
Mark Griffin RPG Superstar Season 9 Top 8 , Dedicated Voter Season 7, Star Voter Season 8, Star Voter Season 9 aka Mark D Griffin |

Anyone interested in spit-balling about what the rules for round 2 could be?
Previous years have put the map and the encounter together, but this year with the rounds separate, it makes sense to me that the maps will be of a different type. I'm thinking perhaps they'll be more zoomed out so we're mapping a town instead of building, for instance. Wrap it all up with 500 words describing the region, and that sets you up for a monster round where you have to create a monster that lives in one of these new areas. Later the encounter round could also take place in a new region as well.
Of course I could have it all wrong, we could still be doing small encounter areas. But a small map without an encounter to go with it seems like such a strange exercise to me. What do you guys think?

Kiel Howell RPG Superstar Season 9 Top 32 , Marathon Voter Season 6, Marathon Voter Season 7, Marathon Voter Season 8, Marathon Voter Season 9 aka theheadkase |

frank gori RPG Superstar Season 9 Top 32 , Marathon Voter Season 6, Marathon Voter Season 7, Champion Voter Season 8, Marathon Voter Season 9 aka GM_Solspiral |

frank gori RPG Superstar Season 9 Top 32 , Marathon Voter Season 6, Marathon Voter Season 7, Champion Voter Season 8, Marathon Voter Season 9 aka GM_Solspiral |

frank gori RPG Superstar Season 9 Top 32 , Marathon Voter Season 6, Marathon Voter Season 7, Champion Voter Season 8, Marathon Voter Season 9 aka GM_Solspiral |

I could see a dungeon but not a city or region.
I'd be surprised by a city mainly because it's not a very flexible design for round 4.
A region would be more shocking because aren't most of Goleran's regions pretty much drawn up? Why would they need this?
Wilderness area = more specific encounter...
But prepare what you will.

Mark Griffin RPG Superstar Season 9 Top 8 , Dedicated Voter Season 7, Star Voter Season 8, Star Voter Season 9 aka Mark D Griffin |

My terminology was a little off in my original post. I realize that I was using the word region, but I really meant "area large enough for several encounters" or a dungeon basically (though not necessarily inside a dungeon of course). Map out a dragon's lair with several implied encounter areas, something along those lines. My second guess would be an encounter map with little in the way of description beyond a sparse legend, and I think that would be very difficult indeed.

Jacob W. Michaels RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 , Marathon Voter Season 6, Marathon Voter Season 7, Marathon Voter Season 8, Dedicated Voter Season 9 aka motteditor |

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JJ Jordan |

I think a regional map with several locations for potential encounters has potential. These types of maps are common in modules and you'll notice that the adventure modules have doubled in length recently.
It will most likely be an encounter map but that is also coming up in a later round. I don't see the point in doing double duty unless they've noticed mapping is a particularly lacking skill in the freelancing community.

Jacob W. Michaels RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 , Marathon Voter Season 6, Marathon Voter Season 7, Marathon Voter Season 8, Dedicated Voter Season 9 aka motteditor |

It will most likely be an encounter map but that is also coming up in a later round. I don't see the point in doing double duty unless they've noticed mapping is a particularly lacking skill in the freelancing community.
I think TPTB have indicated that maps are not always up to snuff in the past, but more that it's just something a freelancer's really going to have to do.
That said, I would expect Round 4 not to be double duty but rather a requirement to use a Round 2 map (probably with a Round 3 monster).

JJ Jordan |

I think TPTB have indicated that maps are not always up to snuff in the past, but more that it's just something a freelancer's really going to have to do.That said, I would expect Round 4 not to be double duty but rather a requirement to use a Round 2 map (probably with a Round 3 monster).
That makes more sense. I think you've sniffed it out.

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I'm calling encounter map with a LOW word count. Design a map that implies an encounter.
Frankly, I think there will be "no word count" beyond identification of the location and rooms/areas. Later in the contest an encounter with a map is the challenge and I'm certain we'll be seeing these maps again, so implied encounters is unlikely. My guess is a map where an encounter could occur.

Curaigh Star Voter Season 6, Dedicated Voter Season 7, Marathon Voter Season 8, Marathon Voter Season 9 |
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Since a picture is worth a thousand words, I am guessing Round 2 will require no graphics. Rather you will have to describe the map is such detail that the cartographer has no questions and draws exactly what you expected (as interpreted by the judges).
But since Owen has already said what the key to round 2 is, I predict the top 32 have to give a map of their home or place of work (available from city records and/or the architect firms prime-time TV constantly hack access :). Then in 100 words or less, make a legend that is interpret-able. Bonus points if you grant your burned spy/comic book hero/rebel alliance a way to enter the structure every architect/security team missed.
But like I said. Just a guess.

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Curaigh Star Voter Season 6, Dedicated Voter Season 7, Marathon Voter Season 8, Marathon Voter Season 9 |

Anthony Adam Marathon Voter Season 6, Marathon Voter Season 7, Marathon Voter Season 8, Dedicated Voter Season 9 |

With how close the voting is going to be this year, my speculation is that you are designing the new face of Golarion after magic goes boom and that I won't have to worry about it! :P

frank gori RPG Superstar Season 9 Top 32 , Marathon Voter Season 6, Marathon Voter Season 7, Champion Voter Season 8, Marathon Voter Season 9 aka GM_Solspiral |

Cthulhudrew Star Voter Season 6, Marathon Voter Season 7, Marathon Voter Season 8, Star Voter Season 9 |

Shadowrun312 Star Voter Season 8 |

I have seen a lot of good items and a lot of items that could use a little work for next year. I am concerned that those who didn't use bold print will be discarded because the format didn't take when it was uploaded. I hope that won't be held against anyone. A lot of players did a great job and I can only hope that my skills for creation are good enough to make into round 2.

Kiel Howell RPG Superstar Season 9 Top 32 , Marathon Voter Season 6, Marathon Voter Season 7, Marathon Voter Season 8, Marathon Voter Season 9 aka theheadkase |

@Shadowrun312
It is hard to say about the general voting populace. The veterans of the contest seem to be pretty much in agreement that we will at least look over the item, looking for the writer's abilities.
But it is a fair point to say that part of the contest IS about being able to follow direction. By and large, the folks who forgot to use the template don't seem to have the Superstar entries, and folks who used the template but forgot the BB Code have a mix of good writing and not as good writing.
But there seem to be enough potential Superstar entries to fill out the top X presented to the judges that both are created and made sure to template and use BB Code correctly.
It can happen that entries with mistakes make it through, but the entry has to overcome the lower pole-position it put itself in by (accidentally or not) forgetting template/BB Code.
On top of that, if one of those entries DOES make it to Round 2, the voting populace will already be scrutinizing that 2nd entry harder because we have a collective memory about R1 entries that do forget that kind of thing.
Long and short; don't give up hope but be prepared for not progressing. Heck, even templating/BB Code perfectly doesn't guarantee that your entry will be put in front of the judges.

Kiel Howell RPG Superstar Season 9 Top 32 , Marathon Voter Season 6, Marathon Voter Season 7, Marathon Voter Season 8, Marathon Voter Season 9 aka theheadkase |

Shadowrun312 Star Voter Season 8 |

As far as the designs for the map, I think a dungeon or cave style map would be something worth looking into. I am not sure about graphics as much as concept design because they do have graphic artist to do that. Perhaps they need people with both skills in the game and artistic design. Most dungeons or maps don't have a description so I doubt that one would be required, however, you may need to have details of everything on the map such as room number, traps, DM side notes, and a title.

frank gori RPG Superstar Season 9 Top 32 , Marathon Voter Season 6, Marathon Voter Season 7, Champion Voter Season 8, Marathon Voter Season 9 aka GM_Solspiral |

Erick Wilson Dedicated Voter Season 7, Star Voter Season 8, Star Voter Season 9 |

I'm guessing that it will be a design for the sort of flip mats Pathfinder already sells, and which they so often use in their PFS mods. In other words, it's a test of whether you can design the sort of location that will be frequently recyclable in different mods, like the current warehouse or town square maps, etc.

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