[Skull & Shackles] We Need a Snapshot of Your Conquering Pirates!


Pathfinder Adventure Card Game General Discussion

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Character Name: Damiel
Role Card: Grenadier
Skill Feats: Dexterity +2, Intelligence +4
Power Feats: Hand Size 7, Proficient with Weapons, 1d6 (+1), (add an additional 1d12)
Card Feats: Spell +2, Armor +1, Item +3, Blessing +1
Weapons: Blasting Pistol +2
Spells: Scrying, Righteousness, Dimension Leap, Safe Harbor.
Armors: Eel Skin Armor, Howling Skull Armor
Items: Bottled Lightning, Potion of Healing, Potion of Heroism, Impossible Bottle (Loot), Liquid Ice, Spyglass (Wizard Class Deck), Alkali Flask (x2), Ring of the Iron Skull,
Allies: Lady Agasta Smythee
Blessings: Blessing of Achaekek, Blessing of Erastil, Blessing of Gozreh, Blessing of Sivanah, Blessing of Abadar.
Your Ship: Abrogail's Fury

Character Name: Lirianne
Role Card: Deadeye
Skill Feats: Dexterity +4, Wisdom +2
Power Feats: Hand Size 6, Shuffle for D4+2, When you encounter a bane..., move during move step and examine top card (and shuffle it into the deck).
Card Feats: Weapon+3, Armour +1, Item +1, Blessing +2
Weapons: Saltbox, Flaming Musket +2, Crossbow of Retribution, Dagger Pistol + 1, Doubleshot Pepperbox, Navigator Musket +1, Pistol +1.
Spells: -
Armors: Brine Dragonhide Breastplate, Wilderness Studded Leather, Snipers Studded Leather.
Items: Ring of the Sea Strider, Farglass, Sniper Goggles.
Allies: Rickety Hake, Old Salt, Pterandon.
Blessings: Milani, Achaekek, Gozreh, Erastil (x2), Cayden Cailean.
Your Ship: Abrogail's Fury

Character Name: Alahazra
Role Card: Stargazer
Skill Feats: Intelligence +2, Charisma +4
Power Feats: Hand Size 7, Proficient with Light Armors (or the blessings deck or any character deck), When you use the above power to examine a card from a location deck...), that character may recharge it, You gain the skill perception (and survival): charisma +2
Card Feats: Spell +3, Armour +1, Ally +1, Blessing +2
Weapons: -
Spells: Geyser (x2), Holy Feast, Raise Dead, Cure, Wall of Fire, Aqueous Orb, Quickened Ray.
Armors: Robe of Vision (Wizard Class Deck)
Items: Conch of the Tritons, Wand of Flame, Hurricane Crown (she did far more than any character to earn this....)
Allies:Master of the Gales, Baby Triceratops, Lizard (Wizard Class Deck).
Blessings: Abadar, Achaekek, Sivanah, Gozreh, Pharasma, Erastil, Cayden Cailean.
Your Ship: Abrogail's Fury

Other information:

Deaths:
Oloch at "Spies Among Us" (I should have paid attention and not pushed his luck that night...)
Jirelle at "Islands of the Damned". Discarded 5 cards from her draw pile... yikes...

Total scenarios played in S&S to date: (includes dead characters, retired characters (Lini and Lem) and Ezren and Feiya who have not yet completed the game) = 112 (approx 224 hours of game time. WOW. Based on the total cost of the game $135 this is about $.60 per hour.... an excellent investment in RPG time and money...)

Time frame from beginning Adventure Path to completion: 16 months. Average times played each week = 1.75

Scarab Sages

We just finished our Skull & Shackles campaign. Six players, Hawkmoon and I being two of them. Included the Rogue class deck in the box, because Olenjack was my character (and he needed poison cards) - and a few of the Iconic Heroes promo cards, too. This one took a long time (we had a huge hiatus between the next-to-last and last scenarios)...so it feels good to finally put this one to bed.

Character Name: Seltyiel (S&S)
Role Card: Spellblade
Skill Feats: Strength+2, Intelligence+4
Power Feats: +1 hand size, "Choose a weapon...([x] or shuffle it...to add 1d6 ([x]2d6)([x]3d6)", "[x] When you play a weapon...", "[x] Add 2 to your check to acquire...", "[x] When you acquire a spell..."
Card Feats: Weapon+2, Spell+3, Item+1, Ally+1, Blessing+1
Weapons: Adamantine Trident +3, Brine's Sting, Cutlass +1, Elven Scimitar, Seaborne Trident +1, Spellsword +2
Spells: Freezing Sphere, Illuminate, Illuminate, Rage, Sphere of Fire, Sphere of Fire, Swipe
Armors: Magic Chain Shirt
Items: Belt of Physical Might, Ring of the Iron Skull
Allies: Mogmurch, Snow Leopard
Blessings: Achaekek, Cayden Cailean, Norgorber, Sivanah, Zogmugot
Party Ship: Abrogail's Fury

Character Name: Olenjack - this one was me
Role Card: Guild Leader
Skill Feats: Dexterity+3, Wisdom+1, Charisma+2
Power Feats: +2 hand size, Weapons proficiency, "When you attempt...ally displayed, add 1([x] 2) to the...", "[x]Add 2 ([x] 4) to your check to acquire an ally ([x] or a boon)"
Card Feats: Weapon+2, Spell+1, Armor+1, Item+5, Ally+2, Blessing+1
Weapons: Returning Frost Spear +2, Seeking Harpoon +1, Toxic Blunderbuss +1, Venomous Heavy Crossbow +2
Spells: Cure
Armors: Besmarin Vestments, Sniper's Studded Leather
Items: Belt of Incredible Dexterity, Bloodroot Poison, Hurricane Crown, Immortal Dreamstone, Magic Spyglass
Allies: Arronax Endymion, Crimson Cogward, Elven Sharpshooter, Old Salt, Old Salt, Old Salt, Rotgut
Blessings: Besmara, Erastil, Geryon, Milani

Character Name: Feiya (S&S)
Role Card: Guild Leader
Skill Feats: Intelligence+4, Charisma+2
Power Feats: +3 hand size, "When any character...a monster ([x] or barrier),...of that check by 1 ([x] 2) ([x] 3) plus...", "[x] When you play Blessing of Pharasma..."
Card Feats: Spell+4, Item+2, Blessing+2
Weapons: --
Spells: Blazing Servant, Dimension Leap, Dimension Leap, Freezing Sphere, Quickened Ray, Recast, Resist Energy, Telekinesis, Tsunami, World Wave
Armors: --
Items: Impossible Bottle, Letter of Marque, Skeleton Anchor, Staff of Weather
Allies: Daji, Haneilius Fitch, Lady Agasta Smythee
Blessings: Abadar, Achaekek, Pharasma, Pharasma, Pharasma, Pharasma

Character Name: Harsk (Class Deck)
Role Card: Arbalist
Skill Feats: Dexterity+3, Constitution+1, Wisdom+2
Power Feats: +2 hand size, "At the ([x] start or)...", "You may recharge a card to add 1d4 ([x]+1) ([x]+2) to...another location ([x] or your location).", "[x] Add 2 to your check to acquire a weapon."
Card Feats: Weapon+1, Armor+1, Item+2, Ally+3, Blessing+1
Weapons: Blasting Pistol+2, Crossbow of Retribution, Doubleshot Pepperbox, Flaming Musket+2, Humanbane Crossbow+2, Musket+2
Spells: --
Armors: Goblin Buckler Gun, Flaming Buckler Gun
Items: Amulet of Fortitude, Ivory Dice, Ring of Regeneration, Ring of the Sea Strider, Sniper Goggles
Allies: Biter, Fox, Heartbreak Hinson, Monkey
Blessings: Abadar, Erastil, Erastil, Hshurha, Lamashtu, Milani

Character Name: Lini (S&S)
Role Card: Aquamancer
Skill Feats: Constitution+1, Wisdom+4
Power Feats: +1 hand size, Weapons proficiency, "When you play an ally...into your deck ([x] or put it on top...", "[x]Add 2 ([x] 4) to any combat check...Aquatic trait ([x] or any check...", "[x] If you defeat a monster..."
Card Feats: Weapon+1, Spell+2, Armor+1, Item+1, Ally+1, Blessing+2
Weapons: Grayflame Mace+2, Rapier+2
Spells: Aqueous Orb, Control Weather, Divine Fortune, Holy Feast, Invoke, Tsunami
Armors: Besmarin Vestments, Bolstering Armor
Items: Pearl of Wisdom, Svingli's Eye
Allies: Droogami, Eagle, Imp, Monkey, Pteranodon
Blessings: Achaekek, Asmodeus, Erastil, Gozreh, Gozreh, Kelizandri

Character Name: Damiel (S&S) - this one is Hawkmoon
Role Card: Chirurgeon
Skill Feats: Dexterity+3, Intelligence+3
Power Feats: +2 hand size, Weapons proficiency, "You may discard...add 1d5 ([x]+1)...has the Alchemical ([x] or Healing)...", "[x] When you acquire a boon...", "[x] You may recharge an item..."
Card Feats: Weapon+1, Spell+2, Armor+1, Item+1, Ally+1, Blessing+2
Weapons: Frost Longbow+1, Skyrocket Crossbow
Spells: Cure, Find Traps, Righteousness, Speed
Armors: Reflecting Buckler
Items: Bottled Lightning, Bottled Lightning, Fuse Grenade, Potion of Flying, Potion of Flying, Potion of Healing, Potion of Heroism, Potion of Heroism, Potion of the Ocean
Allies: Joseph "Jack" Scrimshaws, Rickety Hake
Blessings: Erastil, Erastil, Kelizandri, Sivanah, Zogmugot


Finally finished Skull & Shackles. From Jan 28th, 2025 which was the halfway part until today, June 8th, 2025. Mostly 1 game a weekend, sometimes needed to skip a weekend for other things.
The party of sea-faring dwarves have made it through the perilous adventure. It got a lot easier once the dwarves received role cards.
Amli was the leader of this motley crew, with Zvarbel and Meliski usually traveling around together. However in the end, Zvarbel was crowned the new Hurricane King (or Queen for this matter). Meliski married Lady Agasta Smythee (hence her in his deck) and I assume he went back home to retire with her. And Angban has laid a claim to fame as being the only individual to injure the mighty Hirgenzosk without it attacking the ship and was clutch for a lot of the games with his role card sniffing out monsters and villains quickly. I would think that Amli, seeing her friend take the throne, would wish her luck and moved on to further adventures. Angban may have stayed on with Zvarbel, knowing she would need allies to help her keep the crown.
Game was played solo with 4 characters. Below is the end result after all rewards. Campaign was played with respective decks included and listed with Parentheses.
No Character deaths, though a couple were close calls.

Character Name: Amli (Warpriest)
Role Card: Oathkeeper
Skill Feats: Strength +3, Constitution +1, Wisdom +3
Power Feats: +2 hand size.
When a character plays a weapon or an armor for its check, you may display any number of blessings and armors; for each card displayed, add 1 to that check. Before you reset your hand (and after the start of your turn), draw the displayed cards.
After another character at your location plays a blessing on your check, he may recharge a random weapon or armor (or card of a type of your choice), from his discard pile.
At the start of your turn, you may exchange 1 card in your hand with a weapon or armor (or a spell or a blessing) in your discard pile.
When you play an ally to explore your location, you may recharge it. If you do, after the exploration, end your turn.
Card Feats: Weapon +2, Spell +2, Armor +1, Item +1, Ally +1, Blessing +1
Weapons: Aiger's Kiss, Disrupting Warhammer (Warpriest CD), Furious Broadsword +2, Golembane Hammer +2 (Warpriest CD), Shock Greatsword +2 (Warpriest CD)
Spells: Blazing Servant (Magus CD), Geyser, Major Cure (Bard CD), Righteousness
Armors: Fortified Breastplate (Gunslinger CD), Hellknight Armor, Howling Skull Armor, Reflecting Buckler (Gunslinger CD)
Items: Besmara’s Tricorne, Immortal Dreamstone, Svingli’s Eye
Allies: Rickety Hake, Temperbrand (Warpriest CD)
Blessings: Achaekek, Erastil (Bard CD), the Everlight (Warpriest CD), Gozreh, (Bard CD), Kols (Warpriest CD)
Current Party Ship: Abrogail's Fury

Character Name: Zvarbel (Magus)
Role Card: Spell Trapper
Skill Feats: Strength +2, Intelligence +4
Power Feats: +2 hand size
If you fail (or another character at your location fails) a check to defeat a non-villain monster when playing a weapon or spell, you may (reduce its damage by 2 and/or) after the encounter put the bane on top of the deck it came from.
You may banish a barrier from your hand to add 1d8 plus its adventure deck number to your check to defeat a monster (or a barrier).
when you fail a check, you may draw a barrier from the box or draw a random card from your discard pile (or draw both).
Card Feats: Weapon +1, Spell +2, Armor +1, Item +1, Ally +1, Blessing +2
Weapons: Adamantine Trident +3, Humanbane Gladius +2, Keen Rapier +3 (Bard CD), Wounding Spear-Axe +1 (Warpriest CD)
Spells: Aqueous Orb, Dehydrating Touch (Magus CD), Illuminate, Life Leech (Bard CD), Quickened Ray, Skeleton Crew, Thunderstomp (Magus CD)
Armors: Breastplate of the Deep, Reflecting Buckler (Bard CD)
Items: Hurricane Crown, Jalhazar’s Wheel
Allies: Ambrose "Fishguts" Kroop, Wayfarer (bard CD)
Blessings: Achaekek, Gozreh, The Lord in Irons (Magus CD), Norgorber (Magus CD), Sivanah, of the Gods
Cohort: Magus Arcana

Character Name: Meliski (Bard)
Role Card: Brawler
Skill Feats: Dexterity +1, Constitution +1, Wisdom +1, Charisma +3
Power Feats: +2 hand size.
When a character at your location would fail a check you may recharge a card (or shuffle it into your deck) to allow them to reroll (2 dice).
You may play 2 blessings on your combat check ( and recharge them instead of discarding them.)
When you succeed at a combat check to defeat a monster, recharge a random card from your discard pile.
Card Feats: Weapon +1, Spell +2, Armor +1, Item +1, Ally +2, Blessing +1
Weapons: Warhammer +2 (Warpriest CD)
Spells: Blazing Servant, Dimension Leap, Divine Fortune (Warpriest CD), Freezing Sphere, Holy Feast (Bard CD), Swipe (Bard CD)
Armors: Benevolent Buckler, Expeditious Chain Mail (Gunslinger CD)
Items: Magic Spyglass, Marked Cards (Bard CD), Staff of Minor Healing (Magus CD), Wand of Flame
Allies: Haneilus Fitch, Lady Agasta Smythee, Old Salt, Pyromaniac Mage (Bard CD), Qasin (Magus CD)
Blessings: Achaekek, Gorum (Warpriest CD), Maat (Magus CD), Milani, Sarenrae (Warpriest CD)

Character Name: Angban (Gunslinger)
Role Card: Living Cannon
Skill Feats: Dexterity +3, Constitution +1, Wisdom +2
Power Feats: +2 hand size.
When you play an armor to reduce damage dealt to you, reduce it by an additional (3).
At the end of your turn, you may recharge a buried weapon that has the Firearm trait (or a buried armor).
You may recharge a card to add 1d4 to a combat check by a character at another location.
For the first exploration of your turn, you may examine the top (3) cards of your location deck. Choose 1 to encounter, you must choose a monster if you found any, then shuffle the rest into the deck.
Card Feats: Weapon +2, Armor +1, Item +3, Ally +1, Blessing +1
Weapons: Blasting Pistol +2, Crossbow of Retribution, Deadeye Pistol +1 (Gunslinger CD), Doubleshot Pepperbox, Dragonbane Greatsword +2 (Warpriest CD), Flaming Musket +2, Lucky Rifle +2 (Gunslinger CD)
Spells: None
Armors: Bolstering Armor (Bard CD), Celestial Armor (Warpriest CD), Flaming Buckler Gun, Sniper's Studded Leather
Items: Chest of Keeping (Gunslinger CD), Farglass, Impossible Bottle, Ring of the Iron Skull, Sniper Goggles, Totem Necklace
Allies: Barefoot Samms Toppin, Elven Sharpshooter (Gunslinger CD)
Blessings: Gozreh, Milani (Gunslinger CD), of the Gods, Pirate’s Favor

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