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Poison Apple Games |
![Samaritha Beldusk](http://cdn.paizo.com/image/avatar/A8.-Half-Elf-Cyphermage.jpg)
I'm just gauging interest at the moment. Would anybody be interested in something that makes some changes to Monte Cook's World of Darkness? Here is what I'm thinking of:
Instead of monsters as classes, do monsters as templates and have a separate list of classes. When creating a character, choose a class and a template. You may multiclass, but you may not take more than one template. Templates give players new powers at the same rate as McWOD monster classes. Mage is a class, not a template.
Adding archetypes for monsters. They're like Pathfinder class archetypes, but for monster templates. Stuff like psychic vampires, werecats, and werebears.
Maybe adding some new monsters.
Would anyone be interested? Should this be put out as a supplement that requires McWOD, or a standalone RPG?
Does anyone have any questions or suggestions?