brown mold


Rules Questions

The Exchange

if there were two instances of brown mold next to each other, wouldn't they destroy themselves?

Brown Mold (CR 2): Brown mold feeds on warmth,
drawing heat from anything around it. It normally comes
in patches 5 feet in diameter, and the temperature is always
cold in a 30-foot radius around it. Living creatures within
5 feet of it take 3d6 points of nonlethal cold damage. Fire
brought within 5 feet of brown mold causes the mold to
instantly double in size. Cold damage, such as from a cone
of cold, instantly destroys it.


Dysfunction wrote:

Living creatures within

5 feet of it take 3d6 points of nonlethal cold damage. … Cold damage, such as from a cone
of cold, instantly destroys it.

Brown mold is a hazard, not a living creature.

I'm aware this is a debatable point, but since it doesn't make much sense for it to destroy itself like that…


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Well, one, I'd think two patches of brown mold next to each other would just be one big patch of brown mold.

Secondly ... why would it? I really don't see how you came to that conclusion.

The Exchange

because anything within 5' takes cold damage, which would kill any additional mold in an adjacent 5' square.


Because brown mold only deals non lethal damage. It isn't cold enough to kill off other patches


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1. Nonlethal cold damage.
2. Brown Mold doesn't have HP, therefore, it cannot take damage. It's a trap/hazard, not a creature.


Not a creature.

The Exchange

except the line in it's entry that says it is destroyed by cold
"Cold damage, such as from a cone of cold, instantly destroys it."


Dysfunction wrote:

except the line in it's entry that says it is destroyed by cold

"Cold damage, such as from a cone of cold, instantly destroys it."
Meet
Thanis Kartaleon wrote:
Dysfunction wrote:

Living creatures within

5 feet of it take 3d6 points of nonlethal cold damage. … Cold damage, such as from a cone
of cold, instantly destroys it.

Brown mold is a hazard, not a living creature.

I'm aware this is a debatable point, but since it doesn't make much sense for it to destroy itself like that…

Is brown mold a living creature? All signs point to no. Therefore it doesn't affect other brown mold. If it did it would instantly die out as it itself is within 5 feet of itself and would take the cold damage. As it exists, presumably this doesn't happen.

Grand Lodge

Dysfunction wrote:

except the line in it's entry that says it is destroyed by cold

"Cold damage, such as from a cone of cold, instantly destroys it."

Brown mold only deals nonlethal cold damage. It is only killed by lethal cold damage.

Scarab Sages

This puts a funny idea in my head where you have a room with clearly marked lines in mold because you had warring patches destroy parts of each other as they grew.

RAW, the mold wouldn't be considered a living creature, and therefore couldn't damage itself.

The Exchange

except brown mold feeds, which means it consumes, which means its at least considered a creature:
"Brown mold feeds on warmth"

I like that: It can only be killed by lethal cold damage.


Still not a creature.

The Exchange

Cept the core books considers them plants:

"slimes, molds, and fungi are treated as plants"


Plants, not plant creatures.

The Exchange

blahpers wrote:
Plants, not plant creatures.

ok. not sure what your point is.

yes, they are plants. just like a tree.
what are you getting at?


Plant type description:
"This type comprises vegetable creatures. Note that regular plants, such as one finds growing in gardens and fields, lack Intelligence, Wisdom, and Charisma scores; even though plants are alive, they are objects, not creatures."


Dysfunction, if you're going to argue vehemently for a viewpoint despite all logical arguments against it, why did you post here in the first place?

Brown mold will not destoy itself. Period.


Dysfunction wrote:
blahpers wrote:
Plants, not plant creatures.

ok. not sure what your point is.

yes, they are plants. just like a tree.
what are you getting at?

The game describes "creatures" in a particular way, such that not every living thing is a creature. Brown Mold may be a plant, but it is not a plant /creature/. This means that abilities that specifically target creatures-- like the Brown Mold's own ability-- will not target Brown Mold.

Hence it survives itself. Straightforward enough.


...do plants even take subdual damage?


Dysfunction wrote:

except brown mold feeds, which means it consumes, which means its at least considered a creature:

"Brown mold feeds on warmth"

I like that: It can only be killed by lethal cold damage.

In Pathfinder creatures have stats. It is not a creature by Pathfinder considerations. It is a hazard like certain other organic hazards that exist in the underdark.


Rhorik Hogsvard wrote:
...do plants even take subdual damage?

Plant creatures can. Plant objects, like all objects, are immune to non-lethal damage.

The Exchange

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Dysfunction wrote:

except brown mold feeds, which means it consumes, which means its at least considered a creature:

"Brown mold feeds on warmth"

I like that: It can only be killed by lethal cold damage.

Fire consumes timber. It's not alive.

Meaningless debates consume time. They aren't alive either.

The mould feeds off heat. It isn't doing cold so much as drawing your heat out of you. Since other mold patches don't generate heat, they aren't affected by each other.

Simple.

The Exchange

Bronnwynn wrote:

Dysfunction, if you're going to argue vehemently for a viewpoint despite all logical arguments against it, why did you post here in the first place?

Brown mold will not destoy itself. Period.

my question was already answered, that only lethal damage could kill it.

I was trying to understand what blahpers was eluding to.

but, if you want to say opinions are answers on these forums, who am I to argue with crazy.

Dark Archive

Can't tell if troll or not...


Dysfunction wrote:
Bronnwynn wrote:

Dysfunction, if you're going to argue vehemently for a viewpoint despite all logical arguments against it, why did you post here in the first place?

Brown mold will not destoy itself. Period.

my question was already answered, that only lethal damage could kill it.

I was trying to understand what blahpers was eluding to.

but, if you want to say opinions are answers on these forums, who am I to argue with crazy.

"It's not a creature" is not an opinion, it is fact when you use "creature" as a game term. Just saying.


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Bronnwynn wrote:
Dysfunction, if you're going to argue vehemently for a viewpoint despite all logical arguments against it, why did you post here in the first place?

You must be new here. Welcome to the Internet.


Dysfunction wrote:
Bronnwynn wrote:

Dysfunction, if you're going to argue vehemently for a viewpoint despite all logical arguments against it, why did you post here in the first place?

Brown mold will not destoy itself. Period.

my question was already answered, that only lethal damage could kill it.

I was trying to understand what blahpers was eluding to.

Your complete and total lack of ability to comprehend game terms, apparently.


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Dysfunction wrote:
Bronnwynn wrote:

Dysfunction, if you're going to argue vehemently for a viewpoint despite all logical arguments against it, why did you post here in the first place?

Brown mold will not destoy itself. Period.

my question was already answered, that only lethal damage could kill it.

I was trying to understand what blahpers was eluding to.

but, if you want to say opinions are answers on these forums, who am I to argue with crazy.

Sorry if my answers were a bit too pithy. I blame hurriedness, hasty assumptions on my part, and the awkwardness of posting via phone.

In Pathfinder, creatures are characters. They have creature stat blocks (including hit points, a creature type, and ability scores), can take actions if their current hit points and conditions permit, and are subject to effects that damage creatures. Some things are not considered creatures even though they are alive. Most plants fall into this category--a normal tree is a plant but not a creature, but a vegepygmy is a plant creature.

Brown mold, lacking the statistics of a creature, is not a creature, which is why it is listed as a hazard rather than a bestiary entry. The brown mold's damaging characteristic states that it damages creatures. Since brown mold is not a creature, brown mold cannot damage brown mold via that characteristic. It may seem strange, but it's no stranger than a fireball's lack of convection or many other gamey bits of Pathfinder physics.

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