Nightflier's Return to Korvosa Game Thread


Play-by-Post

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Dark Archive

I'll need your marching order down the tunnel.


Male Human Fighter 1 35xp

The Great Katallin will lead.


Male

Most likely the same order as before? Asasha, Great Katallin, Kristopher, Zariah, Me, Shol, Diabinthe, Lem, Kythavant. Another suggestion from anyone?


Male Human Vanguard

I'm fine with that. Also is Lem still with us? I know he said something about it in the tsar thread.

Dark Archive

OK, then. Asasha, Perception please.


Female Human Oracle (Flame) 1
nightflier wrote:
OK, then. Asasha, Perception please.

Perception 1d20 + 4 ⇒ (15) + 4 = 19


Male Human Vanguard

bump to avoid thread limbo.

Dark Archive

I finally got back from my business trip. I'm gonna return to posting day after tomorrow. Are everyone still here?


Male

ready as ever!


Male 1/2 elf Rogue 1

Hiding around the corner. I can see them, but they can't see me...


Female Elf (Forlorn) Witch 1; 6/6 hp; AC: 12, (Touch 12, FF 10); F +1, R +2, W +3, Perc +3/+5 Init +2

Still here.


Male Human Vanguard

Still here and ready.


Still here as well as Ludi. "Woof woof." See


Male Human Fighter 1 35xp

The Great Katallin is here


Female Goddess blessed human Oracle 1 ((hp 9/12; AC 13, t 13, ff 10; Fort +2, Ref +3. Will +1; Init +3; Perception -1 (beyond 30ft autofail)

I'm here


Female Human Oracle (Flame) 1

Still here but you can't see me. :- I'm that good at hiding.

Dark Archive

Asasha:
While you where cautiously walking down the corridor, your foot caught at something. Gently, you fingered the thing. It seems that there is a wire stretched across the tunnel, but you can not see it - just feel it.


Female Human Oracle (Flame) 1

"Stop," Asasha whispers, "I think i've found something, possibly a trap of some sort."

With that Asasha kneels down (carefully avoiding the wire) and inspects it. "I hope this works." she mutters to herself as some sort of tools materialise in her hand as if from nowhere.

Disable Device: 1d20 + 10 ⇒ (15) + 10 = 25

Dark Archive

A faint clicking sound rings down the corridor while Ashasa disables the trap. As soon as the device is disarmed, the long piece of wire becomes visible in her hands. Whoever left it behind, they had access to the resources beyond those available to gutter thieves.


Male Human Vanguard

Well looks like who ever we are following didn't want visitors.

Kyth says as he pushes a strand of hair out of his face.

Since they took the time to leave us presents I think its only fair that we bring them a few of our own.

Tempest's light begins pulsing with a dark red light nearly black.


Female Elf (Forlorn) Witch 1; 6/6 hp; AC: 12, (Touch 12, FF 10); F +1, R +2, W +3, Perc +3/+5 Init +2

"Our path lies before us, however there may be further hidden dangers here, Kyth. Caution is warranted here."


Male Human Vanguard

I have no intention of letting my guard down in a place like this.


Male Human Fighter 1 35xp

Sorry guys I have people in town gonna be out until Monday. Nightflier feel free to make any rolls for me to keep the game moving.


Male

True, but its always better to be more careful than hotheaded. Many people have died just because of rushing ahead or not thinking beforehand. Whoever it was, he was expecting something or he does not take any risk... admirable, but dangerous for us. We need to be more cautious, since who knows what lies ahead of us and most of all, let us hope that children all still fine


Male Human Vanguard

You should listen to them they know more than you, master.

Kyth hears in his mind. As Tempest speaks in it's otherworldly whisper quiet yet as loud as booming as thunder at the same time.

"Thanks for the vote of confidence."

I am only trying to help.

"Sure you are."

He replies mentally silencing Tempest's voice in his mind. During this conversation Kyth's iris take on a strange reddish glow and returns to normal after he is done.

"Why take the children in the first place? Also why keep them alive this long, are they to be sacrificed at a certain time?"


Female Human Oracle (Flame) 1

Well we won't find out hanging around here.

Asasha continues making her way carefully down the passageway, straining her senses to the fullest.

just in case: Perception = 1d20 + 4 ⇒ (11) + 4 = 15


Female Goddess blessed human Oracle 1 ((hp 9/12; AC 13, t 13, ff 10; Fort +2, Ref +3. Will +1; Init +3; Perception -1 (beyond 30ft autofail)

Zariah remains quiet, staying towards the middle of the group as they make their way down the passage way.

Dark Archive

Asasha wrote:

Well we won't find out hanging around here.

Asasha continues making her way carefully down the passageway, straining her senses to the fullest.

just in case: Perception = 1d20 +4

Asasha:
There are faint scratch-marks on the stone floor and walls. They seem almost like left by dagger points, clustered in the groups of six, one hand width apart.

Female Human Oracle (Flame) 1

Hey Kitty-Kat, come look at this. Asasha quietly whispers to Katallin, indicating some strage scratch marks on the wall. (see spoiler above)


Male Human Fighter 1 35xp

Six toed rats? I've heard of six toed cats before. Or is it something else? The Great Katalin says as he looks at the scratch marks.


Female Elf (Forlorn) Witch 1; 6/6 hp; AC: 12, (Touch 12, FF 10); F +1, R +2, W +3, Perc +3/+5 Init +2

Shol'a'Saul approaches the wall quietly and examines the scratch marks without a word, trying to determine the origin of the creature who made the slash marks.

Knowledge Nature 1d20 + 8 ⇒ (7) + 8 = 15
Knowledge Planes 1d20 + 9 ⇒ (17) + 9 = 26

Dark Archive

Shol’a’saul wrote:

Shol'a'Saul approaches the wall quietly and examines the scratch marks without a word, trying to determine the origin of the creature who made the slash marks.

Knowledge Nature 1d20+8
Knowledge Planes 1d20+9

Shol’a’saul:
These marks are left by something mechanical. Something small, but with iron or steel legs.

Female Elf (Forlorn) Witch 1; 6/6 hp; AC: 12, (Touch 12, FF 10); F +1, R +2, W +3, Perc +3/+5 Init +2

"How odd...these marks were made by something mechanical, a construct perhaps?"


Male Human Vanguard

"A construct? So are we fighting wererats or something else? I guess we'll find out when. Ever we meet it."

Dark Archive

Initiative, everybody.


Male

Initiative 1d20 ⇒ 11

Moving closer to Shol´a´Saul and asking what he meant by that Mechanical Construct? hm.. That is odd, never heard of something like that


Female Elf (Forlorn) Witch 1; 6/6 hp; AC: 12, (Touch 12, FF 10); F +1, R +2, W +3, Perc +3/+5 Init +2

Initiative 1d20 + 3 ⇒ (8) + 3 = 11

"Neither have I, I wonder what it means."


Male Human Vanguard

Initiative:1d20 + 2 ⇒ (1) + 2 = 3


Male 1/2 elf Rogue 1

1d20 + 3 ⇒ (18) + 3 = 21 Initiative


Male Human Vanguard

Knowledge Arcane:1d20 + 4 ⇒ (1) + 4 = 5

Kyth tries to remember if he has heard anything about constructs before.

Awesome rolls from me today...


Female Goddess blessed human Oracle 1 ((hp 9/12; AC 13, t 13, ff 10; Fort +2, Ref +3. Will +1; Init +3; Perception -1 (beyond 30ft autofail)

Initiative 1d20 + 3 ⇒ (11) + 3 = 14

Zariah uncouls the whip under her cloak.


Female Human Oracle (Flame) 1

Init: 1d20 + 6 ⇒ (2) + 6 = 8

Dark Archive

Waiting on Katalin's roll...


Initiative:1d20 + 1 ⇒ (6) + 1 = 7

Ludi's Initiative:1d20 + 2 ⇒ (7) + 2 = 9


Male Human Fighter 1 35xp

Initiative: 1d20 + 2 ⇒ (19) + 2 = 21

sorry had some problems to attend to. figures I would tie for first when I'm the last to roll.

Dark Archive

One by one, strange small light start to blink down the tunnel, at the floor level and scattered. There are six of them and they seem to be far down the corridor. Faint scratching sounds suddenly announce scattering of the lights, which is promptly followed by the strange acidic smell. For an instant, lights shine brightly - and then dots of red light just surge towards you, hitting some of you in the chests and making your hearts skip painfully.

You are all hit by the effect similar to magic missile. 1d4 ⇒ 2 You may act now.


Male Human Fighter 1 35xp

Shaking off the light wound, The Great Katallin raises his sword and rushes after the closest light, with his sword lifted high over head, he brings it crashing down:

I will charge if I can, so add +2 if I can charge.

To Hit(w/ PA): 1d20 + 6 ⇒ (6) + 6 = 12
Damage: 2d4 + 9 ⇒ (2, 1) + 9 = 12

Current HP: 10/12


Male

Galrian touches his chest after the hit of magic missiles and look down to tunnel, where it came from.

Muttering voice and giving his prayer to Shelyn Guide his arrows and bless his arms Cast Guidance on Kristophe

Dark Archive

Katalin rushes at the light in the dark and his sword strikes at it, but he is now near enough to see what he is attacking and he recoils in surprise and misses his target. A large meaty human head scrambles on the floor born on six steel legs that end in sharp points. One large cyclopsean glass eye is riveted to the rotting forehead and it glitters menacingly. Several sprockets, leavers and pieces of iron wire complete the weird monstrosity.


Female Elf (Forlorn) Witch 1; 6/6 hp; AC: 12, (Touch 12, FF 10); F +1, R +2, W +3, Perc +3/+5 Init +2

Shol'a'saul face pales when she notices the monstrosity, which causes her face to take on an eerie shade of purple. She mutters an epithat in Elvish, and tries to recall any such knowledge of this creature.

Knowledge, Planes 1d20 + 9 ⇒ (3) + 9 = 12

Once she has studied it, she readies her Evil Eye hex, and focuses the effects on it, causing its blows to be misdirected.

Evil Eye Hex, -2 to attack rolls, Will save DC 15 reduces duration to 1 round.

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