Using another player as mount and mount / riding feats.


Rules Questions


Can you use the mounted combat feat or other feats/skills like this?


Druids of 6th-level and higher can transform into large-sized quadrupeds to serve as mounts (provided that they have enough carrying capacity).


Nothing indicates you can't, provided that character is a suitable mount.

You can certainly use them with an int 6 Paladin bonded mount and it's pretty clearly intended that you can use them with an intelligent magical beast cohort since there's otherwise no point to the option.

It does make for some hilariously nasty melee builds, but not really anything worse than can be done with any two well synergized characters.


If a PC wants to ride around atop another humanoid PC, you'll need enlarge person or similar magic for the "mount", plus a custom riding saddle, but it's possible--me thinks. A mount has to be at least one size category larger than the rider, but I don't think there's a specific rule that they have to be quadrupedal.

I mean, the hobbits of LOTR rode around atop the ents, which were roughly-humanoid in shape.


Seems feasible, but you would definitely need an exotic saddle to ride a humanoid.

I'm not sure what all the implications would be though.


polymorphed/wildshaped into rideable creature


If you turn someone/something into a horse it is for most intents and purposes a horse and should be able to be ridden like a horse. I can think of no reason to disallow it.


I've heard of a build where a dire ape wore armor, carried a lance, and rode a rhino.

The dire ape was a companion, while the rhino was a wildshaped Druid. Strangely, its legal.

Technically, a Druid can be a flying mount as well.


Yes but Bandersnatch Jiu Jitsu feat chain better for mount position.

Liberty's Edge

I'm resurrecting this thread because I can (and the title is the best fit).

Now the "undersized mount" feat could help, too.

So, some rider could use the "mounted combat" feat's ride check to juke the ridden PC out of harm's way. Why would you pass that up?

(Keep it out of the gutter.)

[flagged to be moved to the rules forum]]

Liberty's Edge

bump


Encumbrance. At STR 20, your would-be ride has limits at 133, 266, and 400 pounds for light, medium, and heavy encumbrance, assuming you're riding the barbarian and not the wizard. Out of those weight categories, you have to factor in:

YOUR weight.
YOUR equipment.
Your RIDE's equipment.

The feat itself reminds you to watch out for this stuff. For an example, right now my 3d level barbarian is lugging around 110lbs of gear. Due to some interesting character gen die rolls, she's also 110lbs herself. So that's 220lbs of martial character and equipment, and 110lbs is normally considered 'ridiculously puny' for STR 18 (our GM let it stand because 5' 110lb rageballs are fun).

But in this case, over half of your mount's carrying capacity is going towards lugging you around. And naturally someone bringing a STR 20 character to a party is probably thinking of playing melee combatant, not noble steed, so ... well, you're not going to set any SPEED records, anyway.

Dark Archive

Detect Magic wrote:

A mount has to be at least one size category larger than the rider...

I hate to do this, but you're the first person to bring it up:

Can you find this rule in a core line book anywhere?


Advanced Class Guide has it referenced in the Undersized Mount feat that was mentioned earlier.

Advanced Class Guide wrote:


Undersized Mount (Combat)

You've learned techniques that allow you to ride beasts of smaller sizes than normal.

Prerequisite: Ride 1 rank.

Benefit: You can ride creatures of your size category, although encumbrance or other factors might limit how you can use this ability.

Normal: Typically a mount suited for you is at least one size category larger than you.

That said, it may be a rule that was assumed to carry over from the 3.5 days. Ignore at your PERIL. ('Oh, sure, you can ride that thing. Let's work out your encumbrance penalties ... ') When a feat that lets you do something calls out a limiting factor on its own utility, beware.

Dark Archive

Qaianna wrote:

Advanced Class Guide has it referenced in the Undersized Mount feat that was mentioned earlier.

That said, it may be a rule that was assumed to carry over from the 3.5 days. Ignore at your PERIL. ('Oh, sure, you can ride that thing. Let's work out your encumbrance penalties ... ') When a feat that lets you do something calls out a limiting factor on its own utility, beware.

That's the big question though, every time it's come up:

"Sure, I'll take the penalties."

Uhh, alright, lemme look... is he encumbered?

"Ant haul."

Huh. Hrm. He's... uncomfortable. That's about it.


You could get a shoulder goblin. Just apply a permanent Reduce Person and make sure they have the Mounted Combat feat. If possible, also get the Trick Riding feat. This will let you avoid one or two hits a round. Then make them a Luring Cavalier or some sort of archer so they can continue to be effective without having to leave your shoulder. Once you have Trick Riding, you don't even need a special saddle. If you take Order of the Eastern Star, your shoulder goblin can eventually give you the benefits of Combat Expertise and Challenge should the shoulder goblin use it.


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You have left the raw.

Please see your nearest DM for directions, and possible applications of newspaper to the snout.

Liberty's Edge

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So, if I understand correctly, what one will need includes:

1) the Mounted Combat feat

2) a consenting adult who can handle the encumberance.

3) being one size smaller than the one you mount

4) a good Ride skill rank

Optional additional tools might include:
1a) Trick Riding feat

2a) the Ant Haul spell or an object like Muleback Cords to adorn the 'ridden'.

3a) either the Reduce Person spell or Enlarge Person spell whenever suitable or the Undersized Mount feat.
3b) Female Wayang

4) Horesemaster's Saddle and some useful teamwork feats like Escape Route.

5) a masterwork tool; a black suit made from Naga hide designed for riding bipedals.

6) maybe a Silvertongued Eunuch trait to help with diplomacy and The Rider trait to help with intimidate.

You feeling naughty? That's because you are.

Dark Archive

Shådid Evånjölyn wrote:


3) being one size smaller than the one you mount

You could just take the associated penalties for inappropriately sized mounts. ;)

The rest is actually a good list, I might carry it around.

Sovereign Court

Or you could just have one PC be a dwarf (so ceiling height isn't an issue) and the other a halfling. Though the halfling takes a -5 to ride checks due to an odd mount.

It's quite effective.

And it's not that hard to do if the two players are willing to work together. Go at the rider's initiative, and probably have the mount use a reach weapon so that the rider can use a lance.

The mount gets the bonus of his AC jacked up at least once a round.

Rider gets a mount better than any Animal Companion who can go anywhere.

(What's hysterical to me is the idea of the halfling spurring the dwarf to make him run faster. :P)


Charon's Little Helper wrote:

Or you could just have one PC be a dwarf (so ceiling height isn't an issue) and the other a halfling. Though the halfling takes a -5 to ride checks due to an odd mount.

It's quite effective.

And it's not that hard to do if the two players are willing to work together. Go at the rider's initiative, and probably have the mount use a reach weapon so that the rider can use a lance.

The mount gets the bonus of his AC jacked up at least once a round.

Rider gets a mount better than any Animal Companion who can go anywhere.

(What's hysterical to me is the idea of the halfling spurring the dwarf to make him run faster. :P)

'And the crop is for ... '

'The standard usage.'

'The normal way two consenting adults use -- '

'No. Trust me, when I use the spurs and crop it's strictly platonic between us.'

Grand Lodge

Detect Magic wrote:

If a PC wants to ride around atop another humanoid PC, you'll need enlarge person or similar magic for the "mount", plus a custom riding saddle, but it's possible--me thinks. A mount has to be at least one size category larger than the rider, but I don't think there's a specific rule that they have to be quadrupedal.

I mean, the hobbits of LOTR rode around atop the ents, which were roughly-humanoid in shape.

The hobbits were not riding the Ents, they were being carried as cargo.

Grand Lodge

The riding rules cover creatures that don't have their own sentience, that are taking physical commands from a rider who's been trained to override thier instincts.

What player character falls under that classfication?

Sovereign Court

LazarX wrote:

The riding rules cover creatures that don't have their own sentience, that are taking physical commands from a rider who's been trained to override thier instincts.

What player character falls under that classfication?

Nothing RAW says that - it's supposition.

The only rule that would come close to saying that is

SRD wrote:
Control Mount in Battle: As a move action, you can attempt to control a light horse, pony, heavy horse, or other mount not trained for combat riding while in battle. If you fail the Ride check, you can do nothing else in that round. You do not need to roll for horses or ponies trained for combat.

I think it's safe to say that another PC is trained for combat.


Charon's Little Helper wrote:


SRD wrote:
Control Mount in Battle: As a move action, you can attempt to control a light horse, pony, heavy horse, or other mount not trained for combat riding while in battle. If you fail the Ride check, you can do nothing else in that round. You do not need to roll for horses or ponies trained for combat.
I think it's safe to say that another PC is trained for combat.
SRD wrote:
Mounts that do not possess combat training (see the Handle Animal skill) are frightened by combat.

I hope so. Or else you'd need a Paladin or Chevalier (prestige class) mount.


lostpike wrote:
Can you use the mounted combat feat or other feats/skills like this?

Sure, as long as the mount gives up control of his actions. None of the mounted feats or abilities work unless the rider completely directs the mount. No Mounted Combat AC replacement if the mount zigs when the rider tells it to zag.

Liberty's Edge

thorin001 wrote:
Sure, as long as the mount gives up control of his actions. None of the mounted feats or abilities work unless the rider completely directs the mount. No Mounted Combat AC replacement if the mount zigs when the rider tells it to zag.

Clearly, this character concept is compatible with all potential mounts.

You make it sound like its a bad thing to surrender control. Don't knock it 'til you've tried it. ;)

Bad mount! I told you to attack the monster, not to be attacked by it. Rider yanks on mount's ear and the claw attack is avoided.


LazarX wrote:

The riding rules cover creatures that don't have their own sentience, that are taking physical commands from a rider who's been trained to override thier instincts.

What player character falls under that classfication?

If humanoids can ride Dragons or Wyverns, and not be in charge, why can't a halfling healer ride a PC pony unicorn modeled after an MLP character?


LazarX wrote:
The riding rules cover creatures that don't have their own sentience

Do you mean a Paladin cannot ride his Int 6 Horse?

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