| Grif Hallisp |
I would like to offer Grif Hallisp to join your quest.
The type of role he would take on in the kingdom would probably warden or General. He would take on a role he could use his abilities to protect the kingdom. All his stuff is in his alias, let me know what you think and if you have any questions about Grif.
| Gurthock Fleshmincer |
Set wrote:I do love that, if the numbers fall in that direction, the group could have multiple good-aligned Surtovas!"OURS IS THE RIGHT!! I am overjoyed that so many of my kinsmen have found the honor in the reclamation of the Stolen Lands. Justice for the unjust!"
*snorts* "Yeah, good luck with that."
| Keiran Surtova |
Keiran Surtova wrote:*snorts* "Yeah, good luck with that."Set wrote:I do love that, if the numbers fall in that direction, the group could have multiple good-aligned Surtovas!"OURS IS THE RIGHT!! I am overjoyed that so many of my kinsmen have found the honor in the reclamation of the Stolen Lands. Justice for the unjust!"
"Why thank you, good sir! And may I wish you luck as well in all of your goodly endeavors!"
| Flynn Steelheart |
I have changed the alignment of my character. I'm not sure I can play it as lawful, and so have done a complete switch to chaotic. I am torn, because obeying the family screams lawful neutral to me, but his internal nature wants to be chaotic good. So I have switched it to Chaotic Neutral for the moment. How he ends up in the alignment spectrum would depend on the influences of the other characters.
This rest of this is meant in jest/fun. Please don't take it seriously. ;)
Stealth:1d20 + 8 ⇒ (4) + 8 = 12
Flynn then descends upon him with his dagger.
Dagger: 1d20 + 3 ⇒ (11) + 3 = 14
Damage: 1d4 + 3 + 1d6 ⇒ (4) + 3 + (1) = 8
Dagger: 1d20 + 3 ⇒ (15) + 3 = 18
Damage: 1d4 + 3 + 1d6 ⇒ (3) + 3 + (1) = 7
Flynn makes sure to feed the body to a group of pigs in a pen nearby, knowing that the pigs will eat the body and leave no evidence behind. Flynn then continues on like nothing happened. "That's one less dissenter in our midst. Ours is the right."
| Gurthock the Fleshmincer |
This is meant in jest/fun. Please don't take it seriously. ;)
** spoiler omitted **
OVERGLORIFIED PICKPOCKET. YOU KNOW NOT THE FORCES YOU MEDDLE IN. IS THAT FEAR IN YOUR EYES? GOOD. WERE IT NOT SO BENEATH ME I WOULD FEAST ON YOUR FLESH MARINATED IN YOUR SORROWS AND BAKED IN THE HEAT OF YOUR NIGHTMARES. GO NOW LITTLE CREATURE WITH YOUR PATHETIC EXISTENCE. AHAHAHAHAHAHAHAHAHAHAHAHAHAAAA!
You did however remind me I need to add that armor to my AC
Set
|
You forgot me in your rundown of characters. :)
Ooh, my bad. I had indeed skipped your character since you were pre-approved, I just failed my reading comprehension check and didn't realize that Viktor Medyed was also pre-approved!
And, like a ninny, I didn't bother to save a copy of the pre-formatted list, so I can't re list it with our new applicant, Grif Hallisp, Half-Elven Barbarian (invulnerable rager) without retyping and re-linking the entire thing. Gah!
| DM Kalizar |
Only a few hours to the deadline and some really solid choices. I am having trouble narrowing down my selections. I'm almost of a mind to start a second group, though I would have to eliminate the kingdom building part of that to avoid too much headache keeping things straight on my end.
I think I'll extend the deadline to noon tomorrow, EST, and give some of you the chance to post whether or not you'd be interested in the second PbP option, without the kingdom building. The kingdom would grow in the background, as discussed within the AP, with the players becoming the chartered agents of the King, or Queen.
Great concepts guys.
| Flynn Steelheart |
Not sure where I sit on the chosen/not chosen scale, but I would prefer to be able to do the Kingdom building. My apologies to myself or others that may not get to play because that would limit DM Kalizar to one group. But the Kingdom building portion of the AP is one of the main things that has drawn me to it over the other AP's.
| VonGonda |
Just an idea, but what if we ran both groups under the same flag. There would only be one kingdom. There are 11 different jobs and I assume a few of the peps may not even want one of them.
One thread for group one
One thread for what happens inside the keep or main capital building
One thread for group two
I have not looked at the AP other than the player guide, but I think it may be fun.
I am running my own home-brew kingdom builder, so I know how much stuff you need to keep organized.
I would be cool going without a kingdom.
| Gurthock Fleshmincer |
Not sure where I sit on the chosen/not chosen scale, but I would prefer to be able to do the Kingdom building. My apologies to myself or others that may not get to play because that would limit DM Kalizar to one group. But the Kingdom building portion of the AP is one of the main things that has drawn me to it over the other AP's.
I agree. If you want to run a second group I'd suggest doing with a separate AP and just have the characters convert over to that one. Wouldn't be too hard honestly.
| imimrtl |
I added a new concept as I didnt see anyone that would have any real tracking abilities. He is a Beastmaster Archetype Ranger named Xanthan Lebeda. I have modeled the character a little bit off of Jon Snow from Game of Thrones. He is a bastard child of the noble house of Lebeda, seeking to make a name for himself in a new land. He is also looking to help build a place where the merits of your self are looked upon higher than the accidents of your birth. His father paid him off to leave the family so that he no longer dishonored their name, his father secretly hoping he would get himself killed in the Stolen Lands. He has always had a close affinity with animals and is eager to view the wild of the area.
Male Human (Taldan) Ranger (Beast Master) 1
CG Medium Humanoid (Human)
Init +2; Senses Perception +5
--------------------
DEFENSE
--------------------
AC 16, touch 12, flat-footed 14. . (+4 armor, +2 Dex)
hp 12 (1d10+2)
Fort +4, Ref +4, Will +2
--------------------
OFFENSE
--------------------
Spd 30 ft.
Melee Masterwork Greataxe +6 (1d12+6/20/x3) and
. . Unarmed Strike +5 (1d3+4/20/x2)
Ranged Longbow, Composite (Str +3) +3 (1d8+3/20/x3)
--------------------
STATISTICS
--------------------
Str 18, Dex 14, Con 14, Int 12, Wis 13, Cha 10
Base Atk +1; CMB +5; CMD 17
Feats Furious Focus, Power Attack -1/+2
Traits Armor Expert, Bastard, Rich Parents
Skills Acrobatics +5, Climb +7, Escape Artist +1, Fly +1, Handle Animal +4, Knowledge: Geography +5, Knowledge: Nature +5, Perception +5, Ride +5, Stealth +5, Survival +5, Swim +3 Modifiers Bastard
Languages Common, Sylvan
SQ Map Maker's Kit, Track +1, Wild Empathy +1 (Ex)
Combat Gear Masterwork Greataxe, Chain Shirt, Longbow, Composite (Str +3); Other Gear Backpack (empty), Bedroll, Bit and bridle, Blanket, Case, map or scroll (empty), Fishhook, Flask, Flint and steel, Grappling hook, Holy symbol, wooden: Erastil, Ink (1 oz. vial, black), Inkpen (2), Map Maker's Kit, Parchment (sheet) (10), Pouch, belt (empty), Rations, trail (per day) (5), Rope, silk (50 ft.), Signal Horn, Spade or shovel, String (50'), Sunrod (4), Waterskin, Whetstone, Whistle, Signal, Whistle, Silent
--------------------
SPECIAL ABILITIES
--------------------
Armor Expert -1 Armor check penalty.
Bastard -1 CHA skills vs. Brevic Nobility, +1 Will save.
Furious Focus If you are wielding a weapon in two hands, ignore the penalty for your first attack of each turn.
Map Maker's Kit +2 Circumstance for Survival to avoid becoming lost.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Track +1 +1 to survival checks to track.
Wild Empathy +1 (Ex) Improve the attitude of an animal, as if using Diplomacy.
Created With Hero Lab® - try it for free at http://www.wolflair.com!
I would like to be part of the kingdom building as well but I will take what I can get lol. I believe this character would make a very good general or warden.
I hope you guys like it and I am looking forward to gaming with you guys if I get the chance.
| Radu Stanislav |
I'm also in it for the kingdom-building. Radu's all about the establishing of his Kalistocracy-friendly merchant-empire!
"I'm Rostland born and bred, so I know better than to trust anyone with the last name Surtova, no matter how 'good' they say they are. I got an eye on Addrecam and Kieran. You guys look shifty..."
"Then again, 'the devil you know,' and all that. There's a lot of foreigners here, with ways different than our own. Perhaps they'll do some more folk dancing?"
| Erefine |
Shao the Horseman reporting for duty. He is my character for pathfinder society I have been dying to play, but unable to fit society into my schedule. If you would rather I can change him to be a cavalier rather than a samurai. I currently run a play by post game and frequently post on a daily or sometimes multiple times a day. I will write you up a background should you like the flavor of the character.
| Erefine |
Flynn Steelheart wrote:Not sure where I sit on the chosen/not chosen scale, but I would prefer to be able to do the Kingdom building. My apologies to myself or others that may not get to play because that would limit DM Kalizar to one group. But the Kingdom building portion of the AP is one of the main things that has drawn me to it over the other AP's.I agree. If you want to run a second group I'd suggest doing with a separate AP and just have the characters convert over to that one. Wouldn't be too hard honestly.
Should I not be chosen I am currently DMing another PbP and would DM for kingmaker should there be enough interest. Although I would prefer to play :)
| Tomnus |
Only a few hours to the deadline and some really solid choices. I am having trouble narrowing down my selections. I'm almost of a mind to start a second group, though I would have to eliminate the kingdom building part of that to avoid too much headache keeping things straight on my end.
I think I'll extend the deadline to noon tomorrow, EST, and give some of you the chance to post whether or not you'd be interested in the second PbP option, without the kingdom building. The kingdom would grow in the background, as discussed within the AP, with the players becoming the chartered agents of the King, or Queen.
Great concepts guys.
If it increases my chances of playing(playing in 1 other game right now and DMing another one) I wouldn't mind being in a second group though like everyone else I would prefer to play with the kingdom building aspect in tact that way I can set up a theif's guild in town *evil grin*...nope not going to try to take over the kingdom...don't know what you guys are thinking...not at all.
| DM Kalizar |
Well, the time's up. Recruitment is now closed. I will finish making my reviews tonight, and post the selections tomorrow mid-morning, with the game and discussion threads to follow. Hopefully we will get some of these unique characters together and start taming the Stolen Lands.
One thing I want to say, though I'm not be able to select some of you, understand I wish I could. Alot of these character submissions have promise, but there are just so many more players than spots. Keep trying, and hopefully soon you'll find own your niche, and your chance to make a mark upon the Stolen Lands.
| DM Kalizar |
Well all,
First off, let me say thanks for all the interest in this game, and your great responses. It was tough narrowing it down; there were enough candidates to fill 4 solid parties, I think. Unfortunately I cannot run four groups through Kingmaker. As is, I think I'm gonna need my head examined, as I'm gonna push myself and attempt to run three groups of five players each through the AP.
Decisions were based on group dynamics, player roles in the party, and how well the players might mesh together or into the storyline.
Group 1 will be the Kingmakers Group. It will consist of:
aptnuviel's Viktor Medvyed - Bard preapproved
joy's Almathea - Witch preapproved
colin's Unnamed Character - Ranger preapproved
shieldknight's Flynn Steelheart - Rogue
eryndur's Adreccam Surtova - Fighter
Group 2 will be the Greenbelt Heroes Group. It will consist of:
mamadragon's Elisabo - Sorcerer preapproved
imimrtl's Xanthan Lebeda - Ranger
gmpathfinder's Simondale Albus - Cleric
anatidae's Keiran Surtova - Cavalier
james wylie's Adinus Hawkeye - Rogue
Group 3 will be the Law & Order Kingmaker Group. It will consist of:
omnichaos' Arunil Amaim - Air Elementalist
set's Radu Stanislav - Cleric
daway's Ozaziel - Paladin
patcher's Unnamed Character - Cavalier
mathpro18's Tomnus - Rogue
I will write up and post the introductions for each game thread along with the discussion groups later today or this evening. This should definately fill up my free time for the foreseeable future.
Doug aka
DM Kalizar
| DM Kalizar |
Sorry, yes I am certifiable, all three groups will be running the kingdom building side of the campaign. I am reviewing Jon Brazer's thrid party supplement for Kingmaker, and may incorporate some of it into the campaign.
However, kingdom building is for the next chapter of the AP, so I don't want any characters focusing on that during the early parts of the game. The groups are after all being sent out not to start a colony, but to pacify the region, map the lands for the good and safety of Brevoy, and rid the kingdom from the bandit threat jeopardizing trade with the River Kingdoms.
| Patcher |
Sorry, yes I am certifiable, all three groups will be running the kingdom building side of the campaign. I am reviewing Jon Brazer's thrid party supplement for Kingmaker, and may incorporate some of it into the campaign.
However, kingdom building is for the next chapter of the AP, so I don't want any characters focusing on that during the early parts of the game. The groups are after all being sent out not to start a colony, but to pacify the region, map the lands for the good and safety of Brevoy, and rid the kingdom from the bandit threat jeopardizing trade with the River Kingdoms.
Alright. Then I can only admire your resolve even more. If I can offer any help in any shape or form to make it easier, feel free to ask.
Will get my character profile fixed shortly.
| DM Kalizar |
Thirded adn thank you for consideration.
Gurthock, I really wished I could fit you into the campaign. Your concept is interesting, and I think would do well in any game. For the number of groups I decided to run, I needed to scale down the sizes slightly, and that unfortunately left your summoner just off the edge.
I will say the only drawback I could see to your character, and it is in flavor only, might have been his darker egde, as the majority of characters offered up were good aligned, or expressed good tendencies. I know your character was neutral, but consorting with dark powers is one of the key aspects players fight in the AP, so it may have brought up one or two issues as the campaign progressed. Altering the background slightly, perhaps the land itself, sensing the coming upheaval, infused Gurthock's body and spirit in the cave, forever altering him and his destiny as a savior of the natural order.
I believe Erefine stated he might be up to running a Kingmaker game. I would heartily recommend he consider you for a seat at the table.
| Tomnus |
*jumps up and down wildly* I made it I made it...finally I get into a game with a lot of interest.
*regains composure* Sorry to those of you how didn't make it. There were some really great characters submitted and I'm sure had there been less interest in this you all would have probably made the cut.
@DK Kalizar: Thanks for picking me is there anything I need to change or fix?