
Syras |
I love the idea. I love sandbox MMO's. If this resembled the early days of UO in 97-98, I would just have to jump for joy. The skill based system is a great idea IMO.
I am currently in two groups playing PF and I can't stress enough how much I love the P&P version. Actually "seeing" the River Kingdoms would be particularly exciting, most of our adventures have been in that region so we all have an idea of what we think it appears to be. It's really going to be highly anticipated for us.
Anyway, questions. How close to the "classes" will the MMO version be? Considering there are archetypes, I would assume you have a few different flavors of each type of class. Would that mean as well that you could "multiclass"? Will you just simply pick from different skills and talents from everywhere or will it be class specific?
Thank you for your time, I am looking forward to put in my application for the beta whether that is 1 or 2 or however many years away.
(Side question - MMO's take years to develop, has this been started yet? Would it be realistic to say a few years off as of now?)

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I love the idea. I love sandbox MMO's. If this resembled the early days of UO in 97-98, I would just have to jump for joy. The skill based system is a great idea IMO.
I am currently in two groups playing PF and I can't stress enough how much I love the P&P version. Actually "seeing" the River Kingdoms would be particularly exciting, most of our adventures have been in that region so we all have an idea of what we think it appears to be. It's really going to be highly anticipated for us.
Anyway, questions. How close to the "classes" will the MMO version be? Considering there are archetypes, I would assume you have a few different flavors of each type of class. Would that mean as well that you could "multiclass"? Will you just simply pick from different skills and talents from everywhere or will it be class specific?
Thank you for your time, I am looking forward to put in my application for the beta whether that is 1 or 2 or however many years away.
(Side question - MMO's take years to develop, has this been started yet? Would it be realistic to say a few years off as of now?)
Well from the sounds of it based on the developers comments, to answer your side question, they are extremely early on in the process, They have a big picture idea and are working on refining it, while shopping around deciding which engine to build the game on top of. I would imagine closed beta is at bare minimum (most likely far more) 7-8 months away.

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Well from the sounds of it based on the developers comments, to answer your side question, they are extremely early on in the process, They have a big picture idea and are working on refining it, while shopping around deciding which engine to build the game on top of. I would imagine closed beta is at bare minimum (most likely far more) 7-8 months away.
I'm guessing close to 3-4 years minimum. Most AAA titles tend to take around 5 years and 50-60M up to this point to develop. They maybe able to chop some off of each of them with a predeveloped engine but I'm guessing it's still going to take awhile.