew his head off after adding a magnesium/saltpeter solution to the alchemical process at too rapid a rate. Very amusing; but sadly his note taking was atrocious even before being splattered with pugwampi brains and all attempts to replicate his success under more controlled conditions proved fruitless.

Still, we determined that that is the alchemical process to follow and we had great fun substituting various round objects for his head. Vingorg’s contribution—using a banana with kumquats for eyeballs—was considered by all the best in show.

Sadly, we’re going to need another Timmy.


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Try using a sugar-potassium nitrate mix to add to the peach pits. That way you won't use as much of the cyannic acid.


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Hrrrrrrm.

Begins Totally Sane Effort to replicate the Oil of Impact which never showed up in Pathfinder.


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High School Chemistry was one of my favorite subjects.


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Mimdel Boom wrote:
Begins Totally Sane Effort to replicate the Oil of Impact which never showed up in Pathfinder.

I accidentally made an Oil of Comic Sans once; the fumes made me nauseous for a week.


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Lab Log: Day 3 — April 16, 2018 (GC: Gozran 16, 4813)

Added a sugar/potassium nitrate suspension to the magnesium/saltpeter solution and then infused the peach pits with the resulting mixture. There was considerable excitement when no boom occurred despite the significant amounts added; later this grew into frustration as they remained woefully inert. Consulting Alchemical manuals (for those who read) and actual alchemists (for those who don’t) shed little light on the problem.

Accusations began to fly, especially from the goblins as they saw this attempt to use the potassium nitrate as a means of returning the previously dismissed poison into the resulting creation. The argument grew incredibly heated; so much so that we nearly missed the infused pits spontaneously exploding some twenty minutes after they were abandoned as a failure. Our attention was only drawn to it by Janka asking, “What are those loud booming pops?”

The explosive level matched up with Timmy’s accidental discovery AND retained cyanic acid, adding a mild suffocation-poison effect to the resulting debris. General congratulations were shared by all but the four goblins and three pugwampis caught in the blasts; their noble sacrifice to the furtherment of alchemy and mayhem is hereby noted.

We now need a stabilizer to keep them from exploding until hit with a hard blow. Intriguingly, our alchemical research suggests that the AD&D1e substance known as oil of impact might do the trick. Mimdel Boom’s independent research might be the key to our success and the completion of the first phase of the project.

On a side note, the injury level is high enough that the gremlin mass stock of Bactine has come in exceptionally handy.


Sorry, I meant Potassium Perchlorate. Sugar and Potassium Nitrate is rocket fuel. Oops.


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John Napier 698 wrote:
High School Chemistry was one of my favorite subjects.

My chem teacher seemed to be going though his midlife crisis* at the time, but we did discuss practical topics like how to build non-incriminating arson devices.

*:
He liked to creep on the attractive teenage girls in class (and school) too. Ugh.

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John Napier 698 wrote:
Sorry, I meant Potassium Perchlorate. Sugar and Potassium Nitrate is rocket fuel. Oops.

...and this was a problem...why?


Ambrosia Slaad wrote:
John Napier 698 wrote:
High School Chemistry was one of my favorite subjects.
My chem teacher seemed to be going though his midlife crisis* at the time, but we did discuss practical topics like how to build non-incriminating arson devices. ** spoiler omitted **

My Chem teacher ran the Chess Club and the Games Club, which had both board games and Computer Games. His personal favorite were the World War II strategy / tactical games.


Master Pugwampi wrote:
John Napier 698 wrote:
Sorry, I meant Potassium Perchlorate. Sugar and Potassium Nitrate is rocket fuel. Oops.
...and this was a problem...why?

Mainly the speed of the reaction. Explosives burn more quickly than propellants.


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John Napier 698 wrote:
Master Pugwampi wrote:
John Napier 698 wrote:
Sorry, I meant Potassium Perchlorate. Sugar and Potassium Nitrate is rocket fuel. Oops.
...and this was a problem...why?
Mainly the speed of the reaction. Explosives burn more quickly than propellants.

AH! Hence the delay before the boom!

*takes notes*


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Master Pugwampi wrote:
John Napier 698 wrote:
Sorry, I meant Potassium Perchlorate. Sugar and Potassium Nitrate is rocket fuel. Oops.
...and this was a problem...why?

Sugar and Potassium Nitrate is also known as rocket candy. I feel like I'm in a real life Willy 'Wampi & the Choco-Bomb Factory.


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Hunt, the PugWumpus wrote:
Master Pugwampi wrote:
John Napier 698 wrote:
Sorry, I meant Potassium Perchlorate. Sugar and Potassium Nitrate is rocket fuel. Oops.
...and this was a problem...why?
Sugar and Potassium Nitrate is also known as rocket candy. I feel like I'm in a real life Willy 'Wampi & the Choco-Bomb Factory.

*considers adding a chocolate coating to the peach pits to create a third possible use*


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Lab Log: Day 4 — April 17, 2018 (GC: Gozran 17, 4813)

The revelation that we were using rocket fuel and not explosives was received with mixed feelings. Some openly wondered whether it would be better to reverse course and try it with the explosives rather than rocket candy, but in the effort to save time those suggestions (and those making the suggestions) were axed*.

Mimdel Boom’s research into recreating some oil of impact has yet to bear fruit, and there are some who are grumbling whether that is an utter waste of time. But we persevere despite the odds.

We have in the mean time begun working on shortening the time from completed solution to explosion. This is a tricky experiment in which the reagents are added in precise order and shifting amounts to see what results. Too little and the current delay of fifty-six minutes will grow longer. Too much and they could explode in the lab tech’s** face.

In spite the danger, we managed to reduce the delay to eleven minutes with only one fatality, four lost limbs, and twenty-two lost digits. When the oil of impact comes online , we will be ready!

*Personal note: we need a sharpening stone. That battle axe was dull, dull, dull!

**The term “lab tech” is used in an extremely loose manner. A much more accurate terminology would be “ignorant shovel monkey.”


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Distracted by the prospect of Oil of Fiery Burning, another relic of years gone by, Mimdel labors ever onward.

Spurred on by her dedication to the Best! Project! Ever! the goblin alchemist arrives at a compromise.

Behold! Oil of Fiery Impact! Comes in three delicious flavors- regular, tangy, and extra-crispy!

...

Also I need a new lab. The old one... had an accident.


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Mimdel Boom wrote:

Distracted by the prospect of Oil of Fiery Burning, another relic of years gone by, Mimdel labors ever onward.

Spurred on by her dedication to the Best! Project! Ever! the goblin alchemist arrives at a compromise.

Behold! Oil of Fiery Impact! Comes in three delicious flavors- regular, tangy, and extra-crispy!

...

Also I need a new lab. The old one... had an accident.

*sighs*

Great work, Mimdel! This might kill two birds with one stone!

...actually, it has the potential to kill a whole flock of birds with one stone. I'll try to keep thinking figuratively rather than literally.

This essentially is Step Two of the project combined with the stabilizer for finishing Step One! BRILLIANT!

*grumbles a bit as he wheels in new lab equipment*

Couldn't wait for the safety glass, oh no, just had to keep going...


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>_>

<_<

{steals some more rocket candy, squeezes back under sofa}

<munch, munch> {whispering to self:} This is terrible tasting candy. <munch, munch> And the portions are too small.


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*Hands Master Pugwampi the formula for Oil of Impact.* I got this from a Smuggler in a beat-up freighter. He insisted that I not pass along his name. He was never here. Something about a price on his head.


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Are you crazy?!?!? Never give Pugwumpus That!

Think of the adventures!


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Selene, consider the following. 1) The Pugwampi Aura of Unluck will lessen the chance of a successful implementation of the formula, and 2) the Goblin inability to follow any written set of instructions all but guarantee failure. In fact, the next explosion should happen soon.


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But....Pugwampi are immune to the Pugwampi Unlucky Aura....


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Selene Spires wrote:
But....Pugwampi are immune to the Pugwampi Unlucky Aura....

And we keep well back from goblins running experiments to avoid our aura affecting them...and also as a basic laboratory safety standard when dealing with goblin alchemy.


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Plus they're still a bit unnerved about how we ground one of them up to see if the "bad-luck juice" could be weaponized into a bomb...

I mean, we were right, it could, we just didn't count on the fact that it would affect the one holding the bomb...

Ah well, Grash was a jerk anyway.


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Mimdel Boom wrote:

Plus they're still a bit unnerved about how we ground one of them up to see if the "bad-luck juice" could be weaponized into a bomb...

I mean, we were right, it could, we just didn't count on the fact that it would affect the one holding the bomb...

Ah well, Grash was a jerk anyway.

...especially since he was the one who suggested the grinding up in the first place. I mean, it was a worthwhile effort to expand knowledge, but c'mon!


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Lab Log: Day 5 — April 18, 2018 (GC: Gozran 18, 4813)

John Napier 698’s handing over of the alchemical formula for oil of impact coinciding with Mimdel Boom’s stunning success with the new oil of fiery impact has led to great rejoicing amongst the team. So much so that we accomplished very little today. We did manage to get the explosion delay down to 30 seconds, but after that there was too much celebrating and trying out the new substances to get anything else done.

The result is that all the team’s survivors are now convalescing in the hastily made infirmary.

Obviously the nature of our respective species leads to these sorts of incidents. We must accept theses set backs and press on! Our goblin compatriots may be volatile, but that is who they are, and they should be proud of it! How many beings can find joy in diversity and hardship? How many can appreciate the humour in a freshly exploded person? None but the goblins and we gremlins, my friends!

Are we not pugwampis, the most destructive and vindictive of all gremlins? We do not do this for ourselves, no, but for the higher calling of spreading humour through general mayhem and destruction! It is a thankless task, but we persevere and will until everybody finally gets the joke!

Oh as a final note, everybody has greatly appreciated Hunt’s astonishing ability to make a damn fine pot of tea. It is really keeping life in the infirmary civilized.


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Oil of Impact


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Tea? {looks down at bowl of warm water -- now brown -- in which he was soaking his filthy feet} Oh. OK. Sure, let's call it tea.


Uh, no thanks. I already had a beer earlier.


WWE Champion and Pittsburgh Wrestling legend Bruno Sanmartino died today at the age of 82 from heart problems.


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And now, that we've got the Oil of Impact, I'll share something that I did in another RPG. Have a spring loaded leather bladder force lamp oil through a tiny hole in the tip of a metal cone, producing a flammable cloud. When the bladder is empty, a small spring-loaded hammer strikes a flask of Oil of Impact, thus detonating the center of the cloud. Useful for fighting the Zombie hordes in the Zombie Apocalypse.

Spoiler:
I took out a Ghoul-infested cavern in a Shadowrun game this way. The GM was taken aback, because she expected the party to fight fifty Ghouls. :) It was my idea. :D


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Lab Log: Day 6 — April 19, 2018 (GC: Gozran 19, 4813)

Not much accomplished today as the entire team is still in recovery. We took the opportunity to have a brain storming session in the infirmary about various means to move forward and possible uses for the PEACH pits once we completed them. Many great ideas were put forth and those who could read jotted down notes. Those that couldn’t drew crude pictograms. We then folded them into paper airplanes and threw them at each other, so we didn’t have to get out of bed. Many eyes got poked to the joy of most of us—just not the ones with the poked eyes.

There was general agreement on the two main methods of use: pugwampi pit trap ammo and as alternate sling bullets. In addition, the Willy 'Wampi & the Choco-Bomb Factory idea of Hunt’s inspired the idea of disguising them as chocolate bon-bons (or bomb-bombs, as it were) so that someone might bite down hard on one and much hilarity would then ensue.

Janka came up with the most original notion, that of placing a permanent illusion on them so that they could be mistaken as suppositories. That way someone would go Boom-Boom when they went Boom-Boom.

Sadly no one could figure out how to guarantee delivery, use, or timing of the explosive, but very amusing nonetheless.


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I still say the idea is worth researching...


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Emerges from his bunker, and goes looking for a suitable breakfast.

Upon discovering that the unholy alliance endures, Wilkins hastily gathers up a few stray rats and goes back under cover.


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*Gives Wilkins a full bottle of Scotch*


It's a crying shame Wilkins won't help; he is one serious scholar!


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Eh. Guy's totally insane. I mean... he not only reads, he WRITES...

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