Passive or active rep gains?


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Goblin Squad Member

@ Ryan,

Quite some time ago I recall the discussion of reputation was localized to the settlements. What I mean by this is, you could have a high reputation with one settlement bad a low reputation with another.

Is this still a possibility, TBD?

CEO, Goblinworks

Reputation is a fixed value. We will probably have some kind of "standings" setting with at least three options - hostile, neutral & friendly - that you will set for each character.

Goblin Squad Member

Nightdrifter wrote:
Ryan Dancey wrote:
Nightdrifter wrote:
So the question I see is how do low rep (below -2500) characters get any training?
We think there needs to be some NPC Settlement that will take them. Probably not Thornkeep but someplace else. Access to minimum character support only. All details TBD.
So then the question is how much overlap is there between those NPC settlements which allow low rep training and PoI training? Also, how many such NPC settlements are there? If there's only one or two on the map, then low rep PCs will gather there or else have to rely on PoIs. If there's sufficient number of such low rep NPC settlements and PoI training offers nothing they can't already get from the NPCs then that would nix what I said above about offering PoI training to low rep PCs.

The River Kingdoms has no lack of seedy or disreputable organizations available in the lore. Several establishments could have some training facilities, even though they might be somewhat limited in scope. Think of perhaps Lambreth to the south, having established a dictatorship under the absolute rule of Lord Kamgyn Arnefax. The old goblins of Zog had many cave complexes and hideouts there ages ago, and (perhaps) the goblins still exist, they have just gone underground and migrated to the north to escape being discovered by Arnefax's militia. They may have established a small network of underground villages with some limited training, as long as the players' reputations match and there is some coin or goods to trade.

To the east low rep players in need of training might find an outpost of the Yenchabur assassins (based in Hawk's Nest). The lore speaks of a tunnel below Hawk's Nest that leads 1500 feet down to a natural aquafier. It may be that part of that tunnel complex leads to a smaller cave with a hidden settlement where some training is done, led by the assassins themselves. Not cheap, but available.

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