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I understand that full-scale dungeons are definitely not part of MVP, and they probably won't be introduced for a long time.
On the other hand, all the enemies that I see in the Alpha testers' Twitch feeds are right out in the open, with no shelter from the sun, the rain, and the rampaging PCs.
Are there any plans to introduce small enclosed spaces (ranging from one-room tents and two-chamber caves up to the size of the temple in the Environment Experience) sooner than sprawling multi-level dungeons?
If they were small enough, they wouldn't even have to be permanent features in the terrain. Bandit tents could blow away after their inhabitants were slaughtered, and unstable burrows could collapse without kobolds or giant ants to maintain the walls.