
SeaBiscuit01 |

Hey fellows,
Im about to start City of Golden Death. I have 6 players and they are fairly optimized (Barbarian, Witch, Figther, Gunslinger, Ninja, Priest), so much that I feel the modules are not offering a nice challenge to them.
If they are comfortable and want to continue, Im thinking about transitioning the adventure path into a Golarionazed Age of Worms directly into the Champions Belt, I already planted some seeds for them to follow into this events.
Can you offer advice to make the City of Golden Death more challenging? I already redesigned Iramine to be a pretty difficult Magus. But the other Heralds and acolytes just seem plain vanilla to me.
So if you can give suggestions they would be greatly appreciatted.
Kind regards!