
Dragon78 |

1)If you guys did a Distant worlds type AP would you have us go to different planets each volume or focus on one world for the whole thing?
2)when I was asking about a feat that grants skill points, I should of had "theoretically" or how many would you have recomended?
3)Now that I know what fey are in the Fey Revisited book I would like to know how you guys decided what will be in this book and why they were chosen?
4)Top ten most disapointing movies you ever seen?
5)Have you seen that CGI animated Beowolf movie they did a little while ago? I was disapointed but if you say it what did you think?
6)Do you have any non-Lovecraft related favorite classic literature?
7)Funniest or most lame horror movie monsters you have ever seen?
8)Have you seen the movie Coraline? If so what did you think?
9)What are the odds of seeing a dungeon with nothing but misfit monsters? It could be called "The Dungeon That Shouldn't Be";)
10)You said a while back that there 4 playable races in the Innersea Bestiary, so if we have the 1)Lashunta, 2)Andriod, 3)Monkey Goblin, is there any chance you can tell us what number four is?

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Buff Slots is a neat idea, I may have to run it by my gaming group and see what they think.
Thank you, Mr. T-rex!
About this system, do the buffs still last the same number of rounds as they normally do, and do you have the option to overwrite old buffs with new ones should you run out of slots?
The duration of buffs doesn't change. If your slots are full and you get a new slot, you can choose to let the new buff apply to you by letting an old effect expire.

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James Jacobs wrote:Diego Rossi wrote:James, do you know the Fading suns RPG and what do you think of it?
Seeing the question about Hamatula strike, the Barbazu beard and the Asmodeus paladin you have considered redoing the Player companion about Cheliax?
And the one about elfs?Both are more 3.5 than Pathfinder so redoing them to be more in line with Pathfinder rules and current Golarion canon would be a good thing.
I've heard of Fading Suns but haven't looked into it.
I think a 32 page "redo" of the Cheliax companion is unlikely... but a 64 page book about Cheliax in the campaign setting line would be great! And I've always wanted to update the elves companion to the Pathifnder rules, but reprinting those 32 page things is tricky due to supply and demand issues... it costs a LOT to reprint, and something like that? Not sure folks want to re-buy it. We'll see.
Put me up for a copy of each. probably the elf book would be a good campaign setting book.
And Cheliax with the new look of the campaign books? Drool ....
- * -
The feat in the Cheliax book need some work. They were made during the 3.5 -> Pathfinder transition and don't mesh well with the Pathfinder rules. I think they can be easily interpreted by a GM but people that want the RAW of them for PFS use will have problems using them.
Perhaps... but since we've got approximately 4 billion feats in print for Pathfinder already... it's not a super high priority. Especially since we've got 2 years or so of other material that predates Pathfinder as well. We'll update some of it as it makes sense and the time is right.

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Since you said never to a flumph based AP, what about an adventure or single book of an AP that strongly featured flumphs in some way?
If that would be possible, would it make more sense to include them in an adventure that was on another planet (like the part of Reign of Winter previously mentioned) or on a Golarion based adventure that potentially featured a threat from the dark tapestry?
Unlikely.
I know flumphs have fans out there. I'm not one of them. There may be a point in the future where including them in an adventure makes sense, but a lawful good smelly farting monster just doesn't do it for me, and it especially doesn't feel "right" to me in a dark, creepy, moody adventure like a dark tapestry adventure deserves to be.

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An Elf setting book, I think, that covers non-standard Elven cultures, such as those of Garund and the Steaming Sea (or even those of Tian Xia, though it's outside the Inner Sea), might be pretty interesting. There's supposed to be a Half-elf culture in Vudra, as well.
I think most players think Drow or standard Elf when considering elven culture and forget about the rest.
Of course, I cut my teeth on freelancing with an (unpublished) MERP supplement on Lindon, so I have a certain love for the subject (and not just Tolkien's version).
What are the chances (in the next few years) of the following?
1. Eldritch Horrors Revisited
2. A swashbuckling adventure involving Galt and Taldor (say, a cross of the Tale of Two Cities with the Three Musketeers, including the intrigue and depressing bits)
3. Exploring the Vaults of Orv
4. Vudra?
An elf setting book that covers non-standard elven cultures is quite unlikely to happen before we do one that more fully covers Kyonin and other standard elf stuff for Pathfinder.
1) If you mean Lovecraftian Monsters Revisited, pretty high, but that'd be something I'd save for myself to write, so that would slow things down a bit.
2) I'd say medium high.
3) I'd love to do a book about Orv... but see #1 above.
4) Not gonna happen until we decide what to do with psychic magic.

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LazarX wrote:There's well over 5 people on these boards alone who would like it, plus the hidden legions of flumph fans who aren't on here as well.JoelF847 wrote:You and maybe 5 other people would buy it.Since you said never to a flumph based AP, what about an adventure or single book of an AP that strongly featured flumphs in some way?
If that would be possible, would it make more sense to include them in an adventure that was on another planet (like the part of Reign of Winter previously mentioned) or on a Golarion based adventure that potentially featured a threat from the dark tapestry?
We'd need several magnitudes higher than 5 to buy a flumph adventure path. And I'm not sure there is a hidden legion of flumph fans. I do know that for every flumph fan, there's a lot more flumph haters. And like it or not... I'm not eager to base an entire Adventure Path, or even an entire module, on a monster that's probably in the top 10 most-mocked monsters in the history of the game.
Then again, I'm also the one who greenlit "Box of Flumph," so who knows what the future may hold?

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How much presence does a god have in the abyssal realm of a demon lord (Or other fiendish equivalent)? I imagine a cleric would still get their spells but would the connection be distant or unaffected?
As much a presence as anywhere else. In 1st edition, being on some other planes made it difficult or impossible for clerics to regain spells. This got carried over into Planescape. I think this is one of the worst rules in the history of D&D. It doesn't work that way in Pathfinder.

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In one of the early books, it talked about elves and that one of their things was shaping crystals. Also there is an oblique reference to this in the Drow article when it talks about Lithicrafting as "an adaptation of the same traits that allow surface elves to shap trees and crystals." I really latched onto this idea, unfortunately there has been nothing about this in any other books that touch on elves, not even the Elves of Golarion book. Was this idea abandoned actively, or has it simply fallen by the way side a forgotten aspect of the race? Alteratively is it covered in more detail in some book that I have simply missed?
It's more or less been abandoned... perhaps on accident. In those early days, we were kind of throwing all sorts of ideas at the wall to see what stuck and what made pretty patterns. Crystal shaping ended up not really sticking for whatever reason.

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1)If you guys did a Distant worlds type AP would you have us go to different planets each volume or focus on one world for the whole thing?
2)when I was asking about a feat that grants skill points, I should of had "theoretically" or how many would you have recomended?
3)Now that I know what fey are in the Fey Revisited book I would like to know how you guys decided what will be in this book and why they were chosen?
4)Top ten most disapointing movies you ever seen?
5)Have you seen that CGI animated Beowolf movie they did a little while ago? I was disapointed but if you say it what did you think?
6)Do you have any non-Lovecraft related favorite classic literature?
7)Funniest or most lame horror movie monsters you have ever seen?
8)Have you seen the movie Coraline? If so what did you think?
9)What are the odds of seeing a dungeon with nothing but misfit monsters? It could be called "The Dungeon That Shouldn't Be";)
10)You said a while back that there 4 playable races in the Innersea Bestiary, so if we have the 1)Lashunta, 2)Andriod, 3)Monkey Goblin, is there any chance you can tell us what number four is?
1) The more planets we'd go to, the less we'd be able to do much with any one planet. Furthermore, the more planets we go to, the tougher it gets to populate adventures with short stat blocks for monsters. AKA: The more planets, the harder the AP. I would probably be tempted to pick one planet for the first attempt and do stuff there and see how it went over, and then go from there, based on reader feedback. Which is what we're doing with Reign of Winter.
2) Can't say. Because I'd rather not even set a THEORETICAL precedent here for that. Sorry.
3) Wes and I picked the top 10 fey we were most interested in finding out more about, which is also more or less the top ten we suspect the readers overall would be most interested in finding out more about.
4) Godzilla (1998), Alien 3, Alien Resurrection, Ghosts of Mars, The Matrix Revolutions, Indiana Jones and the Kingdom of the Crystal Skull, Terminator 3, The Thing (2011), A Sound of Thunder, and The Lovely Bones. At least, those were the top 10 that first came to mind.
5) Yup. I liked it, although I think it had a bit much of the Uncanny Valley, and the naked fight scene was too goofy with the Austin Powersesqe junk-blocking stunts.
6) Oliver Twist, Catch-22, Of Mice and Men, Old Man and the Sea, Moby Dick, Shakespeare, and War of the Worlds all come to mind pretty quickly there.
7) The were-thylacines of Howling 3: The Marsupials. Holy cow.
8) I have seen it. Good movie!
9) Zero. If only because we've only got 10 misfit monsters redeemed, and even if we expand that out, filling a dungeon with only those types of monsters makes a totally randomly-populated dungeon. And delves dangerously close to the disrespectful jokey type of game design that plagued parts of late 1st edition and 2nd edition.
10) There is actually 5. Not ready to pull the curtain back that far yet.

Belle Mythix |

what is the real world inspirations for Razmir: cult, country, and person (?)
while creating an awesome priest of Razmir (archetype & prestige class) I got to thinking about what the real world inspirations for the cult are. What I have determined so far is that it is inspired by the mafia, drug lords, and cults. Now my priest of Razmir is talking like the godfather in the Godfather film. "I'll make him an offer he can't refuse."
Anyone else have any idea what the inspiration for Razmir may have been?
Where would that person get his/her answer, if there is one?

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what is the real world inspirations for Razmir: cult, country, and person (?)
zergtitan wrote:Where would that person get his/her answer, if there is one?while creating an awesome priest of Razmir (archetype & prestige class) I got to thinking about what the real world inspirations for the cult are. What I have determined so far is that it is inspired by the mafia, drug lords, and cults. Now my priest of Razmir is talking like the godfather in the Godfather film. "I'll make him an offer he can't refuse."
Anyone else have any idea what the inspiration for Razmir may have been?
Razmiran was invented by Jason Bulmahn. You or the other poster would have to talk to him.

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what is the real world inspirations for Razmir: cult, country, and person (?)
zergtitan wrote:Where would that person get his/her answer, if there is one?while creating an awesome priest of Razmir (archetype & prestige class) I got to thinking about what the real world inspirations for the cult are. What I have determined so far is that it is inspired by the mafia, drug lords, and cults. Now my priest of Razmir is talking like the godfather in the Godfather film. "I'll make him an offer he can't refuse."
Anyone else have any idea what the inspiration for Razmir may have been?
Consider the Assasins cult. The members were convinced they were doing their religious duty killing people. A good inspiration for low ranking Razmirians.

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3) Psychic magic is my #1 choice at this point for what we'll call "psionics" because that dovetails VERY nicely with divine magic and arcane magic. Mental magic is a distant second, because "mental" has some slang applications that are inappropriate for what it's trying to describe (aka: it's not "crazy magic").
So 'psychokinesis' isn't using the power of your mind to throw crazy people around?
Seriously, though, I like 'mentalism' for a psionic-adjacent option for 'psychic magic.'

Ingenwulf |

Hello James, long time listener, first time caller:
Could a Magi use a shield as his weapon to deliver spells? (Given shield proficiency and no weapon in his other hand). Also would it havd to count as an off-hand weapon?
Will there be an AP based on the "Mountains of Maddness", or will I have to write it myself?
Finally...a red one or a blue one? Which will go fastest?

Dragon78 |

Well I was a little disapointed in the selection of fey from the Fey Revisited book. I was hoping for my favorite, the Nixie, but wasn't surprised it didn't make it in. What did surprise me was the Pixie was left out. Personally there were much better choices for evil fey then the Nuckelavee like the Boogeyman, Quickling, or Kelpie would have been cool. Also I was very surprised to see sprites make it in over pixie, atomie, grig, brownie, etc. wasn't a fan of the pathfinder version of sprites. But whatever, I will get over it by the time the book comes out.
Cool five playable races, that is awesome.
1)Well since you have seen Coraline, any chance we may see a monster like the Beldam from the movie? also see Paranorman if you get the chance.
2)You were disapointed by the Thing(2011)? why?
3)is the Doll Golem still owned by Wizards of the coast?
4)So are you not much interested in comedy movies? do you have any favorites?
5)If you wanted to add a monster to the cohort list are there any guidelines, advice that you would give?

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James Jacobs wrote:3) Psychic magic is my #1 choice at this point for what we'll call "psionics" because that dovetails VERY nicely with divine magic and arcane magic. Mental magic is a distant second, because "mental" has some slang applications that are inappropriate for what it's trying to describe (aka: it's not "crazy magic").So 'psychokinesis' isn't using the power of your mind to throw crazy people around?
Seriously, though, I like 'mentalism' for a psionic-adjacent option for 'psychic magic.'
Psychokinesis is more like telekinesis. Doesn't have much to do with mind reading as far as I know.

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Do you watch Big Bang Theory? If so, do you like it? Who's your favorite character?
I'd not watched it ever until a few days ago, in fact, when I watched an episode. I then repeated that experiment by starting to watch a second one. And my reaction is intense dislike. The show borders on offensive to me, in fact, but the poor acting and the laugh track serve to dull that reaction down to the aforementioned intense dislike.
It is Not For Me.

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1. How many games of Pathfinder do you play on average a week?
2. Do you GM or Play in any ongoing campaigns (AP, homebrew etc). (How many?)
3. What are the Characters you are currently playing?
1) On average, pretty close to 2 (cancellations wreak havoc on averages, especially around the convention season).
2) About half and half. I'm currently the GM of 3 games and the player in 2 (although one of those two is on hiatus for the moment). In one game I GM, I'm running Serpent's Skull. In the other two games I'm playing Necropolis and the Lost City, but heavily modified (mostly on the fly) for Golarion and Pathfinder. I'm currently in 5 ongoing campaigns, 3 of which I run. Wes Schneider runs a fair amount of two-part mini campaigns too, so those taken as a whole would boost that up to 6 ongoing campaigns. Then, adding in the Dungeon Crawl Classics game Andrew Valas is starting and the Call of Cthulhu game I run, brings my TOTAL RPG campaigns I'm currently involved in up to 7. With more on the near horizon!
3) I'm playing Sasha "Firetop" Dractus (CN female human pirate rogue) in Rob's Skull & Shackles game, and Shensen (CG female half-elf dawnflower dervish bard) in Erik Mona's "Lords of Absalom" game. Playing a human pilot named Eiger in Wes's current 2-part Mass Effect game.

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Hello James, long time listener, first time caller:
Could a Magi use a shield as his weapon to deliver spells? (Given shield proficiency and no weapon in his other hand). Also would it havd to count as an off-hand weapon?
Will there be an AP based on the "Mountains of Maddness", or will I have to write it myself?
Finally...a red one or a blue one? Which will go fastest?
First off... Magi is the plural; magus is singular. Sorry... couldn't hold back the editor genes there! :P
I suppose that since you can use shields as weapons, a magus could do the same... but it's kind of weird and "off-model." It's like a sniper attacking with brass knuckles, or a samurai attacking with a warhammer, or Thor wielding a tommygun instead of his hammer. It's weird looking to me.
The closest we've come yet to a Mountains of Madness element in an adventure path is part three of Jade Regent in Pathfinder AP #51. We have no plans yet to do an entire AP based on Mountains of Madness, but if you're interested in that plot, I STRONGLY reccomend you pick up (if you don't have it already) Chaosium's epic adventure "Beyond the Mountains of Madness." It's one of the best adventures written ever for ANY RPG system.
Usually red.

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Well I was a little disapointed in the selection of fey from the Fey Revisited book. I was hoping for my favorite, the Nixie, but wasn't surprised it didn't make it in. What did surprise me was the Pixie was left out. Personally there were much better choices for evil fey then the Nuckelavee like the Boogeyman, Quickling, or Kelpie would have been cool. Also I was very surprised to see sprites make it in over pixie, atomie, grig, brownie, etc. wasn't a fan of the pathfinder version of sprites. But whatever, I will get over it by the time the book comes out.
Cool five playable races, that is awesome.
1)Well since you have seen Coraline, any chance we may see a monster like the Beldam from the movie? also see Paranorman if you get the chance.
2)You were disapointed by the Thing(2011)? why?
3)is the Doll Golem still owned by Wizards of the coast?
4)So are you not much interested in comedy movies? do you have any favorites?
5)If you wanted to add a monster to the cohort list are there any guidelines, advice that you would give?
First off... I'm not sure where you're getting the list of what's in Fey Revisited from. I wasn't aware we'd made that public, but I guess we have (and it's certainly possible that I revealed that list myself... can't remember the last few weeks all that well due to Gen Con blur and con crud!). Because I remembered the pixie as having been on the list. In any event, the list isn't finalized 100% yet since we haven't assigned things to the writers... in any case, this is why I'm generally hesitant to talk about the contents of books this early, because it invites too much unnecessary second guessing all around.
1) No plans to see Paranorman. Probably wait there to see it on Netflix. (I try to avoid movies in theaters that have too many kids in them...). No plans yet for something like the Beldam... but mostly because that didn't leave that much of an impression on me, I guess.
2) Because it was inferior to John Carpenter's movie in every possible way. Because there was some unfortunate miscasting. Because the addition of American characters to the Norwegian base felt like pandering to the lowest common denominator rather than risk it and do an entire movie with subtitles. Because of the overreliance on last-minute-looking CGI special effects. Because it didn't take the gore factor far enough. Because the movie's plot itself was WAY too derivative of the original and didn't try to do anything else new. Because they didn't use the original musical cues nearly enough. Because the effects in a movie that's about 30 years older look better and more artistic. Because apart from the monster designs they got from the original, there were no neat, iconic new monster designs (like the dog whose face blooms, or the crawling head, or the torso biter, or the ceiling clinger). That all said... it's probably the best remake we've had yet of a John Carpenter movie.
3) The Doll Golem from Ravenloft? Yup... that particular incarnation is Wizards of the Coast IP. The idea of a "doll golem" isn't something that's copyrighted though... and you could build a new set of stats for that kind of creature if you wanted. You could even call it a doll golem if you want as long as you made it have different powers. I wouldn't, though, because "doll" is not a word I associate with "golem." Golems, to me, are big lumbering smashers, not tiny little critters. In fact... the Pathfinder "replacement' for the doll golem is already out in print and has been for a long time—soulbound dolls.
4) Comedy is the hardest genre to write, I think, and as such it's got the fewest number of movies that actually are good. I do like good comedies though. The three comedies I've laughed at the hardest in theaters would be Borat, There's Something about Mary, and the MST3K Movie.
5) Look at the monsters currently listed and use them as guides as to where to fit new monsters on the list. And if you pick a monster that's not humanoid or not a mount... think long and hard about whether or not that monster deserves to be on the list at all in the first place.

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If Abdul Ahrazad, the mad Arab was a character in Golarion what nationality would he be? I'm guessing either Garundi or Kelish but I'm not sure.
Wellllll...
The Necronomicon exists in Golarion. And it's from Earth. So Abdul Alhazred actually existed in continuity... only he did so on Earth, as detailed in Lovecraft's stories.
That said, if we were to do a Golarion version of him, he'd be from Qadira or somewhere to the east of that, and would be a Keleshite.

Are |

Thank you very much for your answers to my previous questions! Naturally, I came up with a few more :)
1. What is your favorite part of Golarion?
2. Conversely, what is your least favorite part of Golarion (if any)?
3. If you could remove one rule aspect from Pathfinder, or add one to it, what would that be?
4. Among the adventures you've written, which one is your favorite?
5. Do you also have a least favorite?
6. Aside from Golarion, which D&D setting is your favorite?
7. What are the best and worst parts of your job?
8. Which Adventure Path are you most happy with in terms of execution and/or reception?

Ven |

do you think Blessing of Fervor is overpowered for a spell level that shares Divine Power, which is nice but not nearly as good in my opinion. I'm always hesitant to take things from sources that are not the core rulebook because its too easy for them to be more powerful so they don't seem like "whats the point for the money"

poiuyt |

Questions about Incorporal creatures:
1) Do they still need to Breath, Eat, Drink, Sleep?
2) What is/are the method(s) of movement of an Incorporal creature?
3) Two Incorporal creature fighting each other in Melee; what determines damage done? Do they get bonuses/penalties based on an ability score?
4) if an Incorporal creature temporarily gained the ability to interact with corporal stuff (like via Ghost Touch armor), what determine its carrying capacity?
5) Would Etherealness/Incorporalness make a good basis for an Oracle Curse? Too complicated? Too "Cursed With Awesome"-y?

Odraude |

do you think Blessing of Fervor is overpowered for a spell level that shares Divine Power, which is nice but not nearly as good in my opinion. I'm always hesitant to take things from sources that are not the core rulebook because its too easy for them to be more powerful so they don't seem like "whats the point for the money"
Why not stack both? :)

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Are there any plans to update the Summon Monster list so that it at least has more non Evil options for divine casters in PFS? I would love to see something added so that my CG cleric can get some love and be supported in pfs.
Also are the alignment restrictions on casting for clerics based on the alignment of the cleric or the alignment of his god?

Dragon78 |

The list of fey from the 2012/2013 calender/catalog of Fey Revisited.
2)Gremlins- expected
3)Leprechauns- cool
4)Norns- didn't expect this one
5)Nuckelavees- hardley one of my top 10
6)Nymphs- yes yes please
7)Redcaps- cool
8)Rusalkas- didn't expect this one ether
9)Satyrs- expected
10)Sprites- I assume this the Bestiary 3 version not the old term for small fey like pixies, grigs, etc.
1)The Thing(2011) was a prequal not a remake and what casting did you have a problem with?
2)Have you seen any of these movies: "Leviathan", "Deepstar six", or "The Abyss"?
3)Are you intersted to know they are doing a Kick-Ass 2?
4)What are your top 10 favorite movie comedies of the 80's?
5)So what 5 movies are you most exited about for 2013?

Analysis |

Some questions concerning Varisian magic traditions:
1. Are the Varisians in some sense inheritors of Thassilonian magic? Such as their tattoo scripts being based on Thassilonian rune magic (I note the names of the spell tattoos for different schools seem to match the Sins/Virtues of Rulership)?
2. Similarly, are those Varisian sorcerers that are born with tattoo marks literal inheritors of Thassilon, i.e. is that a mark of descent from Runelords or other Thassilonian wizards of old? Might this make a good fit for the human-only Imperious Bloodline from the ARG?
3. Tattoo familiars. Do tattooed sorcerers and mystics design an image of a familiar, tattoo it on, then call it to life, or can they adopt an existing creature as a familiar, thus granting it the ability to move onto the master as a tattoo?

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Thank you very much for your answers to my previous questions! Naturally, I came up with a few more :)
1. What is your favorite part of Golarion?
2. Conversely, what is your least favorite part of Golarion (if any)?
3. If you could remove one rule aspect from Pathfinder, or add one to it, what would that be?
4. Among the adventures you've written, which one is your favorite?
5. Do you also have a least favorite?
6. Aside from Golarion, which D&D setting is your favorite?
7. What are the best and worst parts of your job?
8. Which Adventure Path are you most happy with in terms of execution and/or reception?
1) Varisia.
2) The parts I got rid of in Inner Sea World Guide.3) I would remove and add the rule that makes GMs more comfortable ad hocing things in game, and makes players more comfortable accepting that. Or if not that, I'd make "breath of life" called "cure deadly wounds."
4) That's like asking a parent which of his/her children are the best.
5) I do.
6) Greyhawk.
7) Best part: getting paid to play games. Worst Part: playing games sometimes feels too much like work. And maybe Gen Con.
8) See #4 above! :P

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do you think Blessing of Fervor is overpowered for a spell level that shares Divine Power, which is nice but not nearly as good in my opinion. I'm always hesitant to take things from sources that are not the core rulebook because its too easy for them to be more powerful so they don't seem like "whats the point for the money"
I don't think it's overpowered at all. What makse you feel like it's overpowered?

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Questions about Incorporal creatures:
1) Do they still need to Breath, Eat, Drink, Sleep?
2) What is/are the method(s) of movement of an Incorporal creature?
3) Two Incorporal creature fighting each other in Melee; what determines damage done? Do they get bonuses/penalties based on an ability score?
4) if an Incorporal creature temporarily gained the ability to interact with corporal stuff (like via Ghost Touch armor), what determine its carrying capacity?5) Would Etherealness/Incorporalness make a good basis for an Oracle Curse? Too complicated? Too "Cursed With Awesome"-y?
1) If their creature type says they do, yup.
2) Flight.
3) If they can't harm incorporeal targets, they can't hurt each other. Typically, an incorporeal creature adds its Dex to attack rolls, and has attacks that inflict unusual sorts of damage. So, it varies from creature to creature.
4) I'd say Charisma.
5) It'd be too powerful. But remember, in Pathifnder, being incorporeal is NOT being ethereal. Those are two entirely separate conditions.

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Since you said you said you really enjoyed the MST3K movie, I wanted to suggest you make the time to catch the life riff of Birdemic in October (www.rifftrax.com). We saw Manos a couple weeks ago, I havent laughed that hard in a long time. Seeing it in an audience of mst3k fans really enhanced it too.

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Are there any plans to update the Summon Monster list so that it at least has more non Evil options for divine casters in PFS? I would love to see something added so that my CG cleric can get some love and be supported in pfs.
Also are the alignment restrictions on casting for clerics based on the alignment of the cleric or the alignment of his god?
As it stands now, there's no reason why you can't make anything that spells summons that's fiendish be a celestial version, or vice-versa.
We have no plans to increase the lists overall, but we do often expand the lists in other areas. All of Sean's deity articles, for example, add a few specialized options for each type of cleric.
The alignment restrictions on casting are based on the cleric's alignment... but if he casts too many out of keeping with his deity, he may be increasingly at risk of an alignment shift.

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yeah 10 different Fey are listed in the new 2012/2013 calendar, so that is where Dragon78 got the list
There ya go.
We picked the ones we picked then because we felt that those are the 10 most interesting ones combined with the 10 most different topics, garnished a bit with the ones we want to see covered more than others.

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Some questions concerning Varisian magic traditions:
1. Are the Varisians in some sense inheritors of Thassilonian magic? Such as their tattoo scripts being based on Thassilonian rune magic (I note the names of the spell tattoos for different schools seem to match the Sins/Virtues of Rulership)?
2. Similarly, are those Varisian sorcerers that are born with tattoo marks literal inheritors of Thassilon, i.e. is that a mark of descent from Runelords or other Thassilonian wizards of old? Might this make a good fit for the human-only Imperious Bloodline from the ARG?
3. Tattoo familiars. Do tattooed sorcerers and mystics design an image of a familiar, tattoo it on, then call it to life, or can they adopt an existing creature as a familiar, thus granting it the ability to move onto the master as a tattoo?
1) Sort of. Varisian tattoos have different effects than Thassilonian magic, but the Varisian tattoos do use Thassilonian runes. Only 14 of those runes are associated with virtues and sins, remember, the remainder of the lot (and there ARE a lot) are other things.
2) It certainly could.
3) Either... but most design the tattoo and then call a familiar to bond with an then can absorb it into the tattoo.

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The list of fey from the 2012/2013 calender/catalog of Fey Revisited.
** spoiler omitted **1)The Thing(2011) was a prequal not a remake and what casting did you have a problem with?
2)Have you seen any of these movies: "Leviathan", "Deepstar six", or "The Abyss"?
3)Are you intersted to know they are doing a Kick-Ass 2?
4)What are your top 10 favorite movie comedies of the 80's?
5)So what 5 movies are you most exited about for 2013?
1) It was a prequel... but it hit a LOT of the same exact story elements the original had, in a lot of ways that made it feel like a remake. The prequel wasn't creative enough to cover much at all in the way of new ground. And by staying so close to themes and elements and the like from the original (much superior) movie, it continually put itself in the position of being compared unfavorably to a movie that was better in every way. And I thought that the main actress was miscast. She's a cool actress, and I absolutely applaud the inclusion of female characters (which is one of the few ways this movie dared to improve on the original)... but that particular actress wasn't really appropriate for the movie, I felt. Partially because it would have been better to have a Norwegian actress and not have American characters at all.
2) I've seen all three in the theater when they first came out in fact.
3) Yup! I approve! That movie was fun!
4) Ummmmm... Weird Science, Better Off Dead, National Lampoon's Vacation, Caddyshack... and that's it, I think.
5) Pacific Rim.
The 2nd Hobbit movie.
World War Z.
Elysium.
The Evil Dead.
Godzilla jumps to the top of that list IF it shows up that year.

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Since you said you said you really enjoyed the MST3K movie, I wanted to suggest you make the time to catch the life riff of Birdemic in October (www.rifftrax.com). We saw Manos a couple weeks ago, I havent laughed that hard in a long time. Seeing it in an audience of mst3k fans really enhanced it too.
I would have LOVED to have seen Manos's rifftrax, but it was the same weekend as Gen Con. Grrrr.

Danny Kessler |

Ingenwulf wrote:Hello James, long time listener, first time caller:
Could a Magi use a shield as his weapon to deliver spells? (Given shield proficiency and no weapon in his other hand). Also would it havd to count as an off-hand weapon?
Will there be an AP based on the "Mountains of Maddness", or will I have to write it myself?
Finally...a red one or a blue one? Which will go fastest?
First off... Magi is the plural; magus is singular. Sorry... couldn't hold back the editor genes there! :P
I suppose that since you can use shields as weapons, a magus could do the same... but it's kind of weird and "off-model." It's like a sniper attacking with brass knuckles, or a samurai attacking with a warhammer, or Thor wielding a tommygun instead of his hammer. It's weird looking to me.
The closest we've come yet to a Mountains of Madness element in an adventure path is part three of Jade Regent in Pathfinder AP #51. We have no plans yet to do an entire AP based on Mountains of Madness, but if you're interested in that plot, I STRONGLY reccomend you pick up (if you don't have it already) Chaosium's epic adventure "Beyond the Mountains of Madness." It's one of the best adventures written ever for ANY RPG system.
Usually red.
There is an archetype for shield-magi in Ultimate Combat, called Skirnir.