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it is always available
All basic armor, gear, items, and weapons from Chapter 6 of the Core Rulebook, including Small and Large-sized
items. This does not include equipment made from
dragonhide, but it does include equipment made from
the other special materials, such as alchemical silver
and cold iron (see the Special Materials section on
page 154 of the Core Rulebook). All mundane (completely
nonmagical) weapons, armor, equipment, and
alchemical gear found in any other source that is legal
for play are considered always available.
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Never buy adamantine ammunition. 100 GP for an adamantine weapon blanch gives you 10 pieces of ammunition, as opposed to 60 GP per missile.
It's not entirely clear to me whether this works for PFS. Does treated ammunition persist across scenarios, or is the treatment an effect which is nullified at the end of a scenario?
Mind you,even then it's a good deal if you use two of your bullets (or arrows, or whatever your weapon uses).
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It's not entirely clear to me whether this works for PFS. Does treated ammunition persist across scenarios, or is the treatment an effect which is nullified at the end of a scenario?
Yes, blanched ammunition carries over between scenarios.
As long as the use of the blanch is accounted for on a Chronicle sheet (under items used) I can't see a reason their effects would go away between scenarios. In general, however, poisons and weapon blanches should be applied to weapons at the start of scenarios rather than the end to lessen the chance of you needing to keep track of whether they're still in effect at the start of the next session.
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Never buy adamantine ammunition. 100 GP for an adamantine weapon blanch gives you 10 pieces of ammunition, as opposed to 60 GP per missile.
Also, one thing to note is that Blanch only lets you bypass DR. To deal with Hardness or special defenses, you still need the real deal. (And yes, the distinction does come up.)
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Go ahead and buy the adamantite weapon without fear. It doesn't increase the fame score required to get the weapon
Adamantitite, +1 5,100 Normal +1 2,400 Fame required 0
Adamantitite, +2 11,100 Normal +2 8,400 Fame required 27
Adamantitite, +3 21,100 Normal +3 18,400 Fame required 36
Adamantitite, +4 35,100 Normal +4 32,400 Fame required 45
Adamantitite, +5 53,100 Normal +5 50,400 Fame required 49
Adamantitite, +6 75,100 Normal +6 72,400 Fame required 58
Adamantitite, +7 101,100 Normal +7 98,400 Fame required 63
Adamantitite, +8 131,100 Normal +8 128,400 Fame required 67
Adamantitite, +9 165,100 Normal +9 162,400 Fame required 72
Adamantitite, +10 203,100 Normal +10 200,400 Fame required 72
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BNW, If I'm understanding you correctly, you're saying that even though the cost of an adamantine weapons are higher, they happen to be entirely in the same fame tiers for purchasing them compared to non-adamantine weapons, where both have the same enhancement/enchantment?
Right. That 3k never pushes you into the next tier by itself. With other non-bonus enhancements (like transformative), it might, but that's a lot more math.
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Never buy adamantine ammunition. 100 GP for an adamantine weapon blanch gives you 10 pieces of ammunition, as opposed to 60 GP per missile.
If you don't have the books in which weapon blanches are then adamantin missiles is your only available option to overcome hardness.
Weapon blanches are NOT in the CRB. And I would assume that >50% of players don't have the books.
Edit: just checked the source - it's APG - so might be less as 50% missing the book. . But we have to be careful to suggest options that are not available to everyone and state these are a must have.
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My apologies for linking to the PFSRD, but one could always just purchase an adamantine version of an Arrow, Durable from Elves of Golarion.
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Unfortunately the arrows from Elves of Golarion are not listed in the Additional Resources
Pathfinder Player Companion: Elves of Golarion
Equipment: clustershot, healer's sorrow, and sparkfly crystal arrow weapon qualities; Gods: all gods on page 10; Traits: all traits on page 15 except Kyonin Gatekeeper and Lapsed Faith
Believe me, I'd love to buy some durable arrows, but alas it is not possible in PFS.
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Are adamantine weapons really worth it when you could just buy a golembain scarab? I've been on the fence about getting rid of my flavouriffic MW Obsidian Dwarven Waraxe and just going for an adamantine version instead, but it's a heck of a lot of money.
The scarab
-Is only 500gp cheaper
-Occupies the very valuable neck slot: unless you have a druid on retainer you'll want an amulet of natural armor
- Doesn't let you heroically cleave through chains binding captives, doors the villains shut, blocks of ice, stone, and other things that the bad guys will encase you or your party member in.
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Stonecunning wrote:But it IS +3000 GP to cut down a door when it eventually does come up...It is so cathartic when you actually get the chance that it is totally worth it.
I played with someone who was so excited to use his adamantine greatsword, he chopped down a statue that was supposed to give us an important clue.