
Ghastlee |

So I was shunted off another project that was proposed by a few players about (from what I envisioned) was an Indiana-Jonesish archaeology story about the fate of Azlant and Aroden.
I'm likely going to try and recruit for it and start the adventures in Absalom, including some custom traits, but this group of players was special in that they had already established they wanted to play together and just needed a DM.
Anyone interested in creating a GROUP for my game?
I will also impose some hefty restrictions on creation- only core races as well as a default stat array and if anyone wants to play evil, well the group would have to allow it.

Ghastlee |

I was more trying to gather interest in the 'bring me a group, not a character' angle.
Level 2
Max wealth for first level by class
Default array- 16/15/13/12/10/9
3-5 players whose character backstories are related - they know eachother at least and work/adventure together at best.
I'm going to post some custom (reskinned) traits for this game as well.

Grand Moff Vixen |

Is this going to be more combat oriented, exploration and environmental hazards or a mix of both? I want to be able to make a concept that would work for the game.
How is magic being handled? None, low, medium or commonplace?
Which alignments are not allowed?
Would the group need a face or does this take place away from any political/social work?
Just a few thoughts that come to mind. I look forward to seeing your reply on this.