Did Paizo ever think of making a Pathfinder video game?


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(I don't know if it's the right place, but feel free to move that topic to the right section if need be.)

Did Paizo ever think of making a Pathfinder video game? That would be a nice thing to see. Just imagine something similar to Dungeons & Dragons: Shadow over Mystara, that would be nice and a great throwback to the arcades.

Playable characters:
- Amiri, female Human Barbarian
- Lem, male Halfling Bard
- Kyra, female Human Cleric
- Lini, female Gnome Druid
- Valeros, male Human Fighter
- Sajan, male Human Monk
- Seelah, female Human Paladin
- Harsk, male Dwarf Ranger
- Merisiel, female Elf Rogue
- Seoni, female Human Sorcerer
- Ezren, male Human Wizard
- ???, male Elf Alchemist*
- ???, male Human Cavalier*
- ???, female Half-Orc Inquisitor*
- ???, female Human Oracle*
- ???, male Gnome Summoner*
- ???, female Human Witch*
- ???, male Half-Elf Magus*
- ???, female Half-Elf Gunslinger*
- ???, female Human Ninja*
- ???, male Human Samurai*

*Bear with me, no name and race has been "revealed" for the new classes.

Stages:
- Rise of the Runelords
- Curse of the Crimson Throne
- Second Darkness
- Legacy of Fire
- Council of Thieves
- Kingmaker
- Serpent's Skull
- Carrion Crown
- Jade Regent
- Skull & Shackles
- Shattered Star
- Reign of Winter
- Wrath of the Righteous

(You probably have guessed that one stage per Adventure Path would be ideal.)

Ok, it's a big wishlist, but a Pathfinder video game would be nice to see :)

Dark Archive

well, they sure do have something of a video game in mind...

Liberty's Edge

JiCi wrote:

(I don't know if it's the right place, but feel free to move that topic to the right section if need be.)

Did Paizo ever think of making a Pathfinder video game? That would be a nice thing to see. Just imagine something similar to Dungeons & Dragons: Shadow over Mystara, that would be nice and a great throwback to the arcades.

Playable characters:
- Amiri, female Human Barbarian
- Lem, male Halfling Bard
- Kyra, female Human Cleric
- Lini, female Gnome Druid
- Valeros, male Human Fighter
- Sajan, male Human Monk
- Seelah, female Human Paladin
- Harsk, male Dwarf Ranger
- Merisiel, female Elf Rogue
- Seoni, female Human Sorcerer
- Ezren, male Human Wizard
- ???, male Elf Alchemist*
- ???, male Human Cavalier*
- ???, female Half-Orc Inquisitor*
- ???, female Human Oracle*
- ???, male Gnome Summoner*
- ???, female Human Witch*
- ???, male Half-Elf Magus*
- ???, female Half-Elf Gunslinger*
- ???, female Human Ninja*
- ???, male Human Samurai*

*Bear with me, no name and race has been "revealed" for the new classes.

All of the Iconics have names and races already. Just so you know.

- Damiel, male Elf Alchemist
- Alain, male Human Cavalier
- Imrijka, female Half-Orc Inquisitor
- Alahazra, female Human Oracle
- Balazar, male Gnome Summoner
- Feiya, female Human Witch
- Seltyiel, male Half-Elf Magus
- Lirianne, female Half-Elf Gunslinger
- Reiko, female Human Ninja
- Hayato male Human Samurai

Sczarni

I'm imagining something more like the Baldur's Gate or Neverwinter Nights series. Perhaps one of the older, more established Adventure Paths like RotRL could be the plot of an RPG with Pathfinder's rules?

Making the Iconics the "playable" classes would be a bad idea, as it means the player can't roll up his own character and build it his own way. It also means Antipaladins are off-limits, though they usually are anyway due to the whole chaotic evil thing...


I'd love to see something like baldurs gate for pathfinder. Though I dont think i'd want it to be based on the adventure paths, since that would obviously be a spoiler for their main product and potentially reduce sales.

I wouldnt mind if we were restricted to the iconics, though i'd prefer to make my own character. The problem ofcourse is that they couldnt use the pathfinder ruleset because for whatever reason video games are excluded from the ogl. So it would have to be a non-d20 system. And ofcourse adding to the work it would take to create something like this.


If you're interested in playing a modern game similar to Dungeons & Dragons: Shadow over Mystara the closest you're probably going to get, albeit an over the top Japanese version, is Dragon's Crown. And the nice part is that Vanillaware (creator of the legendary Odin Sphere) is making it. Unfortunately the release date is TBA 2013.

If you're looking for an MMORPG, I hate to say it but the MMO market is nearly dead (imo). Any big title that has come out in recent years has either flopped entirely or gone free to play and severely under-delivered to expectations. I'm an MMORPG enthusiast and always hope for the best, but they're almost always disappointing. I'm extremely hopeful that ESO will change my mind. Watch this video to get pumped.

Tiems already pointed out PFO, which has raised over a million dollars. It will be Goblinworks first title, and for your first title to be an MMORPG, that's a pretty huge task.

In terms for customization and role-playing, no video game will ever beat the table-top setting with a pencil and paper rpg. =3

Webstore Gninja Minion

Moved thread.


Tiems wrote:
well, they sure do have something of a video game in mind...

I see, I thought it was only a rumor.

graywulfe wrote:

All of the Iconics have names and races already. Just so you know.

- Damiel, male Elf Alchemist
- Alain, male Human Cavalier
- Imrijka, female Half-Orc Inquisitor
- Alahazra, female Human Oracle
- Balazar, male Gnome Summoner
- Feiya, female Human Witch
- Seltyiel, male Half-Elf Magus
- Lirianne, female Half-Elf Gunslinger
- Reiko, female Human Ninja
- Hayato, male Human Samurai

Really?!? Where was that written?

Silent Saturn wrote:
I'm imagining something more like the Baldur's Gate or Neverwinter Nights series. Perhaps one of the older, more established Adventure Paths like RotRL could be the plot of an RPG with Pathfinder's rules?

That could work.

Silent Saturn wrote:
Making the Iconics the "playable" classes would be a bad idea, as it means the player can't roll up his own character and build it his own way. It also means Antipaladins are off-limits, though they usually are anyway due to the whole chaotic evil thing...

Well... yeah... for a game like Baldur's Gate, it wouldn't work. However, for a game like Shadow over Mystara, it would. Back then, we had a Fighter, Cleric, Wizard, Rogue, Elf and Dwarf as PCs, with pre-determined race and class.

Kolokotroni wrote:
I'd love to see something like baldurs gate for pathfinder. Though I dont think i'd want it to be based on the adventure paths, since that would obviously be a spoiler for their main product and potentially reduce sales.

True... you have a point.

Kolokotroni wrote:
I wouldnt mind if we were restricted to the iconics, though i'd prefer to make my own character. The problem ofcourse is that they couldnt use the pathfinder ruleset because for whatever reason video games are excluded from the ogl. So it would have to be a non-d20 system. And ofcourse adding to the work it would take to create something like this.

Video games are excluded from OGL? Paizo can't make a Pathfinder video game using their very own Pathfinder rules? That sounds odd...

Sorcerer Lex wrote:
If you're interested in playing a modern game similar to Dungeons & Dragons: Shadow over Mystara the closest you're probably going to get, albeit an over the top Japanese version, is Dragon's Crown. And the nice part is that Vanillaware (creator of the legendary Odin Sphere) is making it. Unfortunately the release date is TBA 2013.

Yes, I'm waiting for that game as well. Kinda forgot about it though XD. It's just that I've stumbled on footage from Shadow over Mystara and thought an arcade beat-em-up with Pathfinder would be nice to see.

Sorcerer Lex wrote:
If you're looking for an MMORPG, I hate to say it but the MMO market is nearly dead (imo). Any big title that has come out in recent years has either flopped entirely or gone free to play and severely under-delivered to expectations. I'm an MMORPG enthusiast and always hope for the best, but they're almost always disappointing. I'm extremely hopeful that ESO will change my mind. Watch this video to get pumped.

I'm not much of a MMO player, because it tends to lack a few elements from regular games. Everything is vague to emcompassate multiple players.

Sorcerer Lex wrote:
Tiems already pointed out PFO, which has raised over a million dollars. It will be Goblinworks first title, and for your first title to be an MMORPG, that's a pretty huge task.

Indeed.

Sorcerer Lex wrote:
In terms for customization and role-playing, no video game will ever beat the table-top setting with a pencil and paper rpg. =3

True ^_^

Liz Courts wrote:
Moved thread.

Thank you, I wasn't too sure.

Liberty's Edge

JiCi wrote:


graywulfe wrote:

All of the Iconics have names and races already. Just so you know.

- Damiel, male Elf Alchemist
- Alain, male Human Cavalier
- Imrijka, female Half-Orc Inquisitor
- Alahazra, female Human Oracle
- Balazar, male Gnome Summoner
- Feiya, female Human Witch
- Seltyiel, male Half-Elf Magus
- Lirianne, female Half-Elf Gunslinger
- Reiko, female Human Ninja
- Hayato, male Human Samurai

Really?!? Where was that written?

I don't remember where the names were originally announced. Here is a link that shows all except Balazar

Meet the Iconics

Liberty's Edge

If Paizo does do a single-player Pathfinder game, I'd love to see 'em do a game in the style of a classic JRPG, with whimsical, animesque art and a heavy focus on story and all the classic tropes thereof. They certainly have the mix of magical sci-fi elements (The alien-filled planets, the Lovecraftian/Aberrant creatures, the firearms, all of frickin' Numeria) and they have a lot of the sorts of quirky races that tend to show up as party members in such games (Goblins, Stryx, Dhampyrs, Ghorans, Androids, the list goes on)...

Hey, if they can make an awesome JRPG starring Charles Barkley, they can make one of Pathfinder! CHAAAAAAAAAAAOS DUUUUUUUUUUUUUUUU-


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Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Yeah, I am not feeling at all the motivation to join another MMO. I still am hoping that they will give us a single player RPG in Golarion some day.


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tbok1992 wrote:

If Paizo does do a single-player Pathfinder game, I'd love to see 'em do a game in the style of a classic JRPG, with whimsical, animesque art and a heavy focus on story and all the classic tropes thereof. They certainly have the mix of magical sci-fi elements (The alien-filled planets, the Lovecraftian/Aberrant creatures, the firearms, all of frickin' Numeria) and they have a lot of the sorts of quirky races that tend to show up as party members in such games (Goblins, Stryx, Dhampyrs, Ghorans, Androids, the list goes on)...

Hey, if they can make an awesome JRPG starring Charles Barkley, they can make one of Pathfinder! CHAAAAAAAAAAAOS DUUUUUUUUUUUUUUUU-

Was with you till you said JRPG


JiCi wrote:
Kolokotroni wrote:
I wouldnt mind if we were restricted to the iconics, though i'd prefer to make my own character. The problem ofcourse is that they couldnt use the pathfinder ruleset because for whatever reason video games are excluded from the ogl.
Video games are excluded from OGL? Paizo can't make a Pathfinder video game using their very own Pathfinder rules? That sounds odd...

Video games are not excluded from the OGL, though they were excluded from the d20 trademark license.

The big problem for software is that the OGL doesn't make any special allowances for software. There are all sorts of rules for allowing re-use of open game content in the OGL that complicate selling a video game.

Silver Crusade

Pathfinder Adventure Path Subscriber

Somebody actually took the question of OGL's validity for computer games to WotC and got a "we don't provide legal advice regarding interpretation of our licenses" answer.

The major problem is that OGL requires you to make all rules elements visible (good luck doing that in a video game) as well as making all Section 15 references visible (again, have fun) and designating product identity (well that's just prime).

If OGL was easy to interpret regarding video games, I can bet that over the course of 12 years there would be several OGL-based games out there already. As it stands, there's exactly one non-WotC-licensed OGL computer game, and it's some indie thing. Reason being - nobody wants to touch it, because the risks of WotC suddenly going legal is too great.

Paizo Employee Chief Technical Officer

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Gorbacz wrote:
The major problem is that OGL requires you to make all rules elements visible (good luck doing that in a video game) as well as making all Section 15 references visible (again, have fun) and designating product identity (well that's just prime).

That's not actually the major problem; that can be worked around in many cases.

The big problem is this sentence:

OGL wrote:
No other terms or conditions may be applied to any Open Game Content distributed using this License.

A lot of software (but by no means all of it) involves middleware licenses or other mandated licensing terms that may collide rather badly with this statement.


Of course a Golarion computer game would not need to use the OGL at all in theory.

Silver Crusade

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Alan_Beven wrote:
Of course a Golarion computer game would not need to use the OGL at all in theory.

Like a side-scrolling Beat-em-up arcade-style game!

Hey, a Shadows over Mystara fan can dream, eh?

srsly, it would be worth if for sprite-based animations of Amiri raging and Sajan's flurry of blows alone


Mikaze wrote:
Alan_Beven wrote:
Of course a Golarion computer game would not need to use the OGL at all in theory.

Like a side-scrolling Beat-em-up arcade-style game!

Hey, a Shadows over Mystara fan can dream, eh?

srsly, it would be worth if for sprite-based animations of Amiri raging and Sajan's flurry of blows alone

Hah! I was more thinking 3d style like Skyrim but each to their own :-) Assuming a turn based isometric game cause that's how they used to be is kinda 1990s to me. Give me Golarion flavour (which is epic) on the Skyrim engine any day.


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Vic Wertz wrote:
A lot of software (but by no means all of it) involves middleware licenses or other mandated licensing terms that may collide rather badly with this statement.

Since I don't speak legalese, that basically means that you can't have other licensed products interact with the OGL? Like, the CryEngine graphics license or somesuch?

Silver Crusade

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Alan_Beven wrote:
Mikaze wrote:
Alan_Beven wrote:
Of course a Golarion computer game would not need to use the OGL at all in theory.

Like a side-scrolling Beat-em-up arcade-style game!

Hey, a Shadows over Mystara fan can dream, eh?

srsly, it would be worth if for sprite-based animations of Amiri raging and Sajan's flurry of blows alone

Hah! I was more thinking 3d style like Skyrim but each to their own :-) Assuming a turn based isometric game cause that's how they used to be is kinda 1990s to me. Give me Golarion flavour (which is epic) on the Skyrim engine any day.

Honestly, there are so many kinds of games that could be done with the Pathfinderverse. Hell, Verces makes Gradius-style shoot-em-ups more than possible.

I have to admit, I'd be all over a point-and-click adventure game. Hell, Merisiel is pretty much the perfect character type for the hilariously lethal Sierra kind, on account of her taking the rogue-ish approach and not being too bright. srsly, who has a better head on their shoulders, her or Roger Wilco?


*cough* ASCII game *cough*

Seriously, ADOM (ancient domains of mystery) is STILL a great game...insanely difficult, but fun nonetheless. Certainly supports turn-based combat, perhaps a more user-friendly HUD and less complicated controls (and stuff is easier to come by...seriously, I've yet to find a miner's pick, climbing equipment or something to dig with, yet they're doable actions in the game!)

A different take: How about a demon's/dark souls-esque pathfinder? Already wizards aren't your average 'hide behind the tank' class like you'd expect in world of warcraft and such, but now they can dodge to their heart's content while those wearing heavier armor will be doing less tumbling! Sure, it won't be turn based, but the combat will certainly be great regardless. Traps and difficult terrain also feature in that game, now THERE'S a game I'd pay top dollar for!

Silver Crusade

Pathfinder Adventure Path Subscriber
magnuskn wrote:
Vic Wertz wrote:
A lot of software (but by no means all of it) involves middleware licenses or other mandated licensing terms that may collide rather badly with this statement.
Since I don't speak legalese, that basically means that you can't have other licensed products interact with the OGL? Like, the CryEngine graphics license or somesuch?

GFX engines, sound systems, physics, codecs, there's a looong list there...


I would die for a Pathfinder game.

Everything would be fine (especially a LUFIA-like game)

I only hate massive online multiplayer games because its all about the money and its very chaotic and buggy, and I hate it when I can't get to see all enemies, and massive online multiplayer games have such stupid mechanism that everything is about the money I HATE THAT.

So I like to see games in the future that aren't about money or online-play only.


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The history of CRPGs is strewn with tile-based adventures. Some of them actually gained fame and notoriety (Chrono Trigger, FFVI etc). Making such a game today would not need to be massively expensive, and I honestly believe a quality one would be able to sell itself into a profit. Still, I understand why trying that would not be at the top of someone's list.

Silver Crusade

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Pathfinder Adventure Path Subscriber
Sincubus wrote:

I would die for a Pathfinder game.

Everything would be fine (especially a LUFIA-like game)

I only hate massive online multiplayer games because its all about the money and its very chaotic and buggy, and I hate it when I can't get to see all enemies, and massive online multiplayer games have such stupid mechanism that everything is about the money I HATE THAT.

So I like to see games in the future that aren't about money or online-play only.

There's quite a lot hatred in your life.


Yes, sorry I wasn't born pretty, rich or intelligent, the only three things that can make you happy and wanted in this otherwise boring world.

Drowning myself in computer/board games is the only thing that makes me happy, and since MMO games took over the market I haven't played a single great game since 2004.

Pathfinder + Game (which would be no MMO) would finally break that curse.

Sovereign Court

They've thought about it and are going ahead with a game that has the license for Pathfinder.

I wouldn't mind seeing some more arcade style games. There have been plenty of great games coming out that haven't been MMO related in the past few years. It's oddly been a lot of the big budget studio games that have been awful.

The new X-Com was extremely fun and had good amounts of challenge, Minecraft is always amazing (especially with some of the modpacks like Feed the Beast!) and the Fallout games have been very solid experiences just to name a few I've seen.


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Gorbacz wrote:
magnuskn wrote:
Vic Wertz wrote:
A lot of software (but by no means all of it) involves middleware licenses or other mandated licensing terms that may collide rather badly with this statement.
Since I don't speak legalese, that basically means that you can't have other licensed products interact with the OGL? Like, the CryEngine graphics license or somesuch?
GFX engines, sound systems, physics, codecs, there's a looong list there...

Thanks for the clarification.

Shadow Lodge

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Sincubus wrote:
Yes, sorry I wasn't born pretty, rich or intelligent, the only three things that can make you happy and wanted in this otherwise boring world.

Not sure if trolling...

Paizo Employee Chief Technical Officer

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Gorbacz wrote:
magnuskn wrote:
Vic Wertz wrote:
A lot of software (but by no means all of it) involves middleware licenses or other mandated licensing terms that may collide rather badly with this statement.
Since I don't speak legalese, that basically means that you can't have other licensed products interact with the OGL? Like, the CryEngine graphics license or somesuch?
GFX engines, sound systems, physics, codecs, there's a looong list there...

So it's not quite as simple as "no other licenses may be applied to OGL products"—the exact wording is that "No other terms or conditions may be applied to any Open Game Content distributed using this License." Note, for example, that there have long been OGL-based computer tools, and many of them include end-user licensing agreements; so long as those agreements clearly apply only to things like the executable and clearly don't apply to the OGC, they're presumably ok. (Note that I am not a lawyer and can't speak definitively on this.)

But determining exactly when that OGL restriction applies to a particular middleware or distribution license that a software publisher may wish to use is perhaps not simple. It's a potential minefield, and anybody considering it would do well to seek legal advice on the matter from an intellectual properties attorney. It's a situation that Paizo has generally chosen to avoid.

Paizo Employee Chief Technical Officer

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By the way, the fact that we've licensed Goblinworks to product a Pathfinder MMO *does not* rule out the possibility of other Pathfinder videogames. If we find the right partner with the right pitch, we'll do it.

Paizo Employee Creative Director

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Personally... I'm hoping for an Assassin's Creed style sandbox game starring Merisiel vs. the House of Thrune.

A Baldur's Gate style game would also be awesome as well.

As Vic said, though... if we find the right opportunity and it makes sense and all that... quite a lot of possibilities out there!


James Jacobs wrote:

Personally... I'm hoping for an Assassin's Creed style sandbox game starring Merisiel vs. the House of Thrune.

A Baldur's Gate style game would also be awesome as well.

As Vic said, though... if we find the right opportunity and it makes sense and all that... quite a lot of possibilities out there!

If you do a Baulder's Gate style game soon soon, there may be some stiff competition, or renewed interest in the genre. Between Obsidian's Project Eternity and now InXile/Monte Cook's recently announced/funded kickstarter for Torment: Tides of Numeria, signs are good that there is demand. Its some stiff competition though.

I would love to play an Assassin's Creed type of game set in a world with access to cool magic. I love that you guys are looking at the possibility of games that are not trying to mimic the table top system, but just use your world.


I seem to recall one of the Project Eternity kickstarter updates from Obsidian stating that they wanted Paizo to develop a Pathfinder sourcebook for their setting. You guys should talk.

Webstore Gninja Minion

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The Skunk King wrote:
I seem to recall one of the Project Eternity kickstarter updates from Obsidian stating that they wanted Paizo to develop a Pathfinder sourcebook for their setting. You guys should talk.

Obsidian can certainly do this with the Pathfinder Compatibility License if they'd like to. :)


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Vic Wertz wrote:
By the way, the fact that we've licensed Goblinworks to product a Pathfinder MMO *does not* rule out the possibility of other Pathfinder videogames. If we find the right partner with the right pitch, we'll do it.

I'd say "ask BioWare", but that means EA nowadays and ugh.

Then again I don't trust many video game companies with a good RPG outside of BioWare. Maybe the guys who did the Witcher series. Obsidians games were never that good as the originals ( they always seem to end up making the "darker and edgier" sequel to some hit ).

In any case, I hope it is a D20 based RPG, not some action adventure, with proper character building and lots of options.

In the end, the most important thing is that it tells a great story and tells it well. And has memorable, likeable characters to interact and group with. After playing through the Mass Effect 3: Citadel DLC yesterday and today, I got all fuzzy feelings for that story again, because of the quality of storytelling and the characterization of the main cast in the DLC. That is the quality of storytelling I hope to see from a Pathfinder video game.


Something like neverwinter nights 1 would be awesome.


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Pathfinder Adventure Path Subscriber
Liz Courts wrote:
The Skunk King wrote:
I seem to recall one of the Project Eternity kickstarter updates from Obsidian stating that they wanted Paizo to develop a Pathfinder sourcebook for their setting. You guys should talk.
Obsidian can certainly do this with the Pathfinder Compatibility License if they'd like to. :)

Mental note to myself:

Hurry up getting rich to buy Obsidian and make them do THE Pathfinder PC game in a mix of NWN, BG1+2, Torment, etc.


You could actually do most of Pathfinder in NWN 1 already. Almost every monster is there. All the terrain types are there to do Golarian. Anything that's missing could be added with scripting or Gmax. The major hurdle would be character classes, feats and such, but I've seen that done already in such things as the d20 modern project that completely changed things around. The major issue would be time.

Paizo Employee Creative Director

Caineach wrote:

... and now InXile/Monte Cook's recently announced/funded kickstarter for Torment: Tides of Numeria, signs are good that there is demand. Its some stiff competition though.

Yup; pledged a pile of money to it earlier this morning. Looking forward to it!

Silver Crusade

Baldur's Gate Dark Alliance was a favorite game of mine, and one I played with both of my youngest siblings at one point or another. I'd love a Pathfinder version of that.

Shadow Lodge

Kolokotroni wrote:
I wouldnt mind if we were restricted to the iconics, though i'd prefer to make my own character. The problem ofcourse is that they couldnt use the pathfinder ruleset because for whatever reason video games are excluded from the ogl.
Video games are excluded from OGL? Paizo can't make a Pathfinder video game using their very own Pathfinder rules? That sounds odd...

With no offense meant towards Paizo, "their very own Pathfinder rules" are about 90% the 3.5 rules, which they didn't create.

Scarab Sages

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For what it's worth, I'd love to see a Pathfinder-themed side-scrolling brawler in the vein of Shadow over Mystara. There aren't nearly enough good brawlers nowadays.

And heck, the d20 rule set doesn't lend itself very well to action games anyway, so you could just toss it aside and avoid the licensing issue entirely. Just make an action game that uses Golarion as its settings with the iconics as its main characters and has abilities and spells that are named after their PF counterparts.


James Jacobs wrote:

Personally... I'm hoping for an Assassin's Creed style sandbox game starring Merisiel vs. the House of Thrune.

A Baldur's Gate style game would also be awesome as well.

As Vic said, though... if we find the right opportunity and it makes sense and all that... quite a lot of possibilities out there!

Hypothetically speaking, if someone were to just show up out of the blue with the engine for it in hand, would some sort of licensing deal to just full on adapt particular pre-existing APs into Baldur's Gate style single-player experiences be something you'd be interested in seeing happen, or would you prefer that sort of thing stay away from existing material and do its own thing, content wise?

Paizo Employee Creative Director

Googleshng wrote:
James Jacobs wrote:

Personally... I'm hoping for an Assassin's Creed style sandbox game starring Merisiel vs. the House of Thrune.

A Baldur's Gate style game would also be awesome as well.

As Vic said, though... if we find the right opportunity and it makes sense and all that... quite a lot of possibilities out there!

Hypothetically speaking, if someone were to just show up out of the blue with the engine for it in hand, would some sort of licensing deal to just full on adapt particular pre-existing APs into Baldur's Gate style single-player experiences be something you'd be interested in seeing happen, or would you prefer that sort of thing stay away from existing material and do its own thing, content wise?

I'd prefer that a game does its own thing, but if someone we trusted and wanted to work with came to us with a pitch for, say, a Runelords video game, and we felt they could handle it, then sure, anything's possible.

Silver Crusade

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I really would love a Pathfinder game built like Neverwinter Nights were we had a solo campaign plus a world builder where we could make our own servers/worlds and run games that way.


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Vic Wertz wrote:
By the way, the fact that we've licensed Goblinworks to product a Pathfinder MMO *does not* rule out the possibility of other Pathfinder videogames. If we find the right partner with the right pitch, we'll do it.
James Jacobs wrote:

Personally... I'm hoping for an Assassin's Creed style sandbox game starring Merisiel vs. the House of Thrune.

A Baldur's Gate style game would also be awesome as well.

As Vic said, though... if we find the right opportunity and it makes sense and all that... quite a lot of possibilities out there!

Liz Courts wrote:
The Skunk King wrote:
I seem to recall one of the Project Eternity kickstarter updates from Obsidian stating that they wanted Paizo to develop a Pathfinder sourcebook for their setting. You guys should talk.
Obsidian can certainly do this with the Pathfinder Compatibility License if they'd like to. :)

I don't know why everyone in the forums has not yet favorite-ed these posts.

Sczarni

Any Pathfinder video game would likely have to be an RPG of some sort just to satisfy player expectation.

Personally, I'd like to see a Pathfinder puzzle platformer. Folks like Sajan and Merisiel would have the easiest time navigating the levels, but you have to bring Ezren and Kyra too because you need their magic to solve the puzzles.


James Jacobs wrote:
Personally... I'm hoping for an Assassin's Creed style sandbox game starring Merisiel vs. the House of Thrune.

As long as the A.I. isn't as dumb as a rock, I'd go with it. Batman: Arkham City would be a good starting point.

James Jacobs wrote:
A Baldur's Gate style game would also be awesome as well.

True... but I feel like your character barely has an importance in the story than the NPCs you encounter. Planescape: Torment, on the other hand...

I don't know... In these games, it just feels more awesome to use the NPCs and/or iconic characters than your own. The Dragon Age games made it a bit better to create your own character, and kudos to the 2nd game to add a voice to it too. (Seriously, in Mass Effect 1, Shepard talked every line you chose and the scripted dialogue, but Dragon Age 1, which came after, didn't have that feature until the sequel.)

James Jacobs wrote:
As Vic said, though... if we find the right opportunity and it makes sense and all that... quite a lot of possibilities out there!

Indeed they are ^_^

Like I said, I stumbled on some footage of Shadow over Mystara, and I thought: "Hey, that would make a nice Pathfinder game!". Sure, Dragon's Crown fits also the bill, but considering their shaky release date and rather bold art direction, I'd say that a Pathfinder game is more likely to happen before that game comes out XD.


Dragon's Crown, where women's thighs can end the world. ;)

Right now I think that NWN2 is the best bet. Having modules based on the current Aps would be a treat.

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