Alchemists aren't casters?


Rules Questions


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Pathfinder Rulebook Subscriber

I'm a bit confused, because the FAQ referenced over at D20PFSRD says that alchemists are not casters as written, but in the Alchemy ability, it says

Alchemy wrote:
In effect, an alchemist prepares his spells by mixing ingredients into a number of extracts, and then "casts" his spells by drinking the extract.

I understand that casts is in quotes, however, it says the alchemist has spells which are prepared and utilized the same game mechanics as casting when the extract is drank.


Yep. Alchemists are pretty much only considered casters when it screws them. They have no caster level, so don't qualify for Craft Feats, and their Extracts aren't affected by Metamagic, and other such things.

Silver Crusade Contributor

Do they have to make concentration checks? Does getting hit "interrupt" their drinking?

Sorry to jump in, but I've never played an alchemist, so I'm pretty rusty on their functions. :)


Pathfinder Rulebook Subscriber

Kalindlara: No, they don't have to worry about those things, which is probably the mechanical reason to have them not count, because they're immune to many of the downsides casters worry about. I'm actually unsure about spell failure chance, but even if it mattered when they were making extracts, just put on your armor after, most characters don't sleep in their armor anyway.

Rynjin: That's kinda the view I was understanding, just was hoping it would make logical sense. I understand it's most likely a game balance thing, but I get annoyed at any rulebook that uses game terms and forgets that they're game terms. ^_^

Sovereign Court

they don't have to worry about spell failure, as wearing heavy armor, doesn't stop you from drinking potions or make it more difficult.


There's pros and cons to them not being casters.

Pros:

-No spell failure.
-No Concentration checks needed for vigorous motion, Grappling, etc.
-No AoOs for not Casting Defensively.

Cons:

-No caster level, and all the benefits that come with that.
-Extracts can be Sundered.
-You can't (by default) use them on your allies.
-Extracts of spells that target multiple people, such as Haste, now only affect the drinker.
-Mixing them requires a much heavier version of the Spell Component Pouch.

There's probably more, but those are the big ones.


I was recently surprised to learn that Alchemists cannot activate scrolls without UMD, even if it is on their extract list.


Bongo BigBounce wrote:

I was recently surprised to learn that Alchemists cannot activate scrolls without UMD, even if it is on their extract list.

At least they can use spell-trigger items using their formulae list. Investigators can't.


I wonder if a case can be made, that since Alchemists, syphon off a bit of their personal, magic "aura" to create their extracts, that after OA hits, you could consider them "psychic" based, instead of "arcane"? They use a similar method as the Occultist. Kinda, sorta... I dunno...

Grand Lodge

Gisher wrote:
Bongo BigBounce wrote:

I was recently surprised to learn that Alchemists cannot activate scrolls without UMD, even if it is on their extract list.

At least they can use spell-trigger items using their formulae list. Investigators can't.

All the tables I go to allow investigators to use wands as the alchemist can, and those are PFS tables.


Keep in mind that drinking an extract will usually provoke, as it is mechanically just like "imbibing a potion" which provokes, despite being a (SU) ability only taking a standard action to retrieve, mix and drink. At least, this is how it has always been ruled at my tables and at those I've played at.


Generally.. they get the downside of being a spell, and downside of being a potion. But don't get the strong benefits of either.

I really wish they would just make it arcane (or psychic now), and act as potions entirely. Effect only the imbiber, but allow all the potion benifits to work. Keeping the "draw and drink" specialty of extracts (since generally you don'th ave to use a move action to pull out an extract then a standard to drink it. Generally you just use standard to pul and drink when it comes to extracts)

I would love to be able to use metamagic too

but really.. rstricting it as if it were potions.. Basically allows people to pick up the various potion buffing stuff that make up for the restrictions of it.

That. Or they should ad the ability to throw and break it on an ally to ahave it work, or an enemy in the case of the.. what.. 2? offensive ones.
(I'd rather have the ability to do this than some of thebomb stuf.. but Final Fantasy Tactics chemist solidified my personal mental image)


Zwordsman wrote:

That. Or they should ad the ability to throw and break it on an ally to ahave it work, or an enemy in the case of the.. what.. 2? offensive ones.

(I'd rather have the ability to do this than some of thebomb stuf.. but Final Fantasy Tactics chemist solidified my personal mental image)

You DO realize that Infusion exists, right?

Silver Crusade Contributor

chbgraphicarts wrote:
Zwordsman wrote:

That. Or they should ad the ability to throw and break it on an ally to ahave it work, or an enemy in the case of the.. what.. 2? offensive ones.

(I'd rather have the ability to do this than some of thebomb stuf.. but Final Fantasy Tactics chemist solidified my personal mental image)
You DO realize that Infusion exists, right?

They still have to drink it. You can't just break the bottle over their heads. :)


Thedukk wrote:
I'm a bit confused, because the FAQ referenced over at D20PFSRD says that alchemists are not casters as written, but in the Alchemy ability, it says
Alchemy wrote:
In effect, an alchemist prepares his spells by mixing ingredients into a number of extracts, and then "casts" his spells by drinking the extract.
I understand that casts is in quotes, however, it says the alchemist has spells which are prepared and utilized the same game mechanics as casting when the extract is drank.

Whether or not they are right over at d20pfsrd doesn't matter, they aren't Paizo affiliated. I wouldn't expect rulings made using quotes from their FAQ to stick.

However... the Alchemist isn't really a caster.


alexd1976 wrote:
Thedukk wrote:
I'm a bit confused, because the FAQ referenced over at D20PFSRD says that alchemists are not casters as written, but in the Alchemy ability, it says
Alchemy wrote:
In effect, an alchemist prepares his spells by mixing ingredients into a number of extracts, and then "casts" his spells by drinking the extract.
I understand that casts is in quotes, however, it says the alchemist has spells which are prepared and utilized the same game mechanics as casting when the extract is drank.

Whether or not they are right over at d20pfsrd doesn't matter, they aren't Paizo affiliated. I wouldn't expect rulings made using quotes from their FAQ to stick.

However... the Alchemist isn't really a caster.

"the FAQ referenced over at D20PFSRD" is actually the Paizo FAQ, not something the d20pfsrd folks made up. It's linked and everything. They just put it on the alchemist page so people will be more likely to notice it.


My previous statement still remains valid.
FAQs over HERE on Paizo, of course, carry some weight.

Why bother referring to D20PFSRD if it just pointed back here anyway?

Sorry I didn't catch that. I'll try to read a bit more closely in the future, it's early here...


alexd1976 wrote:

My previous statement still remains valid.

FAQs over HERE on Paizo, of course, carry some weight.

Why bother referring to D20PFSRD if it just pointed back here anyway?

Sorry I didn't catch that. I'll try to read a bit more closely in the future, it's early here...

Typically because they have class pages and those have relevant FAQs on them with Paizo its by books so for a class sure i check the book it came with. But if its an odd archetype or feat or spell an FAQ would be easier to find over their if i don't know which book to look at.


Kalindlara wrote:
chbgraphicarts wrote:
Zwordsman wrote:

That. Or they should ad the ability to throw and break it on an ally to ahave it work, or an enemy in the case of the.. what.. 2? offensive ones.

(I'd rather have the ability to do this than some of thebomb stuf.. but Final Fantasy Tactics chemist solidified my personal mental image)
You DO realize that Infusion exists, right?
They still have to drink it. You can't just break the bottle over their heads. :)

Poisoner's gloves.

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