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Male Drow Noble Accountant 12/Monk 10

OK so trying not to sound rude, I am honestly curious. That being said, why is there a lot of grief over the mythic rules? Is it just because of the additional rules to follow, or is it because there is some disconnect with everything else?

Looking for honest opinions.


male minotaur cleric of Baphomet 6 | HP64/64 | AC19/18/11 | Init:+1 | Perception:+3 | Lowlight/Darkvision | Fort:+9 Ref+4 Will+9
Resources:
Channel 4/4 | Fury 6/6 | Ferocious Strike 6/6
Active Buffs:

I thought I spelled it out before but I'll recap again.

*The rules are bad. You will need to heavily houserule and add other stuff to give them any semblance of functioning well.

*It adds another layer of system mastery to a game system that is already buckling under its own weight.

*The only thing Mythic adds (making characters essentially superheroes) you are handling just fine already via your various smaller perks and boons.

*It already feels like there's not enough to do in combat. We're a large party with some very powerful characters. Elen instantly killed off half the mooks in that last encounter. Kall is essentially immune to melee damage. Numair brings people back from the dead FOR FREE.

In the last encounter Ruul did the following:

*Hit one of the gargoyle leaders once (and again on an AoO).
*Grappled one for two rounds.

It's going to be hard to get even a single action in with Mythic.


Male Drow Noble Accountant 12/Monk 10

@Ruul: Sorry, I did see your earlier post. I meant to ask everyone else the question. But you did raise a good point that I wanted to ask you about. In our combats, I'll be the first to admit it's still a work in progress in getting the right amount of flavor down, so that everyone can feel like they are accomplishing something.

I guess in part I'm trying to find ways to get everyone involved more. I don't think what is going on here is bad, but I have always believed that there is room for improvement. The holidays don't make it easy, and I know that we can't sustain 40+ posts/day like we did in the first 45 days. Every little suggestion helps.

Dark Archive

M Elven Wizard 6/Diabolist 2 | HP 46/46 | AC 20/24 FF 15/22 T16 | Saves +6/+11/+7 | Init + 11 | Per. +14

As I admitted I have not read the new rules, but I have a number of reports from people who know rules well, who I respect, and who have a lover for this game (including Ruul) that tell me these rules add no value and are more trouble than they are worth. I am a very busy person so I am inclined to believe my friends that tell me not to bother with the Mythic fad.

Also I am primarily a PFS player outside of PBP and Mythic rules currently have no value there.


Female Elf Magus 1 | HP 9/9 {effects: none} | AC 15 (T15 FF10) | F+3 R+4 W+1 | Init +4 | low-light vision, perception +1

I had thought the Mythic stuff was going to be the new version of "Epic" to deal with life post-20. It seems it is not. Still, it might work better as such. Each Tier being the completion of one of the Tests of the Starstone to achieve divinity, or something like that.

I don't really care either way although I suppose I'm leaning slightly towards the negative, mostly because it's still in play-test mode and seems, according to many comments so far, to already require something of a major overhaul. I guess I'm also not a fan of the current cross-character training, with RP actions becoming free feats and skill points. I suppose it's partly because I feel such training could just be a great excuse to direct one's growth upon levelling. But really, it's mostly because I can't see Kalli getting involved with something like that (in part due her aloofness, in part to my slow posting ability and partly since she has most of the feats and skills involved anyhow), and so she'll miss out on the freebies.


Male Fetchling Ninja
Kallistiel Illuiadlara wrote:
I don't really care either way although I suppose I'm leaning slightly towards the negative, mostly because it's still in play-test mode and seems, according to many comments so far, to already require something of a major overhaul. I guess I'm also not a fan of the current cross-character training, with RP actions becoming free feats and skill points. I suppose it's partly because I feel such training could just be a great excuse to direct one's growth upon levelling. But really, it's mostly because I can't see Kalli getting involved with something like that (in part due her aloofness, in part to my slow posting ability and partly since she has most of the feats and skills involved anyhow), and so she'll miss out on the freebies.

I would like to second Kallistiel's couple points on Mythic and cross-character training. I feel Macavity will miss out on the freebies, too.

cheers

Shadow Lodge

Male Half-Orc Ftr1/Ranger lvl7 | HP 68 | AC 22 FF 16 T17 | Saves +11/+13/+6 | Init + 7 (+9 in Favored Terrain) | Per. +12

I have to ditto on the freebie aspect - I can understand Macavity and Kalli's perspective.


male minotaur cleric of Baphomet 6 | HP64/64 | AC19/18/11 | Init:+1 | Perception:+3 | Lowlight/Darkvision | Fort:+9 Ref+4 Will+9
Resources:
Channel 4/4 | Fury 6/6 | Ferocious Strike 6/6
Active Buffs:

I am beginning to feel like maybe this isn't the game for me.

If everyone wants to slow down so that Kall can keep up (when she posts once every three to seven days) perhaps it would be best if I just parted ways...

I've honestly had a blast so far and LM is a good DM but if Kall's posting is going to set the pace, I feel my time and energy is better spent elsewhere.


Male Fetchling Ninja
Ruul Spiritskin wrote:

I am beginning to feel like maybe this isn't the game for me.

If everyone wants to slow down so that Kall can keep up (when she posts once every three to seven days) perhaps it would be best if I just parted ways...

I've honestly had a blast so far and LM is a good DM but if Kall's posting is going to set the pace, I feel my time and energy is better spent elsewhere.

Ruul, I was not seconding her minor point of posting speed. Macavity does not have post speed issue. That issue has been settled.

I agreed with her two points:

1. We were agreeing with your concern of using Mythic in its play-test state.

2. We don't like freebies given to characters. It distorts character game balance and disrupts fairness. Kall mentioned that her character would not participate for two other reasons besides post speed, "in part due her aloofness... and partly since she has most of the feats and skills involved anyhow." I was agreeing with those parts and sharing my discontent with the freebies from an in-character point of view.

Now, if y'all like the freebies, so be it. I haven't said anything about it so far. However, since Kall mentioned it, I felt open to support her/him.

Happy Holidays!


male minotaur cleric of Baphomet 6 | HP64/64 | AC19/18/11 | Init:+1 | Perception:+3 | Lowlight/Darkvision | Fort:+9 Ref+4 Will+9
Resources:
Channel 4/4 | Fury 6/6 | Ferocious Strike 6/6
Active Buffs:

I'm generally opposed to excessive 'free stuff' as well but I like the way LM's introduced it thus far.

I've been at peace with it because, thus far, it hasn't added on to something a character can already do in an unbalancing way. Is Ruul's free rank in Perform [Dance] unbalancing in anyway? If it was something like free damage/AC/hit points I'd be a bit more concerned. So far, it's been nothing more than small flavor boons which have felt appropriate.

As for being too busy being aloof and/or anti-social, that seems like a poor excuse. I feel like part of the idea behind this was to bring us together and give us an excuse to get to know each other in-character. If you can't come to terms with your character initiating the interaction, mention it ooc and I'd be happy to have Ruul begin it.

"I've noticed you watching our training, perhaps you'd like to join. Azaruant has proven has proven to be an excellent student and he has limbs like willow branches. Don't be afraid..."


Male Fetchling Ninja
Ruul Spiritskin wrote:

I'm generally opposed to excessive 'free stuff' as well but I like the way LM's introduced it thus far.

I've been at peace with it because, thus far, it hasn't added on to something a character can already do in an unbalancing way. Is Ruul's free rank in Perform [Dance] unbalancing in anyway? If it was something like free damage/AC/hit points I'd be a bit more concerned. So far, it's been nothing more than small flavor boons which have felt appropriate.

I agree. It's why I haven't said anything until now. However, there was talk about free feats, which concerned me.

Ruul Spiritskin wrote:
As for being too busy being aloof and/or anti-social, that seems like a poor excuse.

Poor excuse? Poor excuse for what? Role-playing my character? Unlike other characters that I play, Macavity is not one to jump into bed with anyone without a significant relationship. Have you read his background? He has serious trust and relationship issues. Macavity has started to warm to and respect several of the other characters, but that's just warm and respect.

Ruul Spiritskin wrote:
I feel like part of the idea behind this was to bring us together and give us an excuse to get to know each other in-character.

Again I agree, but I honestly don't need a game mechanic to get to know each of the other characters. In fact, Macavity met with everyone in the group individually to do just that. He made his assessment of everyone and their capabilities.

Time will strengthen these relationships. I personally don't believe characters with PC-lights on their heads are required to become instant, life-long friends. I believe in role-playing a more natural strengthening relationship that comes with shedding blood, surviving, and succeeding together.

Ruul Spiritskin wrote:

If you can't come to terms with your character initiating the interaction, mention it ooc and I'd be happy to have Ruul begin it.

"I've noticed you watching our training, perhaps you'd like to join. Azaruant has proven has proven to be an excellent student and he has limbs like willow branches. Don't be afraid..."

Thank you very much for the offer, but I enjoy playing Macavity the way he is.

cheers


male minotaur cleric of Baphomet 6 | HP64/64 | AC19/18/11 | Init:+1 | Perception:+3 | Lowlight/Darkvision | Fort:+9 Ref+4 Will+9
Resources:
Channel 4/4 | Fury 6/6 | Ferocious Strike 6/6
Active Buffs:
Macavity the black wrote:
Thank you very much for the offer, but I enjoy playing Macavity the way he is.

Fair enough. I was just trying to give you an in.


male minotaur cleric of Baphomet 6 | HP64/64 | AC19/18/11 | Init:+1 | Perception:+3 | Lowlight/Darkvision | Fort:+9 Ref+4 Will+9
Resources:
Channel 4/4 | Fury 6/6 | Ferocious Strike 6/6
Active Buffs:

After thinking about it some more while doing my last minute Christmas shopping, I understand what you're saying.

You should be able RP Macavity's growing relationship with the party without feeling like you're being punished (if only indirectly by not benefiting as others are). I'd love to see Macavity joining us during the group exercises but if it takes a while for him to 'come out of his shell', I get that.

On the other hand, it makes sense that the characters that are actively training together and learning about each other's abilities first hand would work better together than those that are not. I like the fact that LM is rewarding that but if it becomes too powerful, people might feel pressured into participating purely for the mechanical benefits. Would limiting things to just skill training (class skill) and teamwork feats feel more appropriate?

3.5 had a cool system called Skill Tricks that were basically mini-feats you bought with skill points. There was a teamwork subsection that only worked with others that had the relevant skills. It was a pretty cool set of mechanics but it came out near the end of 3.5's lifetime.

I'll see if I can dig them up.


Male Drow Noble Accountant 12/Monk 10

Ruul: If you could pass a copy of those Skill Tricks over this way, I can definitely make some use of those. I had used feats for cross-training because to me, some of those feats make sense in the real world, especially when you put in enough training. I like the immersion aspect of it, and in the campaigns that I have run over the past several years down here in Texas, not once has it come back to bite me in the butt. I am however, willing to listen to alternatives as I hope I have shown so far.

As for pacing, now that the holidays are wrapping up and I can have my office time back to do regular work instead of 'crisis mode' stuff, I would like to get back to working a steady pace on the postings. I realize that my original recruitment stated a post per day, and that there has been grumblings about that. Again, I apologize for the switch up, but I think that our pace is good as it is, and in game, we have managed to work pretty well so far, and we have managed to take care of anyone who can't post as often. I know there are days when I can't post and everyone was fine with that as well. I hope we can continue to work as a (great) group.

Merry Xmas everybody. I have a few posts to write.

Dark Archive

M Elven Wizard 6/Diabolist 2 | HP 46/46 | AC 20/24 FF 15/22 T16 | Saves +6/+11/+7 | Init + 11 | Per. +14

Merry Christmas to all!


Male Drow Noble Accountant 12/Monk 10

Anybody around? It suddenly got all quiet...


male minotaur cleric of Baphomet 6 | HP64/64 | AC19/18/11 | Init:+1 | Perception:+3 | Lowlight/Darkvision | Fort:+9 Ref+4 Will+9
Resources:
Channel 4/4 | Fury 6/6 | Ferocious Strike 6/6
Active Buffs:

At the gym.

Shadow Lodge

Female Changeling Witch / 5 || Init: +3 / HP: 45/45 / AC: 13, Touch: 13, FF: 11 (+4 wMA)

Still cleaning up toys from yesterday. :)

Can anyone think of any questions for the clanliege or shall we just head off and talk to the innkeeper?


Male Drow Noble Accountant 12/Monk 10

LOL no problem, I'm ready when everyone else is.


Female Elf Magus 1 | HP 9/9 {effects: none} | AC 15 (T15 FF10) | F+3 R+4 W+1 | Init +4 | low-light vision, perception +1

Back from that holiday business so I'm good to go.

My earlier post was not intended to fire up a mini-storm. Macavaty had it right, I was focusing more on the RP aspect rather than the posting aspect. Ruul is correct that the Perform (dance) gain isn't particularly meaningful (unless it's used as a prereq for something, I guess) but the initial ideas for later gains in feats was becoming a concern to me.

At a glance, I think I like the idea of a kind of teamwork skill trick. The people RP-ing the training together to gain an ability that they must use together to gain the benefits. The limiting factor is that it requires both characters to have it and to use it together. With Tsar being a high-death zone, such things wouldn't be great to spend actual skills or feats on due to the potential loss of a partner, but as a side bonus, not so bad.

The Exchange

Human Bard 1/Paladin 4;
Status:
HP 62/62; AC 17/13/14; CMD 22; Fort +11, Ref +11, Will +10; Init +3; Perc -1

Ok, back online after the holday bonanza.

Will try to post something today or tomorrow, after I read the 60+ posts that have accrued in my absence.

I will also vote Not This Time on the Mythic rules. I think the organic teamwork bonuses are more than sufficient. I also don't want to cause Mac, Kalli, or anyone else who isn't as active or doesn't feel like its in character to participate to be deprived of the benefits. I think there are opportunities for all our characters, and not necessarily just martial practice/training sessions. Perhaps Mac & Imbakur have something going on, a mutual lookout/trapfinder teamwork; Lavinia/Elen seem to have cooking/seamstress team going strong, and Kalli and Digory could hobnob and work on intrigue and subterfuge.

Just my 2c.

Shadow Lodge

Male Half-Orc Ftr1/Ranger lvl7 | HP 68 | AC 22 FF 16 T17 | Saves +11/+13/+6 | Init + 7 (+9 in Favored Terrain) | Per. +12

:/


Male Drow Noble Accountant 12/Monk 10

OK so I think we can rule out the Mythic Rules out of the campaign. I went around and looked at the some of the forums yesterday and the devs are still making changes to some of the rules. I can understand why a lot of people are having issues with this, so I'll let this one lie if not dead, in serious jeopardy of its imminent demise...:)

So that brings us to using cross-training: Ruul, have you had any luck in finding those Skill Tricks?

Shadow Lodge

Male Half-Orc Ftr1/Ranger lvl7 | HP 68 | AC 22 FF 16 T17 | Saves +11/+13/+6 | Init + 7 (+9 in Favored Terrain) | Per. +12

A pity on the Mythic rules, I think this group has Mythic potential :D

On another note, I was taking a look at our Campaign Objectives for Gundrun:

1. Gather Information (Caravan): Open
2. Gather Information (Tsar/Camp): Open
3. Secure Supply lines to Camp/LT residence: Open
4. Move ahead to The Camp: Open

===========================================================

- I am guessing that:

1. Have we managed any details regarding this one?
2. We have a mix of info on this one from the Clanliege 8with the maps tomorrow) and we are betting on obtaining more from the dwarf back at the inn, correct?
3. We have just started on this one, If I understand correctly, by bartering with the Clanliege, right (and also with the innkeeper)?
4. Do we know how far a travel it is to The Camp? Is there a road? Is it in a good state of conservation?


male minotaur cleric of Baphomet 6 | HP64/64 | AC19/18/11 | Init:+1 | Perception:+3 | Lowlight/Darkvision | Fort:+9 Ref+4 Will+9
Resources:
Channel 4/4 | Fury 6/6 | Ferocious Strike 6/6
Active Buffs:

They were actually called Teamwork Benefits.

I sent the relevant info via PDF to your email.


Male Drow Noble Accountant 12/Monk 10
Ruul Spiritskin wrote:

They were actually called Teamwork Benefits.

I sent the relevant info via PDF to your email.

I just got it, and I'll take a look at it when I get back from lunch. I think we can make this work, though, just from glancing at it.


Male Fetchling Ninja
Calendir Elberen wrote:

A pity on the Mythic rules, I think this group has Mythic potential :D

On another note, I was taking a look at our Campaign Objectives for Gundrun:

1. Gather Information (Caravan): Open
2. Gather Information (Tsar/Camp): Open
3. Secure Supply lines to Camp/LT residence: Open
4. Move ahead to The Camp: Open

===========================================================

- I am guessing that:

1. Have we managed any details regarding this one?
2. We have a mix of info on this one from the Clanliege 8with the maps tomorrow) and we are betting on obtaining more from the dwarf back at the inn, correct?
3. We have just started on this one, If I understand correctly, by bartering with the Clanliege, right (and also with the innkeeper)?
4. Do we know how far a travel it is to The Camp? Is there a road? Is it in a good state of conservation?

1. I remember Numair and Ruul got a bit. If we put those posts together we might have enough.

2. We don't have the soap opera gossip, but I think we have the essential
3. The innkeeper has been retained with a monthly fee to provision us. Between that and the clanliege, we should be ok
4. I think someone mentioned 2-3 days, but the maps or innkeeper can confirm that.

If people can remember where LM posted this info, maybe LM can link those posts to front page to keep track


Female Elf Magus 1 | HP 9/9 {effects: none} | AC 15 (T15 FF10) | F+3 R+4 W+1 | Init +4 | low-light vision, perception +1

Where are the prisoners (excluding Digory) who attacked us on the boat. Sitting around with us, in custody somewhere, ran away?


Male Fetchling Ninja
Kallistiel Illuiadlara wrote:
Where are the prisoners (excluding Digory) who attacked us on the boat. Sitting around with us, in custody somewhere, ran away?

In the castle dungeon waiting for the clanliege's attention


Male Drow Noble Accountant 12/Monk 10

I have to run an errand and pick up some dinner, and then I'll start to type out Maulf's story. It should be up later tonight at some point.

LM


Male Fetchling Ninja

LM

With his sneaking around, I think Macavity arrives at the inn the day after the current conversation with the dwarf. Please confirm.

thanks


Male Drow Noble Accountant 12/Monk 10
Macavity the black wrote:

LM

With his sneaking around, I think Macavity arrives at the inn the day after the current conversation with the dwarf. Please confirm.

thanks

confirmed.


Male Drow Noble Accountant 12/Monk 10

Could everyone check in and say hi? I apologize for Gundrun dragging out, but between the holidays and end-of-year stuff in my office, I wasn't thinking about picking up the pace. We'll be moving forward to the Camp in the next day or so.

Here is the link to the folder that has the maps that the clanliege has available for the party.

EDIT: Also, I have updated the Campaign Info page to include the link that is with this post, updated information, and the current campaign date (as we move to the Camp): It is Monday, March 23, 4707. I am looking forward to moving ahead.

LM


Male Fetchling Ninja

Cool.


Female Elf Magus 1 | HP 9/9 {effects: none} | AC 15 (T15 FF10) | F+3 R+4 W+1 | Init +4 | low-light vision, perception +1

Hi. Still here. Been quiet and lurking since I had nothing to add to the conversations.

Dark Archive

M Elven Wizard 6/Diabolist 2 | HP 46/46 | AC 20/24 FF 15/22 T16 | Saves +6/+11/+7 | Init + 11 | Per. +14

Hi! Back from my ski trip. A fun time, even if the slopes had not seen new snow for a week or so. Almost got to spend the night in Dallas - bad thunder storms there. Last time through they had tornadoes and I did get to spend an extra 30 hours there. As it went, I did not get home until after 3:00 am so am dragging a little today. Beginning to dislike Dallas.

Shadow Lodge

Male Half-Orc Ftr1/Ranger lvl7 | HP 68 | AC 22 FF 16 T17 | Saves +11/+13/+6 | Init + 7 (+9 in Favored Terrain) | Per. +12

Have been here all the time - Lagash says "GrOwL" :D


Male Drow Noble Accountant 12/Monk 10

I dunno. There are a couple of really nice restaurants at the Galleria there. And if it weren't for the Dallas Mavericks, I couldn't make fun of my friend's near obsession with the Spurs (we bought his daughter a Mavericks T-shirt for her first b-day. After his wife explained to him that it was meant as a joke, he let me back into his house. :P )


Female Elf Witch (Winter Witch) 3 / Cleric VMC | HP 21/21 | AC:14, T:13, F:11 | CMD:13, CMB:0 | Save (F+2, R+4, W+4) | Init:+3 | Perc: +8 (-2 without familiar)

Regarding the tuning fork for Plane Shift, there's nothing in the rules that the fork has to be from that plane, just attuned to it. There's no reason to think a sufficiently skillful magic user wouldn't be able to construct a tuning fork attuned to a plane ze knew enough about even having never been there, much as a machinist with proper tools and specs could make a tuning fork that produces a note that he has no idea how to play or sing.


Male Fetchling Ninja

Yeah, for good dice rolling. My luck will turn eventually.

@LM, can Macavity squeeze 2-hours of sleep out of the meal breaks? Let me know. If not, he would finish the 2-hours after supper, so he can maintain watch all night and into the morning. I would just like to confirm his traveling routine.

@everyone, Macavity will share his perceptions, as previously set in his routine and spoilered by LM during the pauses. Therefore, feel free to respond/discuss them. I'm not repeating to minimize the number of repeat posts.

cheers

PS @Calendir, I thought you were going to range between Macavity and the group or behind the group or on the side of the group. I can't remember. I certainly hope Macavity isn't stealing the ranger thunder.


Male Drow Noble Accountant 12/Monk 10
Macavity the black wrote:

Yeah, for good dice rolling. My luck will turn eventually.

@LM, can Macavity squeeze 2-hours of sleep out of the meal breaks? Let me know. If not, he would finish the 2-hours after supper, so he can maintain watch all night and into the morning. I would just like to confirm his traveling routine.

@everyone, Macavity will share his perceptions, as previously set in his routine and spoilered by LM during the pauses. Therefore, feel free to respond/discuss them. I'm not repeating to minimize the number of repeat posts.

cheers

PS @Calendir, I thought you were going to range between Macavity and the group or behind the group or on the side of the group. I can't remember. I certainly hope Macavity isn't stealing the ranger thunder.

Yea, you seem to be getting pretty good at the power nap :) You can get the 2 hours in before supper.


Male Drow Noble Accountant 12/Monk 10

Marco...


Female Elf Witch (Winter Witch) 3 / Cleric VMC | HP 21/21 | AC:14, T:13, F:11 | CMD:13, CMB:0 | Save (F+2, R+4, W+4) | Init:+3 | Perc: +8 (-2 without familiar)

the last few weeks have been crazy busy for me and I've been a little under the weather as well. I'll be posting more later today and sending some PMs out as well.


Male Drow Noble Accountant 12/Monk 10

Is everyone just waiting for me to say that you are in the Camp? Only half the group has posted in the last 24 hours, and it's been very slow the last several days.

Shadow Lodge

Male Half-Orc Ftr1/Ranger lvl7 | HP 68 | AC 22 FF 16 T17 | Saves +11/+13/+6 | Init + 7 (+9 in Favored Terrain) | Per. +12

gogogo :D


male minotaur cleric of Baphomet 6 | HP64/64 | AC19/18/11 | Init:+1 | Perception:+3 | Lowlight/Darkvision | Fort:+9 Ref+4 Will+9
Resources:
Channel 4/4 | Fury 6/6 | Ferocious Strike 6/6
Active Buffs:

I respond when there's stuff to respond to.

Remember what I said about an overactive game being better than a slow game?

Shadow Lodge

Male Half-Orc Ftr1/Ranger lvl7 | HP 68 | AC 22 FF 16 T17 | Saves +11/+13/+6 | Init + 7 (+9 in Favored Terrain) | Per. +12

Touché Mr. Minotaur ;)

Same here, Calendir has been the contemplative sort from the start, more active when there is a fight and not the kind to start a conversation just because, as I picture him even slightly morose from his background.

As I said before, I did like the exchange between the others, to get a feel of the group and also for my reading pleasure.

Dark Archive

M Elven Wizard 6/Diabolist 2 | HP 46/46 | AC 20/24 FF 15/22 T16 | Saves +6/+11/+7 | Init + 11 | Per. +14

Here, but fight a cold, and busy at work too. Plus had my home game last night that I had to prepare for and run. I can be more active now.


male minotaur cleric of Baphomet 6 | HP64/64 | AC19/18/11 | Init:+1 | Perception:+3 | Lowlight/Darkvision | Fort:+9 Ref+4 Will+9
Resources:
Channel 4/4 | Fury 6/6 | Ferocious Strike 6/6
Active Buffs:

I'm on the tail end of the plague myself.

The worst kind of sick day is the sick day where you're too sick to enjoy staying home.


Male Drow Noble Accountant 12/Monk 10

Just giving a head's up that I'll be out Friday afternoon and all of Saturday as I celebrate my one hundred and eleventieth birthday. They'll be fireworks and disappearing acts all around. :)

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