question about spellcasters casting all their spells multiple times per day.


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Alright, I'm probably missing something here, but from what I can see, wizards need to rest for eight hours to cast their spells. Then they re-fill their spells, and can cast them. if they cast any spells in the eight hour period previous to memorization, those slots stay used up. however, it doesnt say you cant just rest, memorize, cast all of them, rest again for eight hours, memorize and do it again and again. It mentions 'daily' spells several times, but never comes out and says it they are once a day only.

I also checked the other casting classes, and clerics are the only ones that it spells out because they can only memorize at a single point during the day.

Again, this is as far as I can tell. Can anyone shed some light on this? It seems kinda broken.

Liberty's Edge

While this is theoretically possible, in most practical gaming circumstances, I don't think it happens.

Ultimately, it's really up to the GM to control the pacing of time. I think, very generally, most groups have it set up so the spell casters are refreshing their spells every 24 hours, rather than multiple times per day: travelling to a location, adventuring at the location, and setting up camp take up a good portion of the day.

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Yes, but I"m running a game where they are preparing for siege. They have one day. the Wizard is wanting to cast a bunch of spells to reinforce the castle, and is more or less arguing that he can get three castings of his daily spells before they get there. I'm just double-checking to make sure that's legal.

Liberty's Edge

I don't think 3 in a 24-hour period is possible (have to account for time to actually prepare the spells), but I guess 2 would be.


Under every caster for "spells" it says they can only cast a certain number per spell level per day. That's pretty explicit. Yes, they do have to rest before they do this, but that doesn't remove the daily limitation.


Well, first of all, I don't think that it mentions specifically in the rules that you can't other than referring to "spells per day." Though, if you did choose to allow it in your group, there are some things to consider.

First of all, if they have a 24 hour period to prepare for siege, they would not get three castings, because it takes eight hours to rest and one hour to prepare (unless we are talking sorcerer).

Otherwise, I feel that it would overpower the class in certain circumstances. Compare the wizard casting his spells once every 9 hours (roughly 24 times every 9 days) to the cleric who only gets his spells once per day (9 times in 9 days).

In general, it would rarely be situation where it would matter as long as the cleric and wizard are cooperative. It may put the cleric at a disadvantage if they ever go head to head. But, it never says in the rules specifically that you couldn't allow multiple castings using resting time. Just be warned that setting a precident like that might off balance a game, and change the dynamics of class power.


Drachasor wrote:
Under every caster for "spells" it says they can only cast a certain number per spell level per day. That's pretty explicit. Yes, they do have to rest before they do this, but that doesn't remove the daily limitation.

Exactly. The spells per day is a restriction on top of rest/preparation restrictions.


Tortilla wrote:
Well, first of all, I don't think that it mentions specifically in the rules that you can't other than referring to "spells per day."

That wasn't enough?

Liberty's Edge

Xavier319 wrote:

Alright, I'm probably missing something here, but from what I can see, wizards need to rest for eight hours to cast their spells. Then they re-fill their spells, and can cast them. if they cast any spells in the eight hour period previous to memorization, those slots stay used up. however, it doesnt say you cant just rest, memorize, cast all of them, rest again for eight hours, memorize and do it again and again. It mentions 'daily' spells several times, but never comes out and says it they are once a day only.

I also checked the other casting classes, and clerics are the only ones that it spells out because they can only memorize at a single point during the day.

Again, this is as far as I can tell. Can anyone shed some light on this? It seems kinda broken.

PRD wrote:


A wizard can cast only a certain number of spells of each spell level per day. His base daily spell allotment is given on Table: Wizard. In addition, he receives bonus spells per day if he has a high Intelligence score (see Table: Ability Modifiers and Bonus Spells).

....

Like other spellcasters, a sorcerer can cast only a certain number of spells of each spell level per day. Her base daily spell allotment is given on Table: Sorcerer. In addition, she receives bonus spells per day if she has a high Charisma score (see Table: Ability Modifiers and Bonus Spells).

and so on for all the spellcasting classes.

Daily and day, not between rest periods.

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Ximen Bao wrote:
Tortilla wrote:
Well, first of all, I don't think that it mentions specifically in the rules that you can't other than referring to "spells per day."
That wasn't enough?

It was, but I wanted to make sure, picking the minds of the others on this forum. Sarcasm wasn't needed. There is a lot of stuff in this game that is implied one way or the other, then explained in detail somewhere else. What I was asking for was a direct ref to rules that spells it out in no uncertain terms. That is all. Thanks for your help everyone.


Xavier319 wrote:
Yes, but I"m running a game where they are preparing for siege. They have one day. the Wizard is wanting to cast a bunch of spells to reinforce the castle, and is more or less arguing that he can get three castings of his daily spells before they get there. I'm just double-checking to make sure that's legal.

Keep in mind spell duration. Most spells do not last that long and would expire before well into the rest period.

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Agreed, I'm aware of that. but He is using wall of stone over and over to shore up the defenses of the castle.

Liberty's Edge

The castle le is built on a rock foundation?

Wall of stone say: "Unlike a wall of iron, you can create a wall of stone in almost any shape you desire. The wall created need not be vertical, nor rest upon any firm foundation; however, it must merge with and be solidly supported by existing stone." and "This spell creates a wall of rock that merges into adjoining rock surfaces."
I am not sure that the stones of a castle walls fulfil those requirements as they aren't a "rock surface" and, more important, they are individual stones of a limited size, joined by mortar, not large blocks like those used in pyramids or megalithic constructions.

This image of the walls of Windsor castle give an idea of what I am saying.
Or most of the images in this page.

The large stones you see
you see in this page about megalithic constructions instead seem a good basis for a wall of stone.

Naturally if the castle is on a rock outcrop the whole argument is moot, as the rock will work perfectly with Wall of Stone.

- * -

About the sleeping and rememorizing question, it has bees asked/suggested a few times, so people tend to be a bit abrupt in replying to the question.

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Thank you Diego.

Yes, I agree. I'll allow it, but put my foot down for abuse.


Diego Rossi wrote:

The castle le is built on a rock foundation?

Wall of stone say: "Unlike a wall of iron, you can create a wall of stone in almost any shape you desire. The wall created need not be vertical, nor rest upon any firm foundation; however, it must merge with and be solidly supported by existing stone." and "This spell creates a wall of rock that merges into adjoining rock surfaces."
I am not sure that the stones of a castle walls fulfil those requirements as they aren't a "rock surface" and, more important, they are individual stones of a limited size, joined by mortar, not large blocks like those used in pyramids or megalithic constructions.

This image of the walls of Windsor castle give an idea of what I am saying.
Or most of the images in this page.

The large stones you see
you see in this page about megalithic constructions instead seem a good basis for a wall of stone.

Naturally if the castle is on a rock outcrop the whole argument is moot, as the rock will work perfectly with Wall of Stone.

- * -

About the sleeping and rememorizing question, it has bees asked/suggested a few times, so people tend to be a bit abrupt in replying to the question.

Your interpretation of WoS would eliminate its iconic use in a finished dungeon.

Liberty's Edge

Depend on the dungeon Orfamay.

The walls, ceiling and floor are plastered or covered with tiles? Wall of stone wouldn't work.
The walls or floor are chiselled stone? it work perfectly.

Let's make the opposite example. I am in a hallway at the second floor of a castle, the walls are made of uncovered stones not larger than a couple of feet mixed with bricks, as in a lot of castles.
It is possible to cast wall of stone?
What is the minimum size of the stones required to cast it?

A yard covered in gravel is a valid foundation for wall of stone?
If a wall made of a large number of not so large stones is a valid target and a yard isn't what is the breaking point?


Diego Rossi wrote:


Let's make the opposite example. I am in a hallway at the second floor of a castle, the walls are made of uncovered stones not larger than a couple of feet mixed with bricks, as in a lot of castles.
It is possible to cast wall of stone?

Yes.

Quote:


What is the minimum size of the stones required to cast it?

No minimum as long as the stone is capable of "supporting" If we're talking about loose stone that would be pulled out of the wall as soon as you put substantial weight on it, that's obviously an issue. But I would have no problem with creating a self-supporting structure resting on a few flagstones scattered across a lawn.

I think this is a DM's judgment issue.

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i doesnt have to be natural stone, it can be any kind of stone really, from what I see.

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