Ways to hate on demons / devils?


Advice

Silver Crusade

(This is a PFS cleric, currently 6th level. Click my name to see more details.)

Being a LG tiefling cleric of Iomedae, I kind of have a thing against evil outsiders. I'm taking an alternate FCB at every level, each time giving me a +1 on CL checks to overcome SR of outsiders. I figured it wouldn't come up all the time, but if/when it does it'll be totally awesome to be blasting through their SR with double the normal odds of success.

Then I find out that Season 5 of PFS is called "Year of the Demon" and will spend a lot of time dealing with the Worldwound.

So I imagine I'll be fighting more evil outsiders than I originally thought. :D

So that's got me thinking: are there any other ways for a cleric to pile on the demon-hate? Any signature spells or feats or gear that would let me say "screw you" to evil outsiders?

Thanks!


Slap Crusader's Edge on your weapon. 4th level spell.

Archon's Aura (3rd level) is a nice debuff.


If not the abilities or the feats or the spells to combat against outsider baddies, openly roleplaying your hatred against them expresses a lot more of your hate for them.

Shadow Lodge

Pick up Alignment Channel so you can use positive energy to harm Evil Outsiders.

Learn Banishment

Learn Bless Weapon, Protection from Evil, Detect Evil and Holy Weapon. Never let an evil outsider catch you be surprise.

Shadow Lodge

Dismissal/Banishment, of course. Have a nice silvered Holy weapon nd some holy symbols to present when you Banish them, and watch the big bad Devil or Demon BBEG disappear.


Dismissal and banishment are great to drive them back to the foul abyss they came from. Be sure to check with your GM on how many different baneful substances you can use to add to the DC against getting blown away -- but holy water, your holy symbol, silver or cold iron, and maybe a good-aligned weapon could all be useful.

Spend some skill ranks on Knowledge(planes) so you know what you're fighting and what its weaknesses are. Few things are as embarassing as whacking a fiend with your +1 cold iron mace and then discovering it has DR/silver. Alternately, become good friends with someone who knows all of this

Make friends with a paladin and have him smite the fiend. (Take Leadership if necessary to have a paladin.)

Use the planar ally spells to call forth holy servants of your god to help fight the fiends. If you pick the right ones, they'll probably even consider it their good deed for the day and ask you to only donate half the normal amount (or less) to the orphanage. (Again, check with your GM on this!)

Spell Penetration and Greater Spell Penetration are handy against SR-heavy outsiders.

Silver Crusade

Malastra wrote:

If not the abilities or the feats or the spells to combat against outsider baddies, openly roleplaying your hatred against them expresses a lot more of your hate for them.

Sure, but I want to be able to back it up. Words without teeth? That's just being whiney. ;)

Seriphim84 wrote:

Pick up Alignment Channel so you can use positive energy to harm Evil Outsiders.

Learn Banishment

Learn Bless Weapon, Protection from Evil, Detect Evil and Holy Weapon. Never let an evil outsider catch you be surprise.

Hm, Alignment Channel could be fun... Too bad I only get to add my level to damage when I channel against undead; I'd have to settle for merely normal damage. ;)

Banishment wouldn't be available until 11th level, so I'd get to play a whopping 3 PFS scenarios with it prepped. That doesn't help much. :P

I actually already have bless weapon as a domain spell, which I prep pretty much every day. So that helps.

tonyz wrote:
Spend some skill ranks on Knowledge(planes) so you know what you're fighting and what its weaknesses are. Few things are as embarassing as whacking a fiend with your +1 cold iron mace and then discovering it has DR/silver. Alternately, become good friends with someone who knows all of this

Max ranks and 12 INT. Got it covered. :)

tonyz wrote:

Make friends with a paladin and have him smite the fiend. (Take Leadership if necessary to have a paladin.)

Use the planar ally spells to call forth holy servants of your god to help fight the fiends. If you pick the right ones, they'll probably even consider it their good deed for the day and ask you to only donate half the normal amount (or less) to the orphanage. (Again, check with your GM on this!)

Spell Penetration and Greater Spell Penetration are handy against SR-heavy outsiders.

Feeling like you maybe weren't paying attention to the OP here...

For one thing, this is PFS, so random parties and no Leadership.
Second, this is PFS, so random GMs, meaning inconsistent planar ally costs.
Third, I already mentioned that I have double the normal bonus to overcoming SR of outsiders, so Spell Penetration seems like a poor suggestion.

Otherwise, those would all be great suggestions, so thanks for the thought anyway. :)


Archon's Aura sounds like a good spell for a tabbard or mantle based maghic item. at low to med level.


A couple pounds of powdered cold iron/silver an explosive rune and the heat metal spell sounds like a nasty combo.

Think molten burning glitterdust that automaticly beats DR.


Only Devils and Demons? Daemons need hate too!


In my experience those guys look like hard targets but for all their resistances, spell-like abilities and Spell Resistance, in the end they have low hit points - just smash face!

Scarab Sages

Thomas, the Tiefling Hero! wrote:
Banishment wouldn't be available until 11th level, so I'd get to play a whopping 3 PFS scenarios with it prepped. That doesn't help much. :P

Unless your in a hurry to retire the character, switch to 1/2 xp at this point.

Silver Crusade

Artanthos wrote:
Thomas, the Tiefling Hero! wrote:
Banishment wouldn't be available until 11th level, so I'd get to play a whopping 3 PFS scenarios with it prepped. That doesn't help much. :P
Unless your in a hurry to retire the character, switch to 1/2 xp at this point.

That's still only 6 sessions. Doesn't help me for the 13 sessions between now and then.

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