| GM_Beernorg |
Goofus spends 7 seconds on considering if he wants to run a fair adventure. Of course, he decides, no, and writes an insane death trap that is worse than the Ruins of Under-mountain and White Plume Mountain combined. Goofus calls his masterpiece Die Loser Mountain!.
Gallant actually designs dungeon ecologies that makes sense.
| GM_Beernorg |
Goofus's wizard GMPC keeps a teleport handy to send unruly party members into walls, unruly in this case is anyone who does not bow before him, and those who refuse to give him their share of party loot, because we all know Gooftonbarnimus the Godly Arcane God of Magic Awesomeness! (a trade mark of Goofus Games Inc.) did all the work, you guys just watched my back, killed that gorgon that was goring me, and pulled me out of the Hall of Endless Traps, which is barely a contribution at all in Gooftonbarnimus's opinion.
Gallant decides to take a break from the grim campaign he is running when his players clearly need something less bleak, Gallant pulls out We Be Goblins for a one shot of insane amusement, which is had by all.
| Trigger Loaded |
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Goofus has a hard time meeting up with old gaming buddies, as they've all moved away, changed their names, and constantly deny ever knowing him.
Gallant sees his players have drifted far away from his plot, but decides that they're having fun, so he goes along with it, making new adventures for them to play out.
| Ventnor |
Goofus sees his players have drifted far away from his plot, and decides to have several black holes spontaneously appear in the parts of the world that don't have anything to do with his preconceived story
Gallant's party makes sure that they have a diverse array of skills so that they can respond to many different kinds of problems.
InVinoVeritas
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Goofus pours everything into his combat skill, then makes sure that combat is the solution for every problem. Impress the princess? Kill her guards! Didn't work? Kill the princess!
Gallant helps new players through character design, offering solid choices and listening to what the players want to do with their characters.
| GM_Beernorg |
Goofus helps his players design characters that will maximize his own fun, meaning they a UP, full of mistakes, and have their HP calculated as if they all had 3 con, regardless of their actual score. Goofus likes to call this "zero lab", as that is the number of sessions characters built in this way can hope to survive.
Gallant brings almond or soy milk as well as 2% diary milk when milk and cookies are being eaten at game, because lactose intolerance is not funny.
| Trigger Loaded |
Goofus loudly claims that his 'snap-wrist' rolling style has been developed over years to guarantee good rolls, even though 75% of all rolls end up going off the table (With a third of those having a movement that can be defined as 'flying.')
Gallant, for a one-shot, keeps the adventure short and sweet without much complexity, knowing that given the short time frame, there's no guarantee they'll complete a long adventure.
| Trigger Loaded |
Goofus talks with his hand. Naming it "Fisty", drawing lips on it, and treating it like a separate entity. It's creeping people out.
Gallant's Ranger has a few skill points spent on unusual skills meant for backstory and flavour, but still invests the bulk in the fundamentals like perception and survival, since that's what the group will rely on him for.
| GM_Beernorg |
Goofus uses every skill and feat his character takes in unusual, and illegal/unethical ways, especially Profession (animal husbandry). Several of his players joined PETA and started a mob over this.
Gallant lets his players feel like the stars of the show, even when they are in a tough spot or a bad place (yes, even if they put themselves there)
| GM_Beernorg |
Goofus talks on his phone, plays candy crush, and texts four ladies of the evening every game night, he claims it keeps him more focused as a GM, though clearly not on the game, that would be silly.
Gallant goes out of his way to ensure he has appropriate minis and other GM gear when presenting a big climatic battle.
| Trigger Loaded |
Goofs sees no issue with the climactic battle being against the White Queen and the Lego Spaceman, backed by D4s and red checker pieces.
Gallant keeps a binder of deceased PC's, pulling it out once a year as part of a PC remembrance day, where the group can reminisce about old characters and games gone by.
| GM_Beernorg |
Goofus keeps all the original character sheets of PC's he has killed as a GM. Once a week, he calls his players together so he can gloat, badger, insult, and most importantly remind, his players of each and every gruesome detail of how he murdered their beloved PC's. He calls this GM Lords His Awesomeness Over His Players Day.
Gallant occationally ignores the nat 20 behind the screen in favor of PC continuing the dungeon, as a PC being killed should be a major RP and plot point, not a random lucky roll. He is a "meaningful death" advocate, and not a "20's mean your death" fan.
| ULTRAGEEK |
When an enemy rolls a 20 against one of Goofus's he implements the house rule: When an enemy rolls a 20, everyone dies!. He knows that when the players die, it is a very happy moment, and laughs in their face while holding a bonfire for the players character sheets, all while chasing them around while brandishing a chainsaw to better enforce his house rule.
Gallant keeps extra copies of all his players character sheets, as well as monster notes, for if the time comes when a player looses his/her character sheet, or when Gallant loses a monster note.
| Trigger Loaded |
Goofus 'knows' every character and monster 'by heart.' This has led to him insisting that a 15th level Cleric of the Sun Goddess was actually a Cavalier, and saying 'Give me your character sheet and prove it. Oh, right, you forgot it. Which means you're a cavalier, now stop lying to me." With his monsters, he just makes up what sounds good. "Of course Orcs have Acid Spit attacks."
Gallant goes to a Live Action Role Play event. He puts a fair bit of work on making a costume that's not completely inappropriate or anachronistic, and follows the standard combat rule of not aiming for the head or groin when swinging the foam sword.
| GM_Beernorg |
| 1 person marked this as a favorite. |
Goofus buys a dozen 3pp books, though only the ones that have a 1 star review from Endzie and that are noted as "so overpowered that this class broke my 3.5 game from 15 years ago." He then uses VMC rules to mash all 12 OP classes together, and presents his new "class" to his GM as, the "most balanced and highly regarded 3pp class out there, I mean, it got 12 stars from Endzie, 12!"
Gallant throws his party a fun curve ball by having them play their parties NPC's, who are thrust into the heart of the story when the party is captured and put on trail for a crime they didn't commit.