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what are the dimensions of the ziggurat? Is there a floor?
no mention of width and length. looks like 30' x 35'.
That's the space it takes on the map so seems pretty obvious.
I ran Waking Rune this past weekend at high tier, and I have to say that I'm glad I read this thread.
I ran the first two encounters and the runes quickly and efficiently. This meant there was 2.5 hours left in the slot for the last battle.
I put Krune into Hero Lab and added all the rune buffs as adjustments on the Personal tab. This worked out fantastically! I uploaded the portfolio to the Shared Prep folder if anyone else wants to use it. As the party disabled runes, I made adjustments to the Personal tab. This was also useful for quickly seeing what spells he had available.
I also picked out some likely summons for different needs and added the Augment Summoning to them: damage dealing and inhibiting movement of characters. I had a prevalence of Greater Invisibility at my table, so I would recommend adding creatures with See Invisibility and True Seeing. Krune is in trouble if his summoned monsters can't see the enemies even if he can.
His spear should be using Telekinesis constantly to help control the battlefield. It should be pushing melee characters away. The Ray of Enfeeblement is also very helpful. It managed to rip the great grappler Bruno off of Krune multiple times (Tetori monk able to overcome Freedom of Movement).
Be sure you know his magic items. Freedom of Movement and Ring of Spell Turning are right there and do a lot to protect him. My table had zero casters that cast offensive spells, so the Spell Turning never fired.
Don't overuse his metamagic rod. If you are doing a Quickened Empowered Maximized Horrid Wilting, he will be in trouble later.
Know your rules for Dimension Door and Dimensional Steps. Dimension Door ends your turn so cast another spell before it if you can. Dimensional Steps is SP, so you need to make concentration checks to avoid AoOs. It's also a standard action.
In the end, the party knocked Krune unconscious by 3hp after about 15 to 20 rounds of combat. If they had failed, I had already planned to use Arcane Bond for another Empowered Horrid Wilting with the last charge of his rod which would have killed at least a couple members of the party as most of them had taken a lot of damage. I felt like this was a perfect ending that meant the PCs were on the ropes but succeeded.

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Note that the rod doesn't have quicken on it.
Ha! I think I might have used it once that way since he has so many of his own Quickened spells prepared. I also didn't realize that Maximize is now 3 levels higher instead of the 4 that it was under 3.5. ;)
Additional tip: write down the metamagic feats and level adjustments that the Rod can do. :)

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Bruno give Mike Bohlmann major respect for GM prep and Krune tactics--chasing down stupid dumb dumb Krune for two-and-a-half hours was both exhilarating and exhausting. Bruno gently hugging Rune Lord many times made for touching, heartfelt moments in the adventure.
Mike really did a great job. It was an epic encounter.

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I ran Waking Rune this past weekend at high tier, and I have to say that I'm glad I read this thread.
Be sure you know his magic items. Freedom of Movement and Ring of Spell Turning are right there and do a lot to protect him. My table had zero casters that cast offensive spells, so the Spell Turning never fired.
One thing to be concious of is that the Ring of Spell Turning does take a standard action to activate so may well not actually be worth it.

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One thing to be concious of is that the Ring of Spell Turning does take a standard action to activate so may well not actually be worth it.
Same thing with the swift on messing with people's runes. There are a lot of other swift actions for him to take. The one time I considered it, it would have taken him moving out of the Black Tentacles he was using to keep most of the party at bay. Instead, he used Quickened Dispel Magic on the Life Bubble that he realized was blocking his Empowered Cloudkill. I kind of which they had done something different for that action since the party was never in a configuration that made it a worthwhile action.

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No, that is well beyond the base capabilities of Wish and to have a PFS GM suggest they want to punish their players seems to go directly against the spirit of GM'ing in PFS.
I meant it light heartedly. Resurrecting kurshu is the way to go. Although i do favour a storm of vengeance after traping them in a room

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Although i do favour a storm of vengeance after traping them in a room
Also beyond the power of a wish. It is not able to replicate 9th level spells, and only 7th level divine spells.
Edit: Although that would be an *awesome* wish to twist on the caster... perhaps raising his entire complex up to the surface into the open sun (flying PCs would have a much easier time spotting him), and perhaps obliterating more of his active runes (if any).

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...
Revive the dead. A wish can bring a dead creature back to life by duplicating a resurrection spell. A wish can revive a dead creature whose body has been destroyed, but the task takes two wishes: one to recreate the body and another to infuse the body with life again. A wish cannot prevent a character who was brought back to life from gaining a permanent negative level.
...

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dreadfury wrote:If i get my wish off could i summon cthulhu? Gming this in two weeks feeling like punishing them if thry get too rowdy.But you can resurrect Kurshu the Undying!
I think that John pulled this trick out when he ran HM at GenCon last year, or so I heard through the grapevine... >.>

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Wish cant duplicate foresight. He might spoof a Clairvoyance to make sure all is well and get round the casting time or maybe Greater Prying Eyes. I think he has Illusion as a barred school but he could use Wish to duplicate Greater Invisibility if you want to be very mean.
Conjurer Spells Prepared....
9th—foresightEDIT: Formatting above could be taken as snark -- I am simply being concise.

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Where should i send a planeshifted person? Positive energy plane is a kill. So would all the abyssal planes. What about hell or an elemental plane?
It's an interesting question. Would a planeshifted player be declared dead?

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Is it safe to assume I can use his arcane bond to use summon monster IX? or does the lack of spell book force me to not assume that a 17th level conjuration wizard doesn't know how to cast summon monster IX?
Earlier up in the thread, someone said that you should limit what he can cast with his arcane bond to spells he'd normally have prepared for his tier/difficulty. So on hard mode, yes, by all means, arcane bond a summon monster 9. On normal mode... well.. there's a reason they don't give it to him as a prepped spell. Krune's hard enough without having to fight him and a Glaabrezu (for instance).
Edit: I should add that I'm not sure this was a hard and fast rule, just more of a guideline. I don't think it was decided whether it was an actual ruling.

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dreadfury wrote:Is it safe to assume I can use his arcane bond to use summon monster IX? or does the lack of spell book force me to not assume that a 17th level conjuration wizard doesn't know how to cast summon monster IX?Earlier up in the thread, someone said that you should limit what he can cast with his arcane bond to spells he'd normally have prepared for his tier/difficulty. So on hard mode, yes, by all means, arcane bond a summon monster 9. On normal mode... well.. there's a reason they don't give it to him as a prepped spell. Krune's hard enough without having to fight him and a Glaabrezu (for instance).
Edit: I should add that I'm not sure this was a hard and fast rule, just more of a guideline. I don't think it was decided whether it was an actual ruling.
I wouldnt summon a top tier guy but rather a bunch of lower tier guys. I went back to thinking having him use it on mages dysjunction if the party amfs him.

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joe kirner wrote:otherwise I would say in all other cases you would use arcane bond to recast any spell on his prepared list.This.
As GMs we don't have knowledge of his spellbook contents, so I would limit myself to what is in the scenario and on his prepared spells.
that sounds like the fairest way to do it. i doubt it will matter though that is the last resort spell.

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I just had Krune wish everyone to the negative energy plane, where they all committed suicide. Its like a DC 29 will save or something like that right? ( been a few months since I ran it ). The big thing was getting it off before the abominable shadow projected familiar killed him. He also has to be holding his spear to use it.
I mean seriously, if you are going to go hard mode high tier against an ancient wizard king and not bring any anti spellcasting stuff like silence, AMF, counterspell, nothing?

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I just had Krune wish everyone to the negative energy plane, where they all committed suicide. Its like a DC 29 will save or something like that right? ( been a few months since I ran it ). The big thing was getting it off before the abominable shadow projected familiar killed him. He also has to be holding his spear to use it.
I mean seriously, if you are going to go hard mode high tier against an ancient wizard king and not bring any anti spellcasting stuff like silence, AMF, counterspell, nothing?
This is pretty unfair to the players though. Besides, Silence and AMF can screw the players as much/more than krune.
See John's post on just using the nuclear option:
http://paizo.com/threads/rzs2py0f&page=2?The-Waking-Rune-GM-Prep-MANY-S POILERS#60

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I just had Krune wish everyone to the negative energy plane, where they all committed suicide. Its like a DC 29 will save or something like that right? ( been a few months since I ran it ). The big thing was getting it off before the abominable shadow projected familiar killed him. He also has to be holding his spear to use it.
I mean seriously, if you are going to go hard mode high tier against an ancient wizard king and not bring any anti spellcasting stuff like silence, AMF, counterspell, nothing?
His Wish-tingency will deal with AMF (that happened to our group) since an AMF would prevent dimensional travel. His rod can get him through silence pretty easily, and the area is small anyway. Counterspell works--that's how we eventually beat him!

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AMF cant be dispelled via dispel magic.
My nuclear option is wave after wave of terrifying creatures starting with 5 bebliths and followed by a few erniyes and a score of babaus then after i have worn them down i will wade into the fray and start casting my control spells after buffing into oblivion
is the rune master alteration effect permanent? it seems so as a curse effect.

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Sorry Mark, his contingency uses dispel magic, which is called out in anti magic field as being ineffective.
Oh wow (haven't run this yet, just played it). I just went back to check. and you are absolutely right. Krune used a wish just to cast the ordinary spell contingency instead of using the broader GM-discretion version of wish to wish for something contingent? Oh wow. That is enormously uncool. That would have made our fight as unfun as possible. How are so many people losing to Krune if that's the case? (I guess lack of access to AMF without expendables?) I'm so glad our GM made that mistake.
Between giving Krune quicken on the rod of runes and having the Wishtingency work as a wish instead of a 3rd-level dispel magic, our Hard Mode fight with 4 people (10, 10, 10, 9) was epic and amazing. We would have neutralized him completely by so many levels of redundancy without those two mistakes.

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Between giving Krune quicken on the rod of runes and having the Wishtingency work as a wish instead of a 3rd-level dispel magic
Greater Dispel Magic, actually.
I'm not aware of anyone using AMF against him, due to lack of access. Generally speaking, clerics and wizards prefer not to shut themselves down to potentially shut down the enemy.

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Mark Seifter wrote:Between giving Krune quicken on the rod of runes and having the Wishtingency work as a wish instead of a 3rd-level dispel magicGreater Dispel Magic, actually.
I'm not aware of anyone using AMF against him, due to lack of access. Generally speaking, clerics and wizards prefer not to shut themselves down to potentially shut down the enemy.
Krune used a wish to cast contingency
before entering stasis. If Krune is ever affected by a spell
effect that would impede his ability to teleport, that spell
effect is targeted by dispel magic (CL 17th).
Looks like regular to me. He is one level too low for his contingency to contain greater.

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TriOmegaZero wrote:Mark Seifter wrote:Between giving Krune quicken on the rod of runes and having the Wishtingency work as a wish instead of a 3rd-level dispel magicGreater Dispel Magic, actually.
I'm not aware of anyone using AMF against him, due to lack of access. Generally speaking, clerics and wizards prefer not to shut themselves down to potentially shut down the enemy.
Quote:Looks like regular to me. He is one level too low for his contingency to contain greater.Krune used a wish to cast contingency
before entering stasis. If Krune is ever affected by a spell
effect that would impede his ability to teleport, that spell
effect is targeted by dispel magic (CL 17th).
Perhaps we should read that as "targeted for a dispel magic counterspell" rather. I've not had the contingency fire yet in my runnings....