Cap. Darling |
Str 8 int 15 con 12 rest 10 wizard (admixture) invoker. Human.
Str 16 con 14 int 7 wis 12 dex 10 cha 8, barbarian. Versatile human.
Con 12 int 12 str 7 cha 16 dex 10 wis 8 red dragon blooded Half orc sorcerer.
All stats 10 exept cha 15 Half elf bard
Str 10 con 12 dex 10 wis 15 int 10 cha 8 dwarf cleric.
I Think Mainly ranger, paladin and monk is gonna be hard.
The low point buy May force feats like toughness and weapon focus on most builds but i dont Think it Will ruin the Game.
Edit: to remove mistake
Mark Hoover |
Cap. Darling wrote:Could work for a ranger as well. Perhaps exchange con and wis.
Str 16 con 14 int 7 wis 12 dex 10 cha 8, barbarian. Versatile human.
I'd favor a ranger. You could get a decent switch hitter out of this with the bonus combat style feats. Level 1 you're basically just a crotchety fighter with power attack and a couple skills. By second level you've got a decent shot w/a bow and you're still viable in melee. As you go on in the game look for ways to up your Dex for the one-two punch of upping your ranged attack bonus and AC.
Umbranus |
The feat taldan conscript is from Pathfinder Companion: Taldor, Echoes of Glory. But it is listed on d20pfsrd under imperial conscript
The traits are listed in my posting (normally NPC classes do not gain traits, so I took the feat to get them).
The second trait is more or less fluff. I just needed the first to be able to use a peasant tool (like a tool-flail or a pitchfork) without the improvised penalty.
All in all the commoner would be at +3 to hit and +3 to damage. That should be ok for 1st level.
doc the grey |
The feat taldan conscript is from Pathfinder Companion: Taldor, Echoes of Glory. But it is listed on d20pfsrd under imperial conscript
The traits are listed in my posting (normally NPC classes do not gain traits, so I took the feat to get them).
The second trait is more or less fluff. I just needed the first to be able to use a peasant tool (like a tool-flail or a pitchfork) without the improvised penalty.All in all the commoner would be at +3 to hit and +3 to damage. That should be ok for 1st level.
Whoops didn't catch that on the first read. Looking now.