lynnfredricks |
I am running Failed Sanity Check, on Friday night (looks to be full at this point, but stop by if you are free to see if there's an open slot). Six players + me as GM (so if you see seven folks at the table, its full).
Here is a downloadable PDF showing the character sheets for Failed Sanity Check. They are essentially illustrations and "inmate numbers" since everyone starts with no memory. Character selection is based on picking a picture, and then discovering aspects about yourself along the way.
Failed Sanity Check is played using the Don't Rest Your Head system from Evil Hat Productions. It is a scenario which is a direct sequel to one of HP Lovecraft's most famous stories.
I own the copyright on these images, but you can download and print them for your own personal use, but not retransmit them.
lynnfredricks |
Do we need these to play and are characters provided? Just wondering because I have played alot of cthulu but not sure of that system, but might ring some bells when we start. I am looking forward too it though I didn't get any cthulu games last year so I am pretty stoked...see ya on friday.
< Hey Josh! :-)>
Bigg D, everyone gets to pick one of these pictures, then get handed a couple of notes. Since everyone starts with amnesia, a big part of the adventure is discovering who you really are.
This uses the Don't Rest Your Head system, so you should bring several colored dice - one color for Discipline, one for Exhaustion, one for Madness. Madness can go as high as six, so I suggest you bring at least six each for the final two stats. Character sheets you can pencil up will be provided, too.
Bigg D |
Bigg D wrote:Do we need these to play and are characters provided? Just wondering because I have played alot of cthulu but not sure of that system, but might ring some bells when we start. I am looking forward too it though I didn't get any cthulu games last year so I am pretty stoked...see ya on friday.
< Hey Josh! :-)>
Bigg D, everyone gets to pick one of these pictures, then get handed a couple of notes. Since everyone starts with amnesia, a big part of the adventure is discovering who you really are.
This uses the Don't Rest Your Head system, so you should bring several colored dice - one color for Discipline, one for Exhaustion, one for Madness. Madness can go as high as six, so I suggest you bring at least six each for the final two stats. Character sheets you can pencil up will be provided, too.
Cool I was just curious, I am excited too play,usually I run cthulu so this will be a nice change. See ya at the con.
lynnfredricks |
Cool I was just curious, I am excited too play,usually I run cthulu so this will be a nice change. See ya at the con.
Everyone did a bang up job role playing it to its conclusion! Thanks everyone for playing.
In case I run this next year, don't reveal any of the special details (you know what I mean ;-)).