Knights of the Sins


Advice


So in an upcoming campaign our DM told us that we are going to be an evil group of dangerous criminals, and also each one of us have to represent one of the 7 Sins. I got Gluttony, and I can swap with Sloth if I want ..
I need some help with the concept, after the idea he will tell us about the stat generation, because is something different.
What do you think ? I feel a character with the Swallow Whole ability could be tematic, but i don't know .. and for someone who has to represent Sloth ? Need Toughts and Ideas !

P.S. I heard that we also can use a Template ( +0 / +1 ) and all classes are available !


If psionics are available, there is a a build for the vitalist where you drain the health of your enemies. For sloth, a summoner of kind seems appropriate.


For Gluttony you can try the bloatmage prestige class.


What Kind of Undead o Other Templated Creature is more appropriate for Gluttony ? Vampire or Ghoul with the Bloatmage will be scary and absolutely obscene to see, but maybe there's something out there that is far worse !


For Sloth, I would personally favor a less cliche interpretation than "lazy-ass summoner". Sloth also translates to cowardice, apathy, and making excuses. Someone who mindlessly follows orders is guilty of Sloth. Someone who doesn't stand up for what he believes because it's easier being a bystander (say, by letting his friends do all their evil s&!! without telling them off) is guilty of Sloth.

No matter what, though, Sloth has to be passive. A summoner, a buffer mage/bard, or a medic (maybe a cleric in denial) are good candidates for Sloth.


You could make gluttony into a literal example of hunger, by playing the Raging cannibal barbarian from Champions of Corruption.

For Sloth, it's tough to say; I'd say a class that can IMPOSE sloth on others, rather then himself being lazy. Enchanters with Dazes, and other forms of take your turn away could work.

Scarab Sages

Alternative idea for Gluttony (which you'll admittedly need to be permitted a bit of homebrewing to accomplish): Be an Alchemist who makes harmful infusions (inflict wounds, contagion, excruciating deformation, enervation, etc) and gets others to eat them.

A Conjurer is a good choice for Sloth, but you could also be someone who specializes in poison or traps (a Poisoner Rogue/Trapper Ranger who relies heavily on their animal companion could be good for this).


An apathic miracle-worker that stays out of everything unless pushed very hard to do something ? I could ask or the Shard of Sloth from shattered star ( if I recall if you ever try to do a full round of actions you get sickened xD ) ? I like it, there is a way to set contingency-like healing spells for others ?

Oh dear that Raging Cannibal, now i only have to get Swallow Swhole and a Weapon-Proof Stomach !


Side Question : If i get a race that has a natural Bite Attack and then i get a bite attack from the Cannibal it stacks ? Like bigger bite dice ?


Nah. Be cool, but nah.


I think that you only use the better die.


Here's what I would use. But I'm pretty sure that archetype is either stupid overpowered, stupid underpowered, or just plain stupid. Or all of the above.


Drunken Monk? Spend the whole game drinking away.


Kobold .. that archetype is awesome xD ! Now I have to roll Diplomacy on my DM
Unfortunately I recently finished a game with my drunken martial artist XD


Goblin13 wrote:
An apathic miracle-worker that stays out of everything unless pushed very hard to do something ?

Maybe a Sensei Monk, who just stands there and tells everybody what they should be doing.


Pathfinder Lost Omens Subscriber

i tend to see a lot of things from anime and stories of sloth people actually being extremely quick, but loathsome to actually act upon anything, and only will with great cajoling, and only because thereafter they can rest again more easily.

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