[Legendary Games] Something magical...


Product Discussion

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

447 is a magic number.
Yes it is.
It’s a magic number.
Somewhere in that ancient mythic Core Rulebook
You’ll get 447 as a magic number.

Abjuration, conjuration, divination,
Enchantment and evocation too
Illusion, necromancy, transmutation
Give you 447
As a magic number

It takes 9 levels of spells for each full caster class
Though partial casters classes only get 4 or 6
Arcane casters get their cantrips
Divine casters get orisons
No more, no less
You don’t have to guess
When it’s 447
Can’t you see?
It’s a magic number.

A golem and a Legend had a little baby
Yes they did
They had 447 in the family
And it’s a magic number

But what does it mean?


Don't call me clueless, don't call me a fool
I'm just unable, to find whatever rule
Or table, chart, or notes that this is ref'rencing
What, what, what, what is this numbered thing...?

Wha-wha-wha-wha-what...


Curiosity Piqued...

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Charter Superscriber

What the deuce!!??


dot


A book of NPCs? The second half of a book of NPCs?

RPG Superstar 2009, Contributor

I half-expect the Dr. Seuss rhymes to break out next. Jason is having way too much fun injecting some dry humor into these teasers.


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*Casts Augury* "we're sorry, your spell could not be completed as casted. Please re-prepare if you are a wizard and try again."


Didn't we just have a thread like this that pissed people off?


Whale_Cancer wrote:
Didn't we just have a thread like this that pissed people off?

As I posted in that thread, I at least prefer cryptic utterances and clue-laden poetry to simply stating "something cool is going to happen later."

(Based on previous tantalizing previews from Legendary, it should be entirely possible for us to pull clues out of that Schoolhouse Rock riff. I'm just bad at analyzing these things.)

RPG Superstar 2009, Contributor

If it's got you guys thinking, it's serving its purpose. ;-)


Initial findings: The number "447" does not occur anywhere in Mythic Adventures, nor in the Core Rulebook. The Core does have an (unnumbered) page 447, the second page of the opening spread for the NPC design chapter.

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Charter Superscriber

I'm hung up on the schools of magic 'giving' you 447.

New class?
New school of magic?
Its something new, that's all I can gather. Heh heh.


4 and 4 and 7? 44 and 7? 4 and 47?


level 1-20 npc of each spell user school?

CRB book p447 is introductory fluff on the creating npc chapter. Tale of a star falling to 'earth' and causing panic.....not exactly sure how it matches npc creation?


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Mythic versions of 447 spells?


Much like the afforementioned "other thread" this tease just makes me zone out. Since there's no revelation within the scope of existing posts, mentally the thread gets categorized as does-not-contain-information and won't be revisited. Not to be a curmugeon. Just explaining. Hopefully whatever this is about gets a new thread for its actual announcement.

TLDR; I don't play "are we there yet?"


Hm, there are at least 615 spells in the core book and... 257 in Mythic Adventures?


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So what I'm gathering from this is that you've decided to give $447 to everyone who posts in this thread.

I'll be awaiting my check in the mail.


My best guess so far is that it's a book with mythic versions of every Core spell not already mythologized, but I can't muster energy to do a proper comparison.

Liberty's Edge

It doesn't add up to 447 if your numbers are right EML. Doesn't some 3pp have a golem avatar?

Maybe a mythic spell of every level of every school for every caster? (The number doesn't come out exactly right, but if there was a little over lap it could work.)


I know for damn sure I miscounted the Core Book, mind you. Also, not all the Mythic spells are from the Core.

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Charter Superscriber

This is crazy but kinda fun.

Are there enough group spells that can be cut down to get to 447?

Like summon monster isn't 9 spells but just one. Same goes for natures ally, protection from, beast shape, etc. First thought is no. Just thinking of anything.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

All is revealed. Hope you enjoyed the poetic tease and indulging a bit of nostalgic whimsy. If Anguish ever comes back by the thread, he'll find all the information he wants. I must say, clearly you guys are geniuses, stalkers, or both. :)

P.S. There is a company (even a 3PP, in a manner of speaking) with a Golem avatar. We're hanging out on their playground right now.


/gives self a high five

/gives Jason a high five


I am so there when this is released!

Mythic is my favorite rulebook since the Core. I'd love to get all those mythic spells.

With the recent adds to Mythic and Ultimate Campaign, Legendary Games is in my "top tier" of 3PP that I will pretty much buy just on the name.

(Dreamscarred, Kobold, SGG are a few of the others)


Y'know, there are a lot of feats that don't have mythic versions.

Just thought I'd leave that on the table...

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Hey, I can only preview so many things at one time... :)


Rynjin wrote:

So what I'm gathering from this is that you've decided to give $447 to everyone who posts in this thread.

I'll be awaiting my check in the mail.

You never specified how the check is to done. It will now be post-dated for 447 years in the future.


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Less teases; Ultimate War, please.

Cheers
Mark

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

No rest for the weary! I'll sleep when I'm dead!

Liberty's Edge

Jason Nelson wrote:
P.S. There is a company (even a 3PP, in a manner of speaking) with a Golem avatar. We're hanging out on their playground right now.

Oops. . .


Pathfinder Roleplaying Game Charter Superscriber

I love the niche you guys are filling. Keep up the great work!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Thanks - we certainly intend to!

The Exchange

that's a lot of work. I'm thinking of promoting my party (and their foes!) to mythic status for Jade Regent book 6...so...need this done by then! :)
will spell books for APG, UC, UM, etc, follow?

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

As always, we will see how the Pathfinderverse responds to new product ideas, but I have a feeling you'll be very pleased with what we've got in mind for the future.


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Jason Nelson wrote:
Hey, I can only preview so many things at one time... :)

So now I want to buy a product that you aren't even admitting you're previewing yet?!? You are crazy. Here's some money.


Jason Nelson wrote:
No rest for the weary! I'll sleep when I'm dead!

You could always consider lichdom? ;-)

Btw; I am amazed at the speed with which you come up with new products! I haven't checked when Mythic was available as a pdf, but the book version only just hit the stores yesterday here in Denmark!! :-O


Cool.


So, assume I've been ignoring all things Mythic up to this point. I have no idea what a "mythic" spell is. What's the difference between fly and mythic fly or cure light wounds and mythic cure light wounds?

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

It depends on the spell, but the basic principle is that mythic characters (and monsters) have a certain number of uses of "mythic power" that they can use each day for a variety of things. These uses are replenished each day.

If you're a spellcaster and you take the appropriate mythic feat or ability, you learn a number of mythic versions of spells equal to your mythic tier (1-10). At any point when you cast that spell, you can spend one use of your mythic power to cast a more powerful version of that spell (or in some cases you can spend several uses of mythic power to cast an augmented version of the mythic spell).

Regarding the spells you asked about:

Mythic cure light wounds cures double the usual amount of damage and also cures 1 point of ability damage.

Mythic fly doubles your fly speed to 120 (80 with medium/heavy load or armor) and gives you perfect maneuverability. Also, when the spell ends, you feather fall. If your mythic tier is 3rd or higher, you can spend 2 uses of mythic power instead of 1 when you cast it to augment the spell, allowing the person you cast it on to add your mythic tier as a bonus to Reflex saves and as a dodge bonus to AC that applies only while flying.

In some cases, a mythic spell just makes a bigger effect - more damage, bigger area, etc. In some cases, it circumvents a limitation of the usual spell, increasing a chance of success or helping to overcome SR or energy resistance. In other cases, it adds an entirely new (but thematically related) effect.

Silver Crusade

Jason, I have money burning a mythic hole in my wallet I went to your site legendary games but I cannot find the link to buy Mythic Core Spells
where is the link so I can buy the PDF or are you a big tease and I will have to send you to Dark Mistress for punishment.


What will Mythic Summon Monster be like? (Greater) Planar Binding? Gate? Charm Person?
Or is that too big of a preview:)
(hint: I'm getting this anyways.)

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Ha! Tim says probably Thursday to get finished with all of the cross-indexing and internal linking, of which there is obviously a lot with a product like this.

Also, we just got in a sweet new piece of art that, pending a little tweak, will be going on the cover.

But since you asked...

CHARM PERSON
You add your mythic tier to Charisma checks to convince the target to act as you command, and the target can understand your commands or suggestions as if you shared a language, though you are not otherwise able to communicate. Add your mythic tier to the Sense Motive DC to discern that a creature is charmed.

Augmented: If you expend two uses of mythic power, the duration is increased to 1 day/level.


Amazing. I gotta say the products you put out are very well thought out. Now how about some mythic makeovers for the old APs including a chapter 7?


For mythic Polymorph, you should throw in the ability to emulate the shapechanging spell series that regular Polymorph doesn't... including your own Aberrant Form series. :)

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Another preview of this product as we wait for the finishing touches on the manuscript!


Another one I'm looking forward to and plan to get.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

Glad to hear it; I look forward to ready for you!

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

A note of celebration for Legendary Games... and for you, the fans who made it possible, a double preview of Mythic Magic: Core Spells while we await the final art pieces getting added in so we can put this bad boy up for sale!

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